1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * RandomNumberGeneratorFactoryUnitTest.cpp
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10 | *
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11 | * Created on: Jan 03, 2011
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include <cppunit/CompilerOutputter.h>
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21 | #include <cppunit/extensions/TestFactoryRegistry.h>
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22 | #include <cppunit/ui/text/TestRunner.h>
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23 |
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24 | #include "CodePatterns/Assert.hpp"
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25 |
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26 | #include "RandomNumberGeneratorFactoryUnitTest.hpp"
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27 |
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28 | #include "RandomNumbers/RandomNumberGenerator.hpp"
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29 | #include "RandomNumbers/RandomNumberEngineFactory.hpp"
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30 | #include "RandomNumbers/RandomNumberDistributionFactory.hpp"
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31 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
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32 |
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33 | #include <boost/nondet_random.hpp>
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34 | #include <boost/random.hpp>
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35 | #include <boost/random/additive_combine.hpp>
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36 | #include <boost/random/discard_block.hpp>
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37 | #include <boost/random/inversive_congruential.hpp>
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38 | #include <boost/random/lagged_fibonacci.hpp>
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39 | #include <boost/random/linear_congruential.hpp>
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40 | #include <boost/random/linear_feedback_shift.hpp>
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41 | #include <boost/random/mersenne_twister.hpp>
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42 | #include <boost/random/random_number_generator.hpp>
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43 | #include <boost/random/ranlux.hpp>
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44 | #include <boost/random/shuffle_output.hpp>
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45 | #include <boost/random/subtract_with_carry.hpp>
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46 | #include <boost/random/xor_combine.hpp>
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47 | #include <boost/random/bernoulli_distribution.hpp>
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48 | #include <boost/random/binomial_distribution.hpp>
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49 | #include <boost/random/cauchy_distribution.hpp>
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50 | #include <boost/random/exponential_distribution.hpp>
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51 | #include <boost/random/gamma_distribution.hpp>
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52 | #include <boost/random/geometric_distribution.hpp>
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53 | #include <boost/random/linear_congruential.hpp>
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54 | #include <boost/random/lognormal_distribution.hpp>
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55 | #include <boost/random/normal_distribution.hpp>
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56 | #include <boost/random/poisson_distribution.hpp>
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57 | #include <boost/random/triangle_distribution.hpp>
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58 | #include <boost/random/uniform_01.hpp>
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59 | #include <boost/random/uniform_int.hpp>
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60 | #include <boost/random/uniform_on_sphere.hpp>
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61 | #include <boost/random/uniform_real.hpp>
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62 | #include <boost/random/uniform_smallint.hpp>
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63 |
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64 | #include <typeinfo>
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65 |
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66 | #ifdef HAVE_TESTRUNNER
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67 | #include "UnitTestMain.hpp"
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68 | #endif /*HAVE_TESTRUNNER*/
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69 |
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70 | /********************************************** Test classes **************************************/
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71 |
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72 | // Registers the fixture into the 'registry'
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73 | CPPUNIT_TEST_SUITE_REGISTRATION( RandomNumberGeneratorFactoryTest );
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74 |
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75 | void RandomNumberGeneratorFactoryTest::setUp()
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76 | {
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77 | RandomNumberGeneratorFactory::getInstance();
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78 | }
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79 |
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80 | void RandomNumberGeneratorFactoryTest::tearDown()
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81 | {
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82 |
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83 | RandomNumberDistributionFactory::purgeInstance();
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84 | RandomNumberEngineFactory::purgeInstance();
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85 | RandomNumberGeneratorFactory::purgeInstance();
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86 | }
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87 |
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88 | void RandomNumberGeneratorFactoryTest::GeneratorTest()
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89 | {
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90 | // check one of the engines and distributions
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91 | RandomNumberGenerator& rng = *(RandomNumberGeneratorFactory::getInstance().
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92 | GeneratorPrototypeTable[RandomNumberEngineFactory::minstd_rand0]
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93 | [RandomNumberDistributionFactory::uniform_smallint]);
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94 | CPPUNIT_ASSERT_EQUAL(
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95 | std::string(typeid(boost::minstd_rand0).name()),
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96 | rng.EngineName()
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97 | );
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98 | CPPUNIT_ASSERT_EQUAL(
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99 | std::string(typeid(boost::uniform_smallint<> ).name()),
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100 | rng.DistributionName()
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101 | );
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102 |
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103 | // set types in lower factories
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104 | RandomNumberEngineFactory::getInstance().setCurrentType(RandomNumberEngineFactory::minstd_rand0);
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105 | RandomNumberDistributionFactory::getInstance().setCurrentType(RandomNumberDistributionFactory::uniform_int);
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106 | // ... and check whether generator delivers those set types
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107 | RandomNumberGenerator &rng_A = RandomNumberGeneratorFactory::getInstance().
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108 | makeRandomNumberGenerator();
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109 | CPPUNIT_ASSERT_EQUAL(
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110 | std::string(typeid(boost::minstd_rand0).name()),
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111 | rng_A.EngineName()
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112 | );
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113 | CPPUNIT_ASSERT_EQUAL(
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114 | std::string(typeid(boost::uniform_int<> ).name()),
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115 | rng_A.DistributionName()
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116 | );
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117 | }
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