source: src/LinearAlgebra/unittests/VectorUnitTest.cpp@ 3bfd78

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Last change on this file since 3bfd78 was 71129f, checked in by Frederik Heber <heber@…>, 14 years ago

Removed inclusion of Helpers/...hpp from LinearAlgebra.

  • VectorContent needed replacing MYEPSILON by LINALG_MYEPSILON.
  • LINALG_MYEPSILON is now function (defines are ugly!) that returns numeric_limits<double>::epsilon()
  • Property mode set to 100644
File size: 8.7 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * unittest.cpp
10 *
11 * Created on: Aug 17, 2009
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20using namespace std;
21
22#include <cppunit/CompilerOutputter.h>
23#include <cppunit/extensions/TestFactoryRegistry.h>
24#include <cppunit/ui/text/TestRunner.h>
25
26#include <limits>
27
28#include "CodePatterns/Log.hpp"
29#include "Exceptions/LinearDependenceException.hpp"
30#include "LinearAlgebra/defs.hpp"
31#include "LinearAlgebra/Plane.hpp"
32#include "LinearAlgebra/RealSpaceMatrix.hpp"
33#include "LinearAlgebra/Vector.hpp"
34#include "LinearAlgebra/vector_ops.hpp"
35
36#include "VectorUnitTest.hpp"
37
38#ifdef HAVE_TESTRUNNER
39#include "UnitTestMain.hpp"
40#endif /*HAVE_TESTRUNNER*/
41
42#include <iostream>
43
44/********************************************** Test classes **************************************/
45
46// Registers the fixture into the 'registry'
47CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
48
49
50void VectorTest::setUp()
51{
52 zero = Vector(0.,0.,0.);
53 unit = Vector(1.,0.,0.);
54 otherunit = Vector(0.,1.,0.);
55 notunit = Vector(0.,1.,1.);
56 two = Vector(2.,1.,0.);
57 three = Vector(1,2,3);
58};
59
60
61void VectorTest::tearDown()
62{
63 logger::purgeInstance();
64 errorLogger::purgeInstance();
65};
66
67/** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
68 */
69void VectorTest::AssignmentTest()
70{
71 // test with zero
72 zero.at(0) = 0;
73 zero.at(1) = 0;
74 zero.at(2) = 0;
75 double zero_array[3] = {0., 0., 0.};
76
77 CPPUNIT_ASSERT_EQUAL( zero, Vector(0,0,0));
78 CPPUNIT_ASSERT_EQUAL( zero, Vector(0.,0.,0.));
79 CPPUNIT_ASSERT_EQUAL( zero, Vector(zero_array[0], zero_array[1], zero_array[2]));
80 CPPUNIT_ASSERT_EQUAL( zero, Vector(zero_array));
81
82 // test with unit
83 unit.at(0) = 1;
84 unit.at(1) = 0;
85 unit.at(2) = 0;
86 double unit_array[3] = {1., 0., 0.};
87
88 CPPUNIT_ASSERT_EQUAL( unit, Vector(1,0,0));
89 CPPUNIT_ASSERT_EQUAL( unit, Vector(1.,0.,0.));
90 CPPUNIT_ASSERT_EQUAL( unit, Vector(unit_array[0], unit_array[1], unit_array[2]));
91 CPPUNIT_ASSERT_EQUAL( unit, Vector(unit_array));
92
93 // test with two
94 two.at(0) = 2;
95 two.at(1) = 1;
96 two.at(2) = 0;
97 double two_array[3] = {2., 1., 0.};
98
99 CPPUNIT_ASSERT_EQUAL( two, Vector(2,1,0));
100 CPPUNIT_ASSERT_EQUAL( two, Vector(2.,1.,0.));
101 CPPUNIT_ASSERT_EQUAL( two, Vector(two_array[0], two_array[1], two_array[2]));
102 CPPUNIT_ASSERT_EQUAL( two, Vector(two_array));
103
104 // test with three
105 three.at(0) = 1;
106 three.at(1) = 2;
107 three.at(2) = 3;
108 double three_array[3] = {1., 2., 3.};
109
110 CPPUNIT_ASSERT_EQUAL( three, Vector(1,2,3));
111 CPPUNIT_ASSERT_EQUAL( three, Vector(1.,2.,3.));
112 CPPUNIT_ASSERT_EQUAL( three, Vector(three_array[0], three_array[1], three_array[2]));
113 CPPUNIT_ASSERT_EQUAL( three, Vector(three_array));
114}
115
116/** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
117 */
118void VectorTest::UnityTest()
119{
120 // unity and zero tests
121 CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
122 CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
123 CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
124 CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
125 CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
126 CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
127 CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
128};
129
130/** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
131 */
132void VectorTest::SimpleAlgebraTest()
133{
134 double factor;
135 // copy vector
136 fixture = Vector(2.,3.,4.);
137 CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
138 // summation and scaling
139 fixture = zero + unit;
140 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
141 fixture = zero - unit;
142 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
143 CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
144 fixture = zero + zero;
145 CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
146 fixture = notunit - otherunit;
147 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
148 fixture = unit - otherunit;
149 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
150 fixture = notunit - unit - otherunit;
151 CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
152 fixture = 0.98 * unit;
153 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
154 fixture = 1. * unit;
155 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
156 factor = 0.98;
157 fixture = factor * unit;
