| [bcf653] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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| [0aa122] | 4 | * Copyright (C)  2010-2012 University of Bonn. All rights reserved. | 
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| [5aaa43] | 5 | * Copyright (C)  2013 Frederik Heber. All rights reserved. | 
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| [94d5ac6] | 6 | * | 
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|  | 7 | * | 
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|  | 8 | *   This file is part of MoleCuilder. | 
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|  | 9 | * | 
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|  | 10 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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|  | 11 | *    it under the terms of the GNU General Public License as published by | 
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|  | 12 | *    the Free Software Foundation, either version 2 of the License, or | 
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|  | 13 | *    (at your option) any later version. | 
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|  | 14 | * | 
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|  | 15 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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|  | 16 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 17 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 18 | *    GNU General Public License for more details. | 
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|  | 19 | * | 
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|  | 20 | *    You should have received a copy of the GNU General Public License | 
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|  | 21 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| [bcf653] | 22 | */ | 
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|  | 23 |  | 
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| [e38447] | 24 | /* | 
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|  | 25 | * BaseShapes_impl.cpp | 
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|  | 26 | * | 
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|  | 27 | *  Created on: Jun 18, 2010 | 
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|  | 28 | *      Author: crueger | 
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|  | 29 | */ | 
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|  | 30 |  | 
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| [bf3817] | 31 | // include config.h | 
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|  | 32 | #ifdef HAVE_CONFIG_H | 
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|  | 33 | #include <config.h> | 
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|  | 34 | #endif | 
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|  | 35 |  | 
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| [9eb71b3] | 36 | //#include "CodePatterns/MemDebug.hpp" | 
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| [bbbad5] | 37 |  | 
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| [e38447] | 38 | #include "Shapes/BaseShapes.hpp" | 
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|  | 39 | #include "Shapes/BaseShapes_impl.hpp" | 
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| [b94634] | 40 | #include "Shapes/ShapeExceptions.hpp" | 
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| [f3526d] | 41 | #include "Shapes/ShapeOps.hpp" | 
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| [e38447] | 42 |  | 
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| [e4fe8d] | 43 | #include "Helpers/defs.hpp" | 
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| [5de9da] | 44 |  | 
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| [ad011c] | 45 | #include "CodePatterns/Assert.hpp" | 
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| [57f243] | 46 | #include "LinearAlgebra/Vector.hpp" | 
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| [0eb8f4] | 47 | #include "LinearAlgebra/RealSpaceMatrix.hpp" | 
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| [6c438f] | 48 | #include "LinearAlgebra/Line.hpp" | 
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|  | 49 | #include "LinearAlgebra/Plane.hpp" | 
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|  | 50 | #include "LinearAlgebra/LineSegment.hpp" | 
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|  | 51 | #include "LinearAlgebra/LineSegmentSet.hpp" | 
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| [c6f395] | 52 |  | 
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| [5de9da] | 53 | #include <cmath> | 
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| [d76a7c] | 54 | #include <algorithm> | 
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| [e38447] | 55 |  | 
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| [0eb8f4] | 56 | // CYLINDER CODE | 
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|  | 57 | // ---------------------------------------------------------------------------- | 
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|  | 58 | bool Cylinder_impl::isInside(const Vector &point) const { | 
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|  | 59 | return (Vector(point[0], point[1], 0.0).NormSquared() < 1.0+MYEPSILON) && | 
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|  | 60 | (point[2] > -1.0-MYEPSILON) && (point[2] < 1.0+MYEPSILON); | 
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|  | 61 | } | 
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|  | 62 |  | 
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|  | 63 | bool Cylinder_impl::isOnSurface(const Vector &point) const { | 
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| [66f712] | 64 | // on the side? | 
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|  | 65 | if (fabs(Vector(point[0], point[1], 0.0).NormSquared()-1.0)<MYEPSILON && | 
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|  | 66 | (point[2] > -1.0-MYEPSILON) && (point[2] < 1.0+MYEPSILON)) | 
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|  | 67 | return true; | 
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|  | 68 | // on top/bottom? | 
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|  | 69 | if ((Vector(point[0], point[1], 0.0).NormSquared()< 1.0 + MYEPSILON) && | 
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|  | 70 | ((fabs(point[2]-1)<MYEPSILON) || (fabs(point[2]+1)<MYEPSILON))) | 
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|  | 71 | return true; | 
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|  | 72 | return false; | 
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| [0eb8f4] | 73 |  | 
