| [3f9eba] | 1 | /*
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 | 2 |  * RandomNumberGeneratorFactory.hpp
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 | 3 |  *
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 | 4 |  *  Created on: Dec 31, 2010
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 | 5 |  *      Author: heber
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 | 6 |  */
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 | 7 | 
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 | 8 | #ifndef RANDOMNUMBERGENERATORFACTORY_HPP_
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 | 9 | #define RANDOMNUMBERGENERATORFACTORY_HPP_
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 | 10 | 
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 | 11 | // include config.h
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 | 12 | #ifdef HAVE_CONFIG_H
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 | 13 | #include <config.h>
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 | 14 | #endif
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 | 15 | 
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 | 16 | #include "CodePatterns/Singleton.hpp"
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 | 17 | 
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| [076a77] | 18 | #include "CodePatterns/Clone.hpp"
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 | 19 | 
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| [c9bc2b7] | 20 | #include "RandomNumberDistributionFactory.hpp"
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 | 21 | #include "RandomNumberEngineFactory.hpp"
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| [3f9eba] | 22 | 
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 | 23 | #include <map>
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 | 24 | 
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| [c9bc2b7] | 25 | class RandomNumberGenerator;
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| [c14c78] | 26 | class RandomNumberGeneratorFactoryTest;
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| [c9bc2b7] | 27 | 
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| [3f9eba] | 28 | /** This is the abstract factory class for random number generators.
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 | 29 |  *
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 | 30 |  * The reason for creating the generators as this is that we would like to set
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 | 31 |  * the generator's parameters, via some Action, and then onward only have
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 | 32 |  * random number generator of this type using these parameters. Hence, we have
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 | 33 |  * a singleton factory that is controlled by the Action and can then create
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 | 34 |  * generators wherever we like in the code by having the factory create one.
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 | 35 |  *
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 | 36 |  */
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 | 37 | class RandomNumberGeneratorFactory : public Singleton<RandomNumberGeneratorFactory>
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 | 38 | {
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 | 39 |   friend class Singleton<RandomNumberGeneratorFactory>;
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 | 40 |   friend class RandomNumberGeneratorFactoryTest;
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| [c9bc2b7] | 41 | 
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| [3f9eba] | 42 | protected:
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 | 43 |   RandomNumberGeneratorFactory();
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 | 44 |   virtual ~RandomNumberGeneratorFactory();
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 | 45 | 
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 | 46 | public:
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 | 47 |   /** Create a Generator of previously set type.
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 | 48 |    *
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 | 49 |    * \return random number generator instance
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 | 50 |    */
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| [63839f] | 51 |   RandomNumberGenerator& makeRandomNumberGenerator() const;
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| [3f9eba] | 52 | 
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 | 53 |   /** Create a Generator of desired combination of engine and distribution.
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 | 54 |    *
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 | 55 |    * Note that this does not affect the default setting of the engine or
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 | 56 |    * distribution type.
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 | 57 |    *
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 | 58 |    * \param engine_type name of engine, give empty string for current default
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| [c9bc2b7] | 59 |    * \param distribution_type name of distribution, give empty string for
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 | 60 |    *        current default
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| [3f9eba] | 61 |    * \return random number generator instance
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 | 62 |    */
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| [63839f] | 63 |   RandomNumberGenerator& makeRandomNumberGenerator(std::string engine_type, std::string distribution_type) const;
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| [3f9eba] | 64 | 
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 | 65 |   /** Specify the precise type of the engine to build
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 | 66 |    *
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 | 67 |    * @param name of engine
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 | 68 |    */
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 | 69 |   void setEngine(std::string engine_type);
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 | 70 | 
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| [c9bc2b7] | 71 |   /** Getter for the name of the current type of engine.
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| [3f9eba] | 72 |    *
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 | 73 |    * @return name of engine
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 | 74 |    */
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| [c9bc2b7] | 75 |   const std::string &getEngineName() const;
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| [3f9eba] | 76 | 
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 | 77 |   /** Specify the precise type of the distribution to build
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 | 78 |    *
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 | 79 |    * @param name of distribution
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 | 80 |    */
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 | 81 |   void setDistribution(std::string distribution_type);
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 | 82 | 
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| [c9bc2b7] | 83 |   /** Getter for the name of the current type of distribution.
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| [3f9eba] | 84 |    *
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 | 85 |    * @return name of distribution
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 | 86 |    */
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| [c9bc2b7] | 87 |   const std::string &getDistributionName() const;
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| [3f9eba] | 88 | 
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 | 89 | protected:
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 | 90 | private:
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 | 91 |   /** Creates instances of all possible (engine,distribution) combinations
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 | 92 |    *  and stores them in \a PrototypeTable.
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 | 93 |    */
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| [c9bc2b7] | 94 |   void FillPrototypeTable();
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| [3f9eba] | 95 | 
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 | 96 |   typedef std::map<
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| [1d5a871] | 97 |       RandomNumberEngineFactory::TypeList,
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| [3f9eba] | 98 |       std::map<
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| [1d5a871] | 99 |         RandomNumberDistributionFactory::TypeList,
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| [63839f] | 100 |         RandomNumberGenerator *>
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| [3f9eba] | 101 |   > EngineDistributionTable;
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 | 102 | 
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| [1d5a871] | 103 |   static RandomNumberDistributionFactory::TypeList distribution;
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 | 104 |   static RandomNumberEngineFactory::TypeList engine;
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| [3f9eba] | 105 |   static EngineDistributionTable GeneratorPrototypeTable;
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 | 106 | };
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 | 107 | 
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 | 108 | #endif /* RANDOMNUMBERGENERATORFACTORY_HPP_ */
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