source: src/RandomNumbers/RandomNumberGeneratorFactory.hpp@ b4f72c

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Last change on this file since b4f72c was 0bfe73, checked in by Frederik Heber <heber@…>, 14 years ago

Merge branch 'RandomNumber_fixes' into stable

  • Property mode set to 100644
File size: 3.1 KB
Line 
1/*
2 * RandomNumberGeneratorFactory.hpp
3 *
4 * Created on: Dec 31, 2010
5 * Author: heber
6 */
7
8#ifndef RANDOMNUMBERGENERATORFACTORY_HPP_
9#define RANDOMNUMBERGENERATORFACTORY_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include "CodePatterns/Singleton.hpp"
17
18#include "CodePatterns/Clone.hpp"
19
20#include "RandomNumberDistributionFactory.hpp"
21#include "RandomNumberEngineFactory.hpp"
22
23#include <map>
24
25class RandomNumberGenerator;
26class RandomNumberGeneratorFactoryTest;
27
28/** This is the abstract factory class for random number generators.
29 *
30 * The reason for creating the generators as this is that we would like to set
31 * the generator's parameters, via some Action, and then onward only have
32 * random number generator of this type using these parameters. Hence, we have
33 * a singleton factory that is controlled by the Action and can then create
34 * generators wherever we like in the code by having the factory create one.
35 *
36 */
37class RandomNumberGeneratorFactory : public Singleton<RandomNumberGeneratorFactory>
38{
39 friend class Singleton<RandomNumberGeneratorFactory>;
40 friend class RandomNumberGeneratorFactoryTest;
41
42protected:
43 RandomNumberGeneratorFactory();
44 virtual ~RandomNumberGeneratorFactory();
45
46public:
47 /** Create a Generator of previously set type.
48 *
49 * \return random number generator instance
50 */
51 RandomNumberGenerator& makeRandomNumberGenerator() const;
52
53 /** Create a Generator of desired combination of engine and distribution.
54 *
55 * Note that this does not affect the default setting of the engine or
56 * distribution type.
57 *
58 * \param engine_type name of engine, give empty string for current default
59 * \param distribution_type name of distribution, give empty string for
60 * current default
61 * \return random number generator instance
62 */
63 RandomNumberGenerator& makeRandomNumberGenerator(std::string engine_type, std::string distribution_type) const;
64
65 /** Specify the precise type of the engine to build
66 *
67 * @param name of engine
68 */
69 void setEngine(std::string engine_type);
70
71 /** Getter for the name of the current type of engine.
72 *
73 * @return name of engine
74 */
75 const std::string &getEngineName() const;
76
77 /** Specify the precise type of the distribution to build
78 *
79 * @param name of distribution
80 */
81 void setDistribution(std::string distribution_type);
82
83 /** Getter for the name of the current type of distribution.
84 *
85 * @return name of distribution
86 */
87 const std::string &getDistributionName() const;
88
89protected:
90private:
91 /** Creates instances of all possible (engine,distribution) combinations
92 * and stores them in \a PrototypeTable.
93 */
94 void FillPrototypeTable();
95
96 typedef std::map<
97 RandomNumberEngineFactory::TypeList,
98 std::map<
99 RandomNumberDistributionFactory::TypeList,
100 RandomNumberGenerator *>
101 > EngineDistributionTable;
102
103 static RandomNumberDistributionFactory::TypeList distribution;
104 static RandomNumberEngineFactory::TypeList engine;
105 static EngineDistributionTable GeneratorPrototypeTable;
106};
107
108#endif /* RANDOMNUMBERGENERATORFACTORY_HPP_ */
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