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|  | 74 | } | 
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|  | 75 |  | 
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|  | 76 | Vector Cylinder_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException) { | 
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|  | 77 | if(!isOnSurface(point)){ | 
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|  | 78 | throw NotOnSurfaceException() << ShapeVector(&point); | 
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|  | 79 | } | 
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|  | 80 |  | 
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| [66f712] | 81 | Vector n = Vector(0, 0, 0); | 
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|  | 82 | if ((fabs(point[2]-1)<MYEPSILON) || (fabs(point[2]+1)<MYEPSILON)) | 
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|  | 83 | n += Vector(0.0, 0.0, point[2]); | 
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| [0eb8f4] | 84 | else | 
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| [66f712] | 85 | n += Vector(point[0], point[1], 0.0); | 
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|  | 86 | n.Normalize(); | 
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|  | 87 | return n; | 
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| [0eb8f4] | 88 | } | 
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|  | 89 |  | 
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|  | 90 | Vector Cylinder_impl::getCenter() const | 
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|  | 91 | { | 
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|  | 92 | return Vector(0.0, 0.0, 0.0); | 
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|  | 93 | } | 
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|  | 94 |  | 
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|  | 95 | double Cylinder_impl::getRadius() const | 
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|  | 96 | { | 
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|  | 97 | return 1.0; | 
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|  | 98 | } | 
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|  | 99 |  | 
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|  | 100 | double Cylinder_impl::getVolume() const | 
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|  | 101 | { | 
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|  | 102 | return M_PI*2.0; // pi r^2 h | 
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|  | 103 | } | 
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|  | 104 |  | 
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|  | 105 | double Cylinder_impl::getSurfaceArea() const | 
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|  | 106 | { | 
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|  | 107 | return 2.0*M_PI*2.0; // 2 pi r h | 
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|  | 108 | } | 
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|  | 109 |  | 
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|  | 110 | LineSegmentSet Cylinder_impl::getLineIntersections(const Line &line) const { | 
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| [f4a863] | 111 | const Vector origin = line.getOrigin(); | 
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|  | 112 | const Vector direction = line.getDirection(); | 
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|  | 113 |  | 
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|  | 114 | const Vector e(direction[0], direction[1], 0.0); | 
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|  | 115 | const Vector f(origin[0], origin[1], 0.0); | 
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|  | 116 | const double A = e.ScalarProduct(e); | 
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|  | 117 | const double B = 2.0*e.ScalarProduct(f); | 
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|  | 118 | const double C = f.ScalarProduct(f) - 1.0; | 
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|  | 119 |  | 
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|  | 120 | std::vector<double> solutions; | 
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|  | 121 |  | 
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| [66f712] | 122 | // Common routine to solve quadratic equations, anywhere? | 
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| [f4a863] | 123 | const double neg_p_half = -B/(2.0*A); | 
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|  | 124 | const double q = C/A; | 
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|  | 125 | const double radicant = neg_p_half*neg_p_half-q; | 
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|  | 126 |  | 
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|  | 127 | if (radicant > 0.0) { | 
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|  | 128 | const double root = sqrt(radicant); | 
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|  | 129 | solutions.push_back(neg_p_half+root); | 
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|  | 130 | const double sln2 = neg_p_half-root; | 
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|  | 131 | if (sln2 != solutions.back()) | 
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|  | 132 | solutions.push_back(sln2); | 
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|  | 133 | } | 
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|  | 134 |  | 
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|  | 135 | // Now get parameter for intersection with z-Planes. | 
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|  | 136 | const double origin_z = origin[2]; | 
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|  | 137 | const double dir_z = direction[2]; | 
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|  | 138 |  | 
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|  | 139 | if (dir_z != 0.0) { | 
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|  | 140 | solutions.push_back((-1.0-origin_z)/dir_z); | 
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|  | 141 | solutions.push_back((1.0-origin_z)/dir_z); | 
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|  | 142 | } | 
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|  | 143 |  | 
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|  | 144 | // Calculate actual vectors from obtained parameters and check, | 
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|  | 145 | // if they are actual intersections. | 
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|  | 146 | std::vector<Vector> intersections; | 
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|  | 147 |  | 
