1 | /*
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2 | * RandomNumberGeneratorFactory.hpp
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3 | *
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4 | * Created on: Dec 31, 2010
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5 | * Author: heber
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6 | */
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7 |
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8 | #ifndef RANDOMNUMBERGENERATORFACTORY_HPP_
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9 | #define RANDOMNUMBERGENERATORFACTORY_HPP_
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10 |
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11 | // include config.h
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12 | #ifdef HAVE_CONFIG_H
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13 | #include <config.h>
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14 | #endif
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15 |
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16 | #include "CodePatterns/Singleton.hpp"
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17 |
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18 | #include "CodePatterns/Clone.hpp"
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19 |
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20 | #include "RandomNumberDistributionFactory.hpp"
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21 | #include "RandomNumberEngineFactory.hpp"
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22 |
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23 | #include <map>
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24 |
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25 | class RandomNumberGenerator;
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26 | class RandomNumberGeneratorFactoryTest;
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27 |
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28 | /** This is the abstract factory class for random number generators.
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29 | *
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30 | * The reason for creating the generators as this is that we would like to set
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31 | * the generator's parameters, via some Action, and then onward only have
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32 | * random number generator of this type using these parameters. Hence, we have
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33 | * a singleton factory that is controlled by the Action and can then create
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34 | * generators wherever we like in the code by having the factory create one.
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35 | *
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36 | */
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37 | class RandomNumberGeneratorFactory : public Singleton<RandomNumberGeneratorFactory>
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38 | {
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39 | friend class Singleton<RandomNumberGeneratorFactory>;
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40 | friend class RandomNumberGeneratorFactoryTest;
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41 |
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42 | protected:
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43 | RandomNumberGeneratorFactory();
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44 | virtual ~RandomNumberGeneratorFactory();
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45 |
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46 | public:
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47 | /** Create a Generator of previously set type.
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48 | *
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49 | * \return random number generator instance
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50 | */
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51 | RandomNumberGenerator& makeRandomNumberGenerator() const;
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52 |
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53 | /** Create a Generator of desired combination of engine and distribution.
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54 | *
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55 | * Note that this does not affect the default setting of the engine or
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56 | * distribution type.
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57 | *
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58 | * \param engine_type name of engine, give empty string for current default
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59 | * \param distribution_type name of distribution, give empty string for
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60 | * current default
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61 | * \return random number generator instance
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62 | */
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63 | RandomNumberGenerator& makeRandomNumberGenerator(std::string engine_type, std::string distribution_type) const;
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64 |
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65 | /** Specify the precise type of the engine to build
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66 | *
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67 | * @param name of engine
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68 | */
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69 | void setEngine(std::string engine_type);
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70 |
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71 | /** Getter for the name of the current type of engine.
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72 | *
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73 | * @return name of engine
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74 | */
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75 | const std::string &getEngineName() const;
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76 |
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77 | /** Specify the precise type of the distribution to build
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78 | *
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79 | * @param name of distribution
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80 | */
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81 | void setDistribution(std::string distribution_type);
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82 |
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83 | /** Getter for the name of the current type of distribution.
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84 | *
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85 | * @return name of distribution
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86 | */
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87 | const std::string &getDistributionName() const;
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88 |
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89 | protected:
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90 | private:
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91 | /** Creates instances of all possible (engine,distribution) combinations
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92 | * and stores them in \a PrototypeTable.
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93 | */
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94 | void FillPrototypeTable();
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95 |
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96 | typedef std::map<
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97 | RandomNumberEngineFactory::TypeList,
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98 | std::map<
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99 | RandomNumberDistributionFactory::TypeList,
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100 | RandomNumberGenerator *>
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101 | > EngineDistributionTable;
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102 |
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103 | static RandomNumberDistributionFactory::TypeList distribution;
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104 | static RandomNumberEngineFactory::TypeList engine;
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105 | static EngineDistributionTable GeneratorPrototypeTable;
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106 | };
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107 |
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108 | #endif /* RANDOMNUMBERGENERATORFACTORY_HPP_ */
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