source: src/RandomNumbers/unittests/RandomNumberGeneratorFactoryUnitTest.cpp@ 9d4ff35

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Last change on this file since 9d4ff35 was 63839f, checked in by Frederik Heber <heber@…>, 14 years ago

RandomNumberGeneratorFactory does not clone anymore.

  • cloning of the generator was nonsense, as (because of same seed), we always start at same random number sequence. I.e. if we often obtain new random number generator we hardly get random numbers.
  • RandomNumberGeneratorFactory::makeRandomNumberGenerator() returns now reference to avoid accidental free'ing of the instance (that is still contained in the prototype table of the factory).
  • unit test of RandomNumberGenerator now checks for non-copy received.
  • RandomNumberGenerator()::get...Name() are now const members.
  • in many cases where pointer *rng was received and ref &random obtained from it, we now receive ref directly (and then don't accidentally forget to delete the clone anymore. Which is good in any case!).
  • Property mode set to 100644
File size: 4.0 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * RandomNumberGeneratorFactoryUnitTest.cpp
10 *
11 * Created on: Jan 03, 2011
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include <cppunit/CompilerOutputter.h>
21#include <cppunit/extensions/TestFactoryRegistry.h>
22#include <cppunit/ui/text/TestRunner.h>
23
24#include "CodePatterns/Assert.hpp"
25
26#include "RandomNumberGeneratorFactoryUnitTest.hpp"
27
28#include "RandomNumbers/RandomNumberGenerator.hpp"
29#include "RandomNumbers/RandomNumberEngineFactory.hpp"
30#include "RandomNumbers/RandomNumberDistributionFactory.hpp"
31#include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
32
33#include <boost/nondet_random.hpp>
34#include <boost/random.hpp>
35#include <boost/random/additive_combine.hpp>
36#include <boost/random/discard_block.hpp>
37#include <boost/random/inversive_congruential.hpp>
38#include <boost/random/lagged_fibonacci.hpp>
39#include <boost/random/linear_congruential.hpp>
40#include <boost/random/linear_feedback_shift.hpp>
41#include <boost/random/mersenne_twister.hpp>
42#include <boost/random/random_number_generator.hpp>
43#include <boost/random/ranlux.hpp>
44#include <boost/random/shuffle_output.hpp>
45#include <boost/random/subtract_with_carry.hpp>
46#include <boost/random/xor_combine.hpp>
47#include <boost/random/bernoulli_distribution.hpp>
48#include <boost/random/binomial_distribution.hpp>
49#include <boost/random/cauchy_distribution.hpp>
50#include <boost/random/exponential_distribution.hpp>
51#include <boost/random/gamma_distribution.hpp>
52#include <boost/random/geometric_distribution.hpp>
53#include <boost/random/linear_congruential.hpp>
54#include <boost/random/lognormal_distribution.hpp>
55#include <boost/random/normal_distribution.hpp>
56#include <boost/random/poisson_distribution.hpp>
57#include <boost/random/triangle_distribution.hpp>
58#include <boost/random/uniform_01.hpp>
59#include <boost/random/uniform_int.hpp>
60#include <boost/random/uniform_on_sphere.hpp>
61#include <boost/random/uniform_real.hpp>
62#include <boost/random/uniform_smallint.hpp>
63
64#include <typeinfo>
65
66#ifdef HAVE_TESTRUNNER
67#include "UnitTestMain.hpp"
68#endif /*HAVE_TESTRUNNER*/
69
70/********************************************** Test classes **************************************/
71
72// Registers the fixture into the 'registry'
73CPPUNIT_TEST_SUITE_REGISTRATION( RandomNumberGeneratorFactoryTest );
74
75void RandomNumberGeneratorFactoryTest::setUp()
76{
77 RandomNumberGeneratorFactory::getInstance();
78}
79
80void RandomNumberGeneratorFactoryTest::tearDown()
81{
82
83 RandomNumberDistributionFactory::purgeInstance();
84 RandomNumberEngineFactory::purgeInstance();
85 RandomNumberGeneratorFactory::purgeInstance();
86}
87
88void RandomNumberGeneratorFactoryTest::GeneratorTest()
89{
90 // check one of the engines and distributions
91 RandomNumberGenerator& rng = *(RandomNumberGeneratorFactory::getInstance().
92 GeneratorPrototypeTable[RandomNumberEngineFactory::minstd_rand0]
93 [RandomNumberDistributionFactory::uniform_smallint]);
94 CPPUNIT_ASSERT_EQUAL(
95 std::string(typeid(boost::minstd_rand0).name()),
96 rng.EngineName()
97 );
98 CPPUNIT_ASSERT_EQUAL(
99 std::string(typeid(boost::uniform_smallint<> ).name()),
100 rng.DistributionName()
101 );
102
103 // set types in lower factories
104 RandomNumberEngineFactory::getInstance().setCurrentType(RandomNumberEngineFactory::minstd_rand0);
105 RandomNumberDistributionFactory::getInstance().setCurrentType(RandomNumberDistributionFactory::uniform_int);
106 // ... and check whether generator delivers those set types
107 RandomNumberGenerator &rng_A = RandomNumberGeneratorFactory::getInstance().
108 makeRandomNumberGenerator();
109 CPPUNIT_ASSERT_EQUAL(
110 std::string(typeid(boost::minstd_rand0).name()),
111 rng_A.EngineName()
112 );
113 CPPUNIT_ASSERT_EQUAL(
114 std::string(typeid(boost::uniform_int<> ).name()),
115 rng_A.DistributionName()
116 );
117}
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