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|  | 148 | for(unsigned int i=0; i<solutions.size(); i++) { | 
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|  | 149 | const Vector check_me(origin + direction*solutions[i]); | 
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|  | 150 | if (isOnSurface(check_me)) | 
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|  | 151 | intersections.push_back(check_me); | 
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|  | 152 | } | 
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|  | 153 |  | 
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|  | 154 | LineSegmentSet result(line); | 
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|  | 155 | if (intersections.size()==2) | 
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|  | 156 | result.insert(LineSegment(intersections[0], intersections[1])); | 
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|  | 157 | return result; | 
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| [0eb8f4] | 158 | } | 
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|  | 159 |  | 
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|  | 160 | std::string Cylinder_impl::toString() const | 
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|  | 161 | { | 
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|  | 162 | return "Cylinder()"; | 
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|  | 163 | } | 
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|  | 164 |  | 
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|  | 165 | enum ShapeType Cylinder_impl::getType() const | 
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|  | 166 | { | 
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|  | 167 | return CylinderType; | 
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|  | 168 | } | 
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|  | 169 |  | 
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|  | 170 | std::vector<Vector> Cylinder_impl::getHomogeneousPointsOnSurface(const size_t N) const { | 
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| [9e2737] | 171 | const double nz_float = sqrt(N/M_PI); | 
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|  | 172 | const int nu = round(N/nz_float); | 
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|  | 173 | const int nz = round(nz_float); | 
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| [6f0507e] | 174 |  | 
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|  | 175 | const double dphi = 2.0*M_PI/nu; | 
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|  | 176 | const double dz = 2.0/nz; | 
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|  | 177 |  | 
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|  | 178 | std::vector<Vector> result; | 
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|  | 179 |  | 
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|  | 180 | for(int useg=0; useg<nu; useg++) | 
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| [66f712] | 181 | for(int zseg=0; zseg<=nz; zseg++) | 
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| [6f0507e] | 182 | result.push_back(Vector(cos(useg*dphi), sin(useg*dphi), zseg*dz-1.0)); | 
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|  | 183 |  | 
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|  | 184 | return result; | 
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| [0eb8f4] | 185 | } | 
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|  | 186 |  | 
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|  | 187 | std::vector<Vector> Cylinder_impl::getHomogeneousPointsInVolume(const size_t N) const { | 
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| [9e2737] | 188 | const double nz_float = pow(N/(2.0*M_PI), 1.0/3.0); | 
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|  | 189 | const int nu = round(nz_float*M_PI); | 
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|  | 190 | const int nr = round(nz_float*0.5); | 
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|  | 191 | const int nz = round(nz_float); | 
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|  | 192 |  | 
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|  | 193 | const double dphi = 2.0*M_PI/nu; | 
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|  | 194 | const double dz = 2.0/nz; | 
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|  | 195 | const double dr = 1.0/nr; | 
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|  | 196 |  | 
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|  | 197 | std::vector<Vector> result; | 
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|  | 198 |  | 
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|  | 199 | for(int useg=0; useg<nu; useg++) | 
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|  | 200 | for(int zseg=0; zseg<nz; zseg++) | 
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|  | 201 | for(int rseg=0; rseg<nr; rseg++) | 
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|  | 202 | { | 
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| [5d4179f] | 203 | const double r = dr+rseg*dr; | 
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| [9e2737] | 204 | result.push_back(Vector(r*cos(useg*dphi), r*sin(useg*dphi), zseg*dz-1.0)); | 
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|  | 205 | } | 
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|  | 206 |  | 
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|  | 207 | return result; | 
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| [0eb8f4] | 208 | } | 
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|  | 209 |  | 
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|  | 210 | Shape Cylinder() { | 
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|  | 211 | Shape::impl_ptr impl = Shape::impl_ptr(new Cylinder_impl()); | 
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|  | 212 | return Shape(impl); | 
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|  | 213 | } | 
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|  | 214 |  | 
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|  | 215 | Shape Cylinder(const Vector ¢er, const double xrot, const double yrot, | 
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|  | 216 | const double height, const double radius) | 
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|  | 217 | { | 
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|  | 218 | RealSpaceMatrix rot; | 
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|  | 219 | rot.setRotation(xrot, yrot, 0.0); | 
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|  | 220 |  | 
