[bcf653] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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[9fb860] | 8 | /*
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| 9 | * gslvector.cpp
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| 10 | *
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| 11 | * Created on: Jan 8, 2010
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| 12 | * Author: heber
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| 13 | */
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| 14 |
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[bf3817] | 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 |
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[112b09] | 20 | #include "Helpers/MemDebug.hpp"
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| 21 |
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[b11d3b] | 22 | #include <cassert>
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| 23 | #include <cmath>
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[5e8e02] | 24 | #include <iostream>
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[b11d3b] | 25 |
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[57f243] | 26 | #include "LinearAlgebra/gslvector.hpp"
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[b11d3b] | 27 | #include "defs.hpp"
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[57f243] | 28 | #include "LinearAlgebra/Vector.hpp"
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[ce3d2b] | 29 | #include "VectorContent.hpp"
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[9fb860] | 30 |
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| 31 | /** Constructor of class GSLVector.
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| 32 | * Allocates GSL structures
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| 33 | * \param m dimension of vector
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| 34 | */
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| 35 | GSLVector::GSLVector(size_t m) : dimension(m)
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| 36 | {
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| 37 | vector = gsl_vector_calloc(dimension);
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| 38 | };
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| 39 |
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| 40 | /** Copy constructor of class GSLVector.
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| 41 | * Allocates GSL structures and copies components from \a *src.
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| 42 | * \param *src source vector
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| 43 | */
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| 44 | GSLVector::GSLVector(const GSLVector * const src) : dimension(src->dimension)
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| 45 | {
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| 46 | vector = gsl_vector_alloc(dimension);
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| 47 | gsl_vector_memcpy (vector, src->vector);
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| 48 | };
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| 49 |
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[b11d3b] | 50 | /** Copy constructor of class GSLVector.
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| 51 | * Allocates GSL structures and copies components from \a *src.
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| 52 | * \param *src source vector
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| 53 | */
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| 54 | GSLVector::GSLVector(const GSLVector & src) : dimension(src.dimension)
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| 55 | {
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| 56 | vector = gsl_vector_alloc(dimension);
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| 57 | gsl_vector_memcpy (vector, src.vector);
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| 58 | };
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| 59 |
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[9fb860] | 60 | /** Destructor of class GSLVector.
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| 61 | * Frees GSL structures
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| 62 | */
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| 63 | GSLVector::~GSLVector()
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| 64 | {
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| 65 | gsl_vector_free(vector);
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| 66 | };
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| 67 |
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| 68 | /* ============================ Accessing =============================== */
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| 69 | /** This function sets the vector from a double array.
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| 70 | * Creates a vector view of the array and performs a memcopy.
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| 71 | * \param *x array of values (no dimension check is performed)
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| 72 | */
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| 73 | void GSLVector::SetFromDoubleArray(double * x)
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| 74 | {
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| 75 | gsl_vector_view m = gsl_vector_view_array (x, dimension);
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| 76 | gsl_vector_memcpy (vector, &m.vector);
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| 77 | };
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| 78 |
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[0c7ed8] | 79 | /**
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| 80 | * This function sets the GSLvector from an ordinary vector.
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| 81 | *
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| 82 | * Takes access to the internal gsl_vector and copies it
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| 83 | */
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| 84 | void GSLVector::SetFromVector(Vector &v){
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[ce3d2b] | 85 | gsl_vector_memcpy (vector, v.get()->content);
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[0c7ed8] | 86 | }
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| 87 |
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[9fb860] | 88 | /** This function returns the i-th element of a vector.
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| 89 | * If \a m lies outside the allowed range of 0 to GSLVector::dimension-1 then the error handler is invoked and 0 is returned.
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| 90 | * \param m m-th element
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| 91 | * \return m-th element of vector
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| 92 | */
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[b11d3b] | 93 | double GSLVector::Get(size_t m) const
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[9fb860] | 94 | {
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| 95 | return gsl_vector_get (vector, m);
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| 96 | };
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| 97 |
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| 98 | /** This function sets the value of the \a m -th element of a vector to \a x.
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| 99 | * If \a m lies outside the allowed range of 0 to GSLVector::dimension-1 then the error handler is invoked.
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| 100 | * \param m-th element to set
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| 101 | * \param x value to set to
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| 102 | */
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[2793ef] | 103 | void GSLVector::Set(size_t m, double x)
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[9fb860] | 104 | {
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| 105 | gsl_vector_set (vector, m, x);
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| 106 | };
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| 107 |
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| 108 | /** These functions return a pointer to the \a m-th element of a vector.
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| 109 | * If \a m lies outside the allowed range of 0 to GSLVector::dimension-1 then the error handler is invoked and a null pointer is returned.