158 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
159 factor = 1.;
160 fixture = factor * unit;
161 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
162};
163
164
165/** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
166 */
167void VectorTest::OperatorAlgebraTest()
168{
169 // summation and scaling
170 CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
171 CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
172 CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
173 CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
174 CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
175 CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
176 CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
177 CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
178 CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
179 CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
180
181 CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
182 CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
183 CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
184};
185
186/** UnitTest for scalar products.
187 */
188void VectorTest::EuclidianScalarProductTest()
189{
190 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(zero) );
191 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(unit) );
192 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(otherunit) );
193 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(notunit) );
194 CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(unit) );
195 CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
196 CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
197 CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(notunit) );
198 CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(unit) );
199 CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(otherunit) );
200 CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(notunit) );
201}
202
203/** UnitTest for norms.
204 */
205void VectorTest::EuclidianNormTest()
206{
207 CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
208 CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
209 CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
210 CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
211 CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
212 CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
213 CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
214 CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
215}
216
217/** UnitTest for distances.
218 */
219void VectorTest::EuclidianDistancesTest()
220{
221 CPPUNIT_ASSERT_EQUAL( 1., zero.distance(unit) );
222 CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.distance(unit) );
223 CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.distance(notunit) );
224 CPPUNIT_ASSERT_EQUAL( 1., otherunit.distance(notunit) );
225 CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.distance(notunit) );
226}
227
228/** UnitTest for angles.
229 */
230void VectorTest::EuclidianAnglesTest()
231{
232 CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(unit) );
233 CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(unit) );
234 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(unit)) <= LINALG_MYEPSILON() );
235 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(notunit)) <= LINALG_MYEPSILON() );
236 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(notunit)) <= LINALG_MYEPSILON() );
237};
238
239/** UnitTest for projections.
240 */
241void VectorTest::ProjectionTest()
242{
243 CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(unit) );
244 CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(unit) );
245 CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.), otherunit.Projection(two) );
246 CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.), two.Projection(otherunit) );
247};
248
249/**
250 * Unittest for operation with normals
251 */
252void VectorTest::NormalsTest(){
253 Vector testVector;
254 // the zero Vector should produce an error
255 CPPUNIT_ASSERT(!testVector.GetOneNormalVector(zero));
256
257 // first one-component system
258 CPPUNIT_ASSERT(testVector.GetOneNormalVector(unit));
259 CPPUNIT_ASSERT(testVector.ScalarProduct(unit) <= LINALG_MYEPSILON());
260
261 // second one-component system
262 CPPUNIT_ASSERT(testVector.GetOneNormalVector(otherunit));
263 CPPUNIT_ASSERT(testVector.ScalarProduct(otherunit) <= LINALG_MYEPSILON());
264
265 // first two-component system
266 CPPUNIT_ASSERT(testVector.GetOneNormalVector(notunit));
267 CPPUNIT_ASSERT(testVector.ScalarProduct(notunit) <= LINALG_MYEPSILON());
268
269 // second two-component system
270 CPPUNIT_ASSERT(testVector.GetOneNormalVector(two));
271 CPPUNIT_ASSERT(testVector.ScalarProduct(two) <= LINALG_MYEPSILON());
272
273 // three component system
274 CPPUNIT_ASSERT(testVector.GetOneNormalVector(three));
275 CPPUNIT_ASSERT(testVector.ScalarProduct(three) <= LINALG_MYEPSILON());
276}
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