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|  | 221 | return translate( | 
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|  | 222 | transform( | 
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|  | 223 | stretch( | 
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|  | 224 | Cylinder(), | 
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|  | 225 | Vector(radius, radius, height*0.5)), | 
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|  | 226 | rot), | 
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|  | 227 | center); | 
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|  | 228 | } | 
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|  | 229 | // ---------------------------------------------------------------------------- | 
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|  | 230 |  | 
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| [735940] | 231 | bool Sphere_impl::isInside(const Vector &point) const{ | 
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| [13202c] | 232 | return point.NormSquared() <= 1. + MYEPSILON; | 
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| [e38447] | 233 | } | 
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|  | 234 |  | 
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| [735940] | 235 | bool Sphere_impl::isOnSurface(const Vector &point) const{ | 
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|  | 236 | return fabs(point.NormSquared()-1.)<MYEPSILON; | 
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| [5de9da] | 237 | } | 
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|  | 238 |  | 
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| [735940] | 239 | Vector Sphere_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException){ | 
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| [5de9da] | 240 | if(!isOnSurface(point)){ | 
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| [b94634] | 241 | throw NotOnSurfaceException() << ShapeVector(&point); | 
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| [5de9da] | 242 | } | 
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|  | 243 | return point; | 
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|  | 244 | } | 
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|  | 245 |  | 
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| [6acc2f3] | 246 | Vector Sphere_impl::getCenter() const | 
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|  | 247 | { | 
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|  | 248 | return Vector(0.,0.,0.); | 
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|  | 249 | } | 
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|  | 250 |  | 
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|  | 251 | double Sphere_impl::getRadius() const | 
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|  | 252 | { | 
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|  | 253 | return 1.; | 
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|  | 254 | } | 
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|  | 255 |  | 
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| [c67c65] | 256 | double Sphere_impl::getVolume() const | 
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|  | 257 | { | 
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|  | 258 | return (4./3.)*M_PI; // 4/3 pi r^3 | 
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|  | 259 | } | 
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|  | 260 |  | 
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|  | 261 | double Sphere_impl::getSurfaceArea() const | 
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|  | 262 | { | 
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|  | 263 | return 2.*M_PI; // 2 pi r^2 | 
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|  | 264 | } | 
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|  | 265 |  | 
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| [6acc2f3] | 266 |  | 
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| [735940] | 267 | LineSegmentSet Sphere_impl::getLineIntersections(const Line &line) const{ | 
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| [c6f395] | 268 | LineSegmentSet res(line); | 
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|  | 269 | std::vector<Vector> intersections = line.getSphereIntersections(); | 
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|  | 270 | if(intersections.size()==2){ | 
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|  | 271 | res.insert(LineSegment(intersections[0],intersections[1])); | 
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|  | 272 | } | 
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|  | 273 | return res; | 
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|  | 274 | } | 
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|  | 275 |  | 
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| [b92e4a] | 276 | std::string Sphere_impl::toString() const{ | 
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| [cfda65] | 277 | return "Sphere()"; | 
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|  | 278 | } | 
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|  | 279 |  | 
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| [b92e4a] | 280 | enum ShapeType Sphere_impl::getType() const | 
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|  | 281 | { | 
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|  | 282 | return SphereType; | 
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|  | 283 | } | 
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|  | 284 |  | 
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| [c5186e] | 285 | /** | 
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|  | 286 | * algorithm taken from http://www.cgafaq.info/wiki/Evenly_distributed_points_on_sphere | 
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|  | 287 | * \param N number of points on surface | 
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|  | 288 | */ | 
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| [f6ba43] | 289 | std::vector<Vector> Sphere_impl::getHomogeneousPointsOnSurface(const size_t N) const | 
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|  | 290 | { | 
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| [c5186e] | 291 | std::vector<Vector> PointsOnSurface; | 
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| [125841] | 292 | if (true) { | 
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|  | 293 | // Exactly N points but not symmetric. | 
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|  | 294 |  | 
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|  | 295 | // This formula is derived by finding a curve on the sphere that spirals down from | 