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| 110 | * \param m m-th element
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| 111 | * \return pointer to \a m-th element
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| 112 | */
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[b11d3b] | 113 | double *GSLVector::Pointer(size_t m) const
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[9fb860] | 114 | {
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| 115 | return gsl_vector_ptr (vector, m);
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| 116 | };
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| 117 |
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| 118 | /** These functions return a constant pointer to the \a m-th element of a vector.
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| 119 | * If \a m lies outside the allowed range of 0 to GSLVector::dimension-1 then the error handler is invoked and a null pointer is returned.
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| 120 | * \param m m-th element
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| 121 | * \return const pointer to \a m-th element
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| 122 | */
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[b11d3b] | 123 | const double *GSLVector::const_Pointer(size_t m) const
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[9fb860] | 124 | {
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| 125 | return gsl_vector_const_ptr (vector, m);
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| 126 | };
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| 127 |
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[b11d3b] | 128 | /** Returns the dimension of the vector.
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| 129 | * \return dimension of vector
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| 130 | */
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| 131 | #ifdef HAVE_INLINE
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| 132 | inline
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| 133 | #endif
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| 134 | size_t GSLVector::GetDimension() const
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| 135 | {
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| 136 | return dimension;
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| 137 | };
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| 138 |
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[9fb860] | 139 | /* ========================== Initializing =============================== */
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| 140 | /** This function sets all the elements of the vector to the value \a x.
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| 141 | * \param *x
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| 142 | */
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| 143 | void GSLVector::SetAll(double x)
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| 144 | {
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| 145 | gsl_vector_set_all (vector, x);
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| 146 | };
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| 147 |
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| 148 | /** This function sets all the elements of the vector to zero.
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| 149 | */
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| 150 | void GSLVector::SetZero()
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| 151 | {
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| 152 | gsl_vector_set_zero (vector);
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| 153 | };
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| 154 |
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| 155 | /** This function makes a basis vector by setting all the elements of the vector to zero except for the i-th element which is set to one.
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| 156 | * \param i i-th component to set to unity (all other to zero)
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| 157 | * \return vector set
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| 158 | */
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| 159 | int GSLVector::SetBasis(size_t i)
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| 160 | {
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| 161 | return gsl_vector_set_basis (vector, i);
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| 162 | };
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| 163 |
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| 164 | /* ====================== Exchanging elements ============================ */
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| 165 | /** This function exchanges the \a i-th and \a j-th elements of the vector in-place.
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| 166 | * \param i i-th element to swap with ...
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| 167 | * \param j ... j-th element to swap against
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| 168 | */
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| 169 | int GSLVector::SwapElements(size_t i, size_t j)
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| 170 | {
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| 171 | return gsl_vector_swap_elements (vector, i, j);
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| 172 | };
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| 173 |
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| 174 | /** This function reverses the order of the elements of the vector.
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| 175 | */
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| 176 | int GSLVector::Reverse()
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| 177 | {
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| 178 | return gsl_vector_reverse (vector);
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| 179 | };
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[b11d3b] | 180 |
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| 181 |
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| 182 | /* ========================== Operators =============================== */
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| 183 | /** Compares GSLVector \a to GSLVector \a b component-wise.
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| 184 | * \param a base GSLVector
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| 185 | * \param b GSLVector components to add
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| 186 | * \return a == b
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| 187 | */
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| 188 | bool operator==(const GSLVector& a, const GSLVector& b)
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| 189 | {
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| 190 | bool status = true;
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| 191 | assert(a.GetDimension() == b.GetDimension() && "Dimenions of GSLVectors to compare differ");
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| 192 | for (size_t i=0;i<a.GetDimension();i++)
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| 193 | status = status && (fabs(a.Get(i) - b.Get(i)) < MYEPSILON);
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| 194 | return status;
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| 195 | };
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| 196 |
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| 197 | /** Sums GSLVector \a to this lhs component-wise.
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| 198 | * \param a base GSLVector
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| 199 | * \param b GSLVector components to add
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| 200 | * \return lhs + a
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| 201 | */
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| 202 | const GSLVector& operator+=(GSLVector& a, const GSLVector& b)
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| 203 | {
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| 204 | assert(a.GetDimension() == b.GetDimension() && "Dimenions of GSLVectors to compare differ");
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| 205 | for (size_t i=0;i<a.GetDimension();i++)
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| 206 | a.Set(i,a.Get(i)+b.Get(i));
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| 207 | return a;
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| 208 | };
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| 209 |
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| 210 | /** Subtracts GSLVector \a from this lhs component-wise.
