| [342f33f] | 1 | #ifndef VECTOR_HPP_
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| 2 | #define VECTOR_HPP_
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| 3 |
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| [357fba] | 4 | using namespace std;
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| 5 |
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| [f66195] | 6 | /*********************************************** includes ***********************************/
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| 7 |
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| 8 | // include config.h
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| 9 | #ifdef HAVE_CONFIG_H
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| 10 | #include <config.h>
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| 11 | #endif
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| [357fba] | 12 |
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| [986ed3] | 13 | #include <iosfwd>
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| [54a746] | 14 |
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| [1bd79e] | 15 | #include <memory>
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| [45ef76] | 16 | #include <vector>
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| [1bd79e] | 17 |
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| [f66195] | 18 | #include "defs.hpp"
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| [57f243] | 19 | #include "LinearAlgebra/Space.hpp"
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| [f66195] | 20 |
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| 21 | /********************************************** declarations *******************************/
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| [7d96c6] | 22 |
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| [45ef76] | 23 | class Vector;
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| [325390] | 24 | class Matrix;
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| [ce3d2b] | 25 | struct VectorContent;
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| [45ef76] | 26 |
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| 27 | typedef std::vector<Vector> pointset;
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| 28 |
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| [342f33f] | 29 | /** Single vector.
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| 30 | * basically, just a x[3] but with helpful functions
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| 31 | */
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| [1513a74] | 32 | class Vector : public Space{
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| [325390] | 33 | friend Vector operator*(const Matrix&,const Vector&);
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| [8e17d6] | 34 | friend class Matrix;
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| [1bd79e] | 35 | public:
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| [042f82] | 36 | Vector();
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| [fb73b8] | 37 | Vector(const double x1, const double x2, const double x3);
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| [d74077] | 38 | Vector(const double x[3]);
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| [0a4f7f] | 39 | Vector(const Vector& src);
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| [72e7fa] | 40 | virtual ~Vector();
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| 41 |
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| [1bd79e] | 42 | // Method implemented by forwarding to the Representation
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| 43 |
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| [753f02] | 44 | double DistanceSquared(const Vector &y) const;
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| [d4c9ae] | 45 | double DistanceToSpace(const Space& space) const;
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| [753f02] | 46 | double ScalarProduct(const Vector &y) const;
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| 47 | double Angle(const Vector &y) const;
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| [54a746] | 48 | bool IsZero() const;
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| 49 | bool IsOne() const;
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| [753f02] | 50 | bool IsNormalTo(const Vector &normal) const;
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| 51 | bool IsEqualTo(const Vector &a) const;
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| 52 |
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| 53 | void AddVector(const Vector &y);
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| 54 | void SubtractVector(const Vector &y);
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| 55 | void VectorProduct(const Vector &y);
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| 56 | void ProjectOntoPlane(const Vector &y);
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| 57 | void ProjectIt(const Vector &y);
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| 58 | Vector Projection(const Vector &y) const;
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| 59 | void ScaleAll(const double *factor);
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| [b5bf84] | 60 | void ScaleAll(const Vector &factor);
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| [776b64] | 61 | void Scale(const double factor);
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| [753f02] | 62 | bool GetOneNormalVector(const Vector &x1);
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| 63 | bool MakeNormalTo(const Vector &y1);
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| [45ef76] | 64 | std::pair<Vector,Vector> partition(const Vector&) const;
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| 65 | std::pair<pointset,Vector> partition(const pointset&) const;
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| [a439e5] | 66 | size_t GreatestComponent() const;
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| 67 | size_t SmallestComponent() const;
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| [2ededc2] | 68 |
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| [0a4f7f] | 69 | // Accessors ussually come in pairs... and sometimes even more than that
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| [753f02] | 70 | double& operator[](size_t i);
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| 71 | const double& operator[](size_t i) const;
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| [1bd79e] | 72 | double& at(size_t i);
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| 73 | const double& at(size_t i) const;
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| [0a4f7f] | 74 |
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| 75 | // Assignment operator
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| [753f02] | 76 | Vector &operator=(const Vector& src);
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| [0a4f7f] | 77 |
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| 78 | // Access to internal structure
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| [ce3d2b] | 79 | VectorContent* get();
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| [72e7fa] | 80 |
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| [1bd79e] | 81 | // Methods that are derived directly from other methods
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| 82 | double Norm() const;
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| 83 | double NormSquared() const;
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| 84 | void Normalize();
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| [421a1f] | 85 | Vector getNormalized() const;
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| [1bd79e] | 86 | void Zero();
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| 87 | void One(const double one);
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| 88 | void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
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| 89 |
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| [72e7fa] | 90 | // operators for mathematical operations
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| 91 | bool operator==(const Vector& b) const;
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| [fa5a6a] | 92 | bool operator!=(const Vector& b) const;
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| [72e7fa] | 93 | const Vector& operator+=(const Vector& b);
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| 94 | const Vector& operator-=(const Vector& b);
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| 95 | Vector const operator+(const Vector& b) const;
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| 96 | Vector const operator-(const Vector& b) const;
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| [0a4f7f] | 97 |
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| [1513a74] | 98 | // Methods inherited from Space
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| 99 | virtual double distance(const Vector &point) const;
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| 100 | virtual Vector getClosestPoint(const Vector &point) const;
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| 101 |
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| [1bd79e] | 102 | protected:
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| 103 |
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| [0a4f7f] | 104 | private:
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| [ce3d2b] | 105 | Vector(VectorContent *);
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| 106 | VectorContent *content;
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| [0a4f7f] | 107 |
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| [342f33f] | 108 | };
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| 109 |
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| [005e18] | 110 | // some commonly used and fixed vectors
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| 111 | const extern Vector zeroVec;
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| [407782] | 112 | const extern Vector unitVec[NDIM];
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| [005e18] | 113 |
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| [9c20aa] | 114 | ostream & operator << (ostream& ost, const Vector &m);
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| [b84d5d] | 115 | const Vector& operator*=(Vector& a, const double m);
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| 116 | Vector const operator*(const Vector& a, const double m);
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| 117 | Vector const operator*(const double m, const Vector& a);
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| [342f33f] | 118 |
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| 119 | #endif /*VECTOR_HPP_*/
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