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|  | 296 | // the north pole to the south pole keeping a constant distance between consecutive turns. | 
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|  | 297 | // The curve is then parametrized by arch length and evaluated in constant intervals. | 
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|  | 298 | double a = sqrt(N) * 2; | 
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| [a2a2f7] | 299 | for (size_t i=0; i<N; ++i){ | 
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| [125841] | 300 | double t0 = ((double)i + 0.5) / (double)N; | 
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|  | 301 | double t = (sqrt(t0) - sqrt(1.0 - t0) + 1.0) / 2.0 * M_PI; | 
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|  | 302 | Vector point; | 
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|  | 303 | point.Zero(); | 
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|  | 304 | point[0] = sin(t) * sin(t * a); | 
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|  | 305 | point[1] = sin(t) * cos(t * a); | 
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|  | 306 | point[2] = cos(t); | 
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|  | 307 | PointsOnSurface.push_back(point); | 
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|  | 308 | } | 
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|  | 309 | ASSERT(PointsOnSurface.size() == N, | 
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|  | 310 | "Sphere_impl::getHomogeneousPointsOnSurface() did not create " | 
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|  | 311 | +::toString(N)+" but "+::toString(PointsOnSurface.size())+" points."); | 
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|  | 312 | } else { | 
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|  | 313 | // Symmetric but only approximately N points. | 
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|  | 314 | double a=4*M_PI/N; | 
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| [faca99] | 315 | double d= sqrt(a); | 
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| [a2a2f7] | 316 | size_t Mtheta=round(M_PI/d); | 
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| [125841] | 317 | double dtheta=M_PI/Mtheta; | 
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| [faca99] | 318 | double dphi=a/dtheta; | 
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| [a2a2f7] | 319 | for (size_t m=0; m<Mtheta; ++m) | 
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| [faca99] | 320 | { | 
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| [125841] | 321 | double theta=M_PI*(m+0.5)/Mtheta; | 
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| [a2a2f7] | 322 | size_t Mphi=round(2*M_PI*sin(theta)/dphi); | 
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|  | 323 | for (size_t n=0; n<Mphi;++n) | 
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| [125841] | 324 | { | 
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|  | 325 | double phi= 2*M_PI*n/Mphi; | 
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|  | 326 | Vector point; | 
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|  | 327 | point.Zero(); | 
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|  | 328 | point[0]=sin(theta)*cos(phi); | 
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|  | 329 | point[1]=sin(theta)*sin(phi); | 
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|  | 330 | point[2]=cos(theta); | 
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|  | 331 | PointsOnSurface.push_back(point); | 
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|  | 332 | } | 
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| [faca99] | 333 | } | 
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| [125841] | 334 | } | 
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| [c5186e] | 335 | return PointsOnSurface; | 
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|  | 336 | } | 
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|  | 337 |  | 
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| [5a8d61] | 338 | std::vector<Vector> Sphere_impl::getHomogeneousPointsInVolume(const size_t N) const { | 
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|  | 339 | ASSERT(0, | 
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|  | 340 | "Sphere_impl::getHomogeneousPointsInVolume() - not implemented."); | 
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|  | 341 | return std::vector<Vector>(); | 
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|  | 342 | } | 
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| [c5186e] | 343 |  | 
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| [e38447] | 344 | Shape Sphere(){ | 
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|  | 345 | Shape::impl_ptr impl = Shape::impl_ptr(new Sphere_impl()); | 
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|  | 346 | return Shape(impl); | 
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|  | 347 | } | 
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|  | 348 |  | 
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| [f3526d] | 349 | Shape Sphere(const Vector ¢er,double radius){ | 
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|  | 350 | return translate(resize(Sphere(),radius),center); | 
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|  | 351 | } | 
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|  | 352 |  | 
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|  | 353 | Shape Ellipsoid(const Vector ¢er, const Vector &radius){ | 
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|  | 354 | return translate(stretch(Sphere(),radius),center); | 
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|  | 355 | } | 
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|  | 356 |  | 
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| [735940] | 357 | bool Cuboid_impl::isInside(const Vector &point) const{ | 
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| [13202c] | 358 | return (point[0]>=-MYEPSILON && point[0]<=1+MYEPSILON) && (point[1]>=-MYEPSILON && point[1]<=1+MYEPSILON) && (point[2]>=-MYEPSILON && point[2]<=1+MYEPSILON); | 
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| [5de9da] | 359 | } | 
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|  | 360 |  | 
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| [735940] | 361 | bool Cuboid_impl::isOnSurface(const Vector &point) const{ | 
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| [5de9da] | 362 | bool retVal = isInside(point); | 
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|  | 363 | // test all borders of the cuboid | 