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| 211 | * \param a base GSLVector
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| 212 | * \param b GSLVector components to add
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| 213 | * \return lhs - a
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| 214 | */
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| 215 | const GSLVector& operator-=(GSLVector& a, const GSLVector& b)
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| 216 | {
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| 217 | assert(a.GetDimension() == b.GetDimension() && "Dimenions of GSLVectors to compare differ");
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| 218 | for (size_t i=0;i<a.GetDimension();i++)
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| 219 | a.Set(i,a.Get(i)-b.Get(i));
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| 220 | return a;
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| 221 | };
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| 222 |
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| 223 | /** factor each component of \a a times a double \a m.
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| 224 | * \param a base GSLVector
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| 225 | * \param m factor
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| 226 | * \return lhs.Get(i) * m
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| 227 | */
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| 228 | const GSLVector& operator*=(GSLVector& a, const double m)
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| 229 | {
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| 230 | for (size_t i=0;i<a.GetDimension();i++)
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| 231 | a.Set(i,a.Get(i)*m);
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| 232 | return a;
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| 233 | };
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| 234 |
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| 235 | /** Sums two GSLVectors \a and \b component-wise.
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| 236 | * \param a first GSLVector
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| 237 | * \param b second GSLVector
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| 238 | * \return a + b
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| 239 | */
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| 240 | GSLVector const operator+(const GSLVector& a, const GSLVector& b)
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| 241 | {
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| 242 | GSLVector x(a);
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| 243 | for (size_t i=0;i<a.GetDimension();i++)
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| 244 | x.Set(i,a.Get(i)+b.Get(i));
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| 245 | return x;
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| 246 | };
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| 247 |
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| 248 | /** Subtracts GSLVector \a from \b component-wise.
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| 249 | * \param a first GSLVector
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| 250 | * \param b second GSLVector
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| 251 | * \return a - b
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| 252 | */
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| 253 | GSLVector const operator-(const GSLVector& a, const GSLVector& b)
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| 254 | {
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| 255 | assert(a.GetDimension() == b.GetDimension() && "Dimenions of GSLVectors to compare differ");
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| 256 | GSLVector x(a);
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| 257 | for (size_t i=0;i<a.GetDimension();i++)
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| 258 | x.Set(i,a.Get(i)-b.Get(i));
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| 259 | return x;
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| 260 | };
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| 261 |
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| 262 | /** Factors given GSLVector \a a times \a m.
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| 263 | * \param a GSLVector
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| 264 | * \param m factor
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| 265 | * \return m * a
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| 266 | */
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| 267 | GSLVector const operator*(const GSLVector& a, const double m)
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| 268 | {
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| 269 | GSLVector x(a);
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| 270 | for (size_t i=0;i<a.GetDimension();i++)
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| 271 | x.Set(i,a.Get(i)*m);
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| 272 | return x;
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| 273 | };
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| 274 |
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| 275 | /** Factors given GSLVector \a a times \a m.
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| 276 | * \param m factor
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| 277 | * \param a GSLVector
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| 278 | * \return m * a
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| 279 | */
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| 280 | GSLVector const operator*(const double m, const GSLVector& a )
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| 281 | {
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| 282 | GSLVector x(a);
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| 283 | for (size_t i=0;i<a.GetDimension();i++)
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| 284 | x.Set(i,a.Get(i)*m);
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| 285 | return x;
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| 286 | };
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| 287 |
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| 288 | ostream& operator<<(ostream& ost, const GSLVector& m)
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| 289 | {
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| 290 | ost << "(";
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| 291 | for (size_t i=0;i<m.GetDimension();i++) {
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| 292 | ost << m.Get(i);
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| 293 | if (i != 2)
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| 294 | ost << ",";
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| 295 | }
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| 296 | ost << ")";
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| 297 | return ost;
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| 298 | };
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| 299 |
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| 300 | /* ====================== Checking State ============================ */
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| 301 | /** Checks whether vector has all components zero.
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| 302 | * @return true - vector is zero, false - vector is not
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| 303 | */
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| 304 | bool GSLVector::IsZero() const
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| 305 | {
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| 306 | return (fabs(Get(0))+fabs(Get(1))+fabs(Get(2)) < MYEPSILON);
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| 307 | };
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| 308 |
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| 309 | /** Checks whether vector has length of 1.
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| 310 | * @return true - vector is normalized, false - vector is not
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| 311 | */
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| 312 | bool GSLVector::IsOne() const
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| 313 | {
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| 314 | double NormValue = 0.;
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| 315 | for (size_t i=dimension;--i;)
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| 316 | NormValue += Get(i)*Get(i);
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| 317 | return (fabs(NormValue - 1.) < MYEPSILON);
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| 318 | };
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| 319 |
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