/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010-2012 University of Bonn. All rights reserved. * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. */ /* * RandomNumberGeneratorFactory.cpp * * Created on: Dec 31, 2010 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include #include "CodePatterns/Singleton_impl.hpp" #include "CodePatterns/Assert.hpp" #include "TemplatePowerSetGenerator.hpp" #include "EmptyPrototypeTable.hpp" #include #include #include #include #include #include #include "RandomNumberGenerator_Encapsulation.hpp" #include "RandomNumberGeneratorFactory.hpp" #include "RandomNumberGeneratorFactory.def" RandomNumberDistributionFactory::TypeList RandomNumberGeneratorFactory::distribution = (RandomNumberDistributionFactory::TypeList) 0; RandomNumberEngineFactory::TypeList RandomNumberGeneratorFactory::engine = (RandomNumberEngineFactory::TypeList) 0; RandomNumberGeneratorFactory::EngineDistributionTable RandomNumberGeneratorFactory::GeneratorPrototypeTable; RandomNumberGeneratorFactory::RandomNumberGeneratorFactory() { FillPrototypeTable(); } RandomNumberGeneratorFactory::~RandomNumberGeneratorFactory() { // clear out factories map to allow boost::shared_ptr to do their work (i.e. to release mem) // this is necessary as factories is a object for (EngineDistributionTable::iterator iter = GeneratorPrototypeTable.begin(); !GeneratorPrototypeTable.empty(); iter = GeneratorPrototypeTable.begin()) { EmptyPrototypeTable< std::map > (iter->second); GeneratorPrototypeTable.erase(iter); } GeneratorPrototypeTable.clear(); } void RandomNumberGeneratorFactory::FillPrototypeTable() { // fill GeneratorPrototypeTable #define SequenceElementizer(z,data) (data) #define distributionengine_seqseq \ BOOST_PP_SEQ_FOR_EACH_PRODUCT(SequenceElementizer, (engine_seq)(distribution_seq)) #define distributionengine_seqseq_a \ BOOST_PP_SEQ_FOR_EACH_PRODUCT(SequenceElementizer, (engine_seq_a)(distribution_seq)) #define suffixseq ()(<>) #define tableseq (*EnginePrototypeTable)(*DistributionPrototypeTable) #define name_spaces_seq (RandomNumberEngineFactory::)(RandomNumberDistributionFactory::) #define size_tupels BOOST_PP_SEQ_SIZE(tableseq) #define TableItemPrinter(z,n,sequence) \ [ \ BOOST_PP_SEQ_ELEM(n,name_spaces_seq) \ BOOST_PP_SEQ_ELEM(n,sequence) \ ] #define TemplateItemPrinter(z,n,sequence) \ BOOST_PP_COMMA_IF(n) \ boost:: \ BOOST_PP_SEQ_ELEM(n,sequence) \ BOOST_PP_SEQ_ELEM(n,suffixseq) #define ParamItemPrinter(z,n,sequence) #define BOOST_PP_LOCAL_MACRO(n) seqitems_as_enum_key_multidimmap(~, n, size_tupels, distributionengine_seqseq, GeneratorPrototypeTable, TableItemPrinter, new RandomNumberGenerator_Encapsulation , TemplateItemPrinter, ParamItemPrinter) #define BOOST_PP_LOCAL_LIMITS (0, BOOST_PP_SEQ_SIZE(distributionengine_seqseq)-1 ) #include BOOST_PP_LOCAL_ITERATE() #define BOOST_PP_LOCAL_MACRO(n) seqitems_as_enum_key_multidimmap(~, n, size_tupels, distributionengine_seqseq_a, GeneratorPrototypeTable, TableItemPrinter, new RandomNumberGenerator_Encapsulation , TemplateItemPrinter, ParamItemPrinter) #define BOOST_PP_LOCAL_LIMITS (0, BOOST_PP_SEQ_SIZE(distributionengine_seqseq_a)-1 ) #include BOOST_PP_LOCAL_ITERATE() } RandomNumberGenerator& RandomNumberGeneratorFactory::makeRandomNumberGenerator() const { // Instantiate and return (implicitly creates a copy of the stored prototype) RandomNumberEngineFactory::TypeList eng_type = RandomNumberEngineFactory::getInstance().getCurrentTypeEnum(); RandomNumberDistributionFactory::TypeList dis_type = RandomNumberDistributionFactory::getInstance().getCurrentTypeEnum(); return (*GeneratorPrototypeTable[ eng_type ][ dis_type ]); } RandomNumberGenerator& RandomNumberGeneratorFactory::makeRandomNumberGenerator( std::string engine_type, std::string distribution_type ) const { RandomNumberEngineFactory::TypeList eng_type; RandomNumberDistributionFactory::TypeList dis_type; // Instantiate and return (implicitly creates a copy of the stored prototype) if (!engine_type.empty()) { eng_type = RandomNumberEngineFactory::getInstance().getEnum(engine_type); } else eng_type = RandomNumberEngineFactory::getInstance().getCurrentTypeEnum(); if (!distribution_type.empty()) { dis_type = RandomNumberDistributionFactory::getInstance().getEnum(distribution_type); } else dis_type = RandomNumberDistributionFactory::getInstance().getCurrentTypeEnum(); return (*GeneratorPrototypeTable[ eng_type ][ dis_type ]); return (*GeneratorPrototypeTable[ eng_type ][ dis_type ]); } void RandomNumberGeneratorFactory::setEngine(std::string engine_type) { RandomNumberEngineFactory::getInstance().setCurrentType(engine_type); } const std::string &RandomNumberGeneratorFactory::getEngineName() const { return RandomNumberEngineFactory::getInstance().getCurrentTypeName(); } void RandomNumberGeneratorFactory::setDistribution(std::string distribution_type) { RandomNumberDistributionFactory::getInstance().setCurrentType(distribution_type); } const std::string &RandomNumberGeneratorFactory::getDistributionName() const { return RandomNumberDistributionFactory::getInstance().getCurrentTypeName(); } CONSTRUCT_SINGLETON(RandomNumberGeneratorFactory) #include "RandomNumberGeneratorFactory.undef"