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|  | 364 | // double fabs | 
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|  | 365 | retVal = retVal && | 
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| [6c438f] | 366 | (((fabs(point[0]-1.)  < MYEPSILON) || (fabs(point[0])  < MYEPSILON)) || | 
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|  | 367 | ((fabs(point[1]-1.)  < MYEPSILON) || (fabs(point[1])  < MYEPSILON)) || | 
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|  | 368 | ((fabs(point[2]-1.)  < MYEPSILON) || (fabs(point[2])  < MYEPSILON))); | 
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| [5de9da] | 369 | return retVal; | 
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|  | 370 | } | 
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|  | 371 |  | 
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| [735940] | 372 | Vector Cuboid_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException){ | 
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| [5de9da] | 373 | if(!isOnSurface(point)){ | 
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| [b94634] | 374 | throw NotOnSurfaceException() << ShapeVector(&point); | 
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| [5de9da] | 375 | } | 
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|  | 376 | Vector res; | 
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|  | 377 | // figure out on which sides the Vector lies (maximum 3, when it is in a corner) | 
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|  | 378 | for(int i=NDIM;i--;){ | 
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| [9ec4b8] | 379 | if((fabs(point[i])<MYEPSILON) || (fabs(point[i]-1.)<MYEPSILON)){ | 
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| [5de9da] | 380 | // add the scaled (-1/+1) Vector to the set of surface vectors | 
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| [7de208] | 381 | res[i] = point[i] * 2.0 - 1.0; | 
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| [5de9da] | 382 | } | 
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|  | 383 | } | 
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| [9ec4b8] | 384 | ASSERT((fabs(res.NormSquared() - 1.) >= -MYEPSILON) | 
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|  | 385 | && (fabs(res.NormSquared() - 3.) >= -MYEPSILON), | 
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|  | 386 | "To many or to few sides found for this Vector"); | 
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| [5de9da] | 387 |  | 
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|  | 388 | res.Normalize(); | 
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|  | 389 | return res; | 
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| [e38447] | 390 | } | 
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|  | 391 |  | 
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| [6acc2f3] | 392 |  | 
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|  | 393 | Vector Cuboid_impl::getCenter() const | 
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|  | 394 | { | 
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|  | 395 | return Vector(0.5,0.5,0.5); | 
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|  | 396 | } | 
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|  | 397 |  | 
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|  | 398 | double Cuboid_impl::getRadius() const | 
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|  | 399 | { | 
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|  | 400 | return .5; | 
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|  | 401 | } | 
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|  | 402 |  | 
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| [c67c65] | 403 | double Cuboid_impl::getVolume() const | 
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|  | 404 | { | 
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|  | 405 | return 1.; // l^3 | 
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|  | 406 | } | 
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|  | 407 |  | 
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|  | 408 | double Cuboid_impl::getSurfaceArea() const | 
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|  | 409 | { | 
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|  | 410 | return 6.;      // 6 * l^2 | 
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|  | 411 | } | 
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|  | 412 |  | 
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| [735940] | 413 | LineSegmentSet Cuboid_impl::getLineIntersections(const Line &line) const{ | 
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| [c6f395] | 414 | LineSegmentSet res(line); | 
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|  | 415 | // get the intersection on each of the six faces | 
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| [955b91] | 416 | std::vector<Vector> intersections; | 
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| [c6f395] | 417 | intersections.resize(2); | 
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|  | 418 | int c=0; | 
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|  | 419 | int x[2]={-1,+1}; | 
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|  | 420 | for(int i=NDIM;i--;){ | 
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| [87d6bd] | 421 | for(int j=0;j<2;++j){ | 
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| [c6f395] | 422 | if(c==2) goto end; // I know this sucks, but breaking two loops is stupid | 
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|  | 423 | Vector base; | 
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| [87d6bd] | 424 | base[i]=x[j]; | 
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| [c6f395] | 425 | // base now points to the surface and is normal to it at the same time | 
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|  | 426 | Plane p(base,base); | 
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|  | 427 | Vector intersection = p.GetIntersection(line); | 
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|  | 428 | if(isInside(intersection)){ | 
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|  | 429 | // if we have a point on the edge it might already be contained | 
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|  | 430 | if(c==1 && intersections[0]==intersection) | 
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|  | 431 | continue; | 
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|  | 432 | intersections[c++]=intersection; | 
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|  | 433 | } | 
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|  | 434 | } | 
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|  | 435 | } | 
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|  | 436 | end: | 
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|  | 437 | if(c==2){ | 
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|  | 438 | res.insert(LineSegment(intersections[0],intersections[1])); | 
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|  | 439 | } | 
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|  | 440 | return res; | 
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|  | 441 | } | 
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|  | 442 |  | 
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| [b92e4a] | 443 | std::string Cuboid_impl::toString() const{ | 
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| [cfda65] | 444 | return "Cuboid()"; | 
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|  | 445 | } | 
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|  | 446 |  | 
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| [b92e4a] | 447 | enum ShapeType Cuboid_impl::getType() const | 
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|  | 448 | { | 
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|  | 449 | return CuboidType; | 
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|  | 450 | } | 
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|  | 451 |  | 
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| [c5186e] | 452 | /** | 
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|  | 453 | * \param N number of points on surface | 
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|  | 454 | */ | 
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| [9c1c89] | 455 | std::vector<Vector> Cuboid_impl::getHomogeneousPointsOnSurface(const size_t N) const { | 
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| [c5186e] | 456 | std::vector<Vector> PointsOnSurface; | 
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| [bf8318] | 457 | // sides | 
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|  | 458 | int n = sqrt((N - 1) / 6) + 1; | 
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|  | 459 | for (int i=0; i<=n; i++){ | 
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|  | 460 | double ii = (double)i / (double)n; | 
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|  | 461 | for (int k=0; k<n; k++){ | 
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|  | 462 | double kk = (double)k / (double)n; | 
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|  | 463 | PointsOnSurface.push_back(Vector(ii, kk, 1)); | 
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|  | 464 | PointsOnSurface.push_back(Vector(ii, 1, 1-kk)); | 
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|  | 465 | PointsOnSurface.push_back(Vector(ii, 1-kk, 0)); | 
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|  | 466 | PointsOnSurface.push_back(Vector(ii, 0, kk)); | 
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|  | 467 | } | 
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|  | 468 | } | 
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|  | 469 | // top and bottom | 
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|  | 470 | for (int i=1; i<n; i++){ | 
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|  | 471 | double ii = (double)i / (double)n; | 
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|  | 472 | for (int k=1; k<n; k++){ | 
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|  | 473 | double kk = (double)k / (double)n; | 
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|  | 474 | PointsOnSurface.push_back(Vector(0, ii, kk)); | 
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|  | 475 | PointsOnSurface.push_back(Vector(1, ii, kk)); | 
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|  | 476 | } | 
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|  | 477 | } | 
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| [c5186e] | 478 | return PointsOnSurface; | 
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|  | 479 | } | 
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|  | 480 |  | 
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| [5a8d61] | 481 | std::vector<Vector> Cuboid_impl::getHomogeneousPointsInVolume(const size_t N) const { | 
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|  | 482 | ASSERT(0, | 
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|  | 483 | "Cuboid_impl::getHomogeneousPointsInVolume() - not implemented."); | 
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|  | 484 | return std::vector<Vector>(); | 
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|  | 485 | } | 
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|  | 486 |  | 
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| [e38447] | 487 | Shape Cuboid(){ | 
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| [5de9da] | 488 | Shape::impl_ptr impl = Shape::impl_ptr(new Cuboid_impl()); | 
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| [e38447] | 489 | return Shape(impl); | 
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|  | 490 | } | 
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| [d76a7c] | 491 |  | 
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|  | 492 | Shape Cuboid(const Vector &corner1, const Vector &corner2){ | 
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|  | 493 | // make sure the two edges are upper left front and lower right back | 
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|  | 494 | Vector sortedC1; | 
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|  | 495 | Vector sortedC2; | 
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|  | 496 | for(int i=NDIM;i--;){ | 
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| [955b91] | 497 | sortedC1[i] = std::min(corner1[i],corner2[i]); | 
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|  | 498 | sortedC2[i] = std::max(corner1[i],corner2[i]); | 
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| [d76a7c] | 499 | ASSERT(corner1[i]!=corner2[i],"Given points for cuboid edges did not define a valid space"); | 
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|  | 500 | } | 
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|  | 501 | // get the middle point | 
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|  | 502 | Vector middle = (1./2.)*(sortedC1+sortedC2); | 
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|  | 503 | Vector factors = sortedC2-middle; | 
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|  | 504 | return translate(stretch(Cuboid(),factors),middle); | 
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|  | 505 | } | 
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