source: src/LinearAlgebra/RealSpaceMatrix.cpp@ cca9ef

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Last change on this file since cca9ef was cca9ef, checked in by Frederik Heber <heber@…>, 14 years ago

Renamed Matrix to RealSpaceMatrix.

  • class Matrix only represents 3x3 matrices, whereas we are now going to extend the class MatrixContent to contain arbritrary dimensions.
  • renamed class and file
  • Property mode set to 100644
File size: 7.9 KB
RevLine 
[bcf653]1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
[325390]8/*
[cca9ef]9 * RealSpaceMatrix.cpp
[325390]10 *
11 * Created on: Jun 25, 2010
12 * Author: crueger
13 */
14
[bf3817]15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
[bbbad5]20#include "Helpers/MemDebug.hpp"
21
[cca9ef]22#include "LinearAlgebra/RealSpaceMatrix.hpp"
[325390]23#include "Helpers/Assert.hpp"
24#include "Exceptions/NotInvertibleException.hpp"
25#include "Helpers/fast_functions.hpp"
[e3ffd3]26#include "Helpers/Assert.hpp"
[57f243]27#include "LinearAlgebra/Vector.hpp"
[3bc926]28#include "LinearAlgebra/VectorContent.hpp"
29#include "LinearAlgebra/MatrixContent.hpp"
[325390]30
31#include <gsl/gsl_blas.h>
[a439e5]32#include <gsl/gsl_eigen.h>
33#include <gsl/gsl_matrix.h>
34#include <gsl/gsl_multimin.h>
35#include <gsl/gsl_vector.h>
[325390]36#include <cmath>
[c49c96]37#include <iostream>
38
39using namespace std;
[325390]40
[cca9ef]41RealSpaceMatrix::RealSpaceMatrix()
[325390]42{
[3bc926]43 content = new MatrixContent(NDIM, NDIM);
[3dbb9d]44 createViews();
[325390]45}
46
[cca9ef]47RealSpaceMatrix::RealSpaceMatrix(const double* src)
[3bc926]48{
49 content = new MatrixContent(NDIM, NDIM, src);
50 createViews();
51}
[325390]52
[cca9ef]53RealSpaceMatrix::RealSpaceMatrix(const RealSpaceMatrix &src)
[3bc926]54{
55 content = new MatrixContent(src.content);
[3dbb9d]56 createViews();
[325390]57}
58
[cca9ef]59RealSpaceMatrix::RealSpaceMatrix(const MatrixContent &src)
[3bc926]60{
61 content = new MatrixContent(src);
[3dbb9d]62 createViews();
[325390]63}
64
[cca9ef]65RealSpaceMatrix::RealSpaceMatrix(MatrixContent* _content)
[3dbb9d]66{
[3bc926]67 content = new MatrixContent(_content);
[3dbb9d]68 createViews();
69}
[325390]70
[cca9ef]71RealSpaceMatrix::~RealSpaceMatrix()
[325390]72{
[3dbb9d]73 // delete all views
74 for(int i=NDIM;i--;){
75 delete rows_ptr[i];
76 }
77 for(int i=NDIM;i--;){
78 delete columns_ptr[i];
79 }
80 delete diagonal_ptr;
[fee079]81 delete content;
[325390]82}
83
[cca9ef]84void RealSpaceMatrix::createViews(){
[3dbb9d]85 // create row views
86 for(int i=NDIM;i--;){
87 VectorContent *rowContent = new VectorViewContent(gsl_matrix_row(content->content,i));
88 rows_ptr[i] = new Vector(rowContent);
89 }
90 // create column views
91 for(int i=NDIM;i--;){
92 VectorContent *columnContent = new VectorViewContent(gsl_matrix_column(content->content,i));
93 columns_ptr[i] = new Vector(columnContent);
94 }
95 // create diagonal view
96 VectorContent *diagonalContent = new VectorViewContent(gsl_matrix_diagonal(content->content));
97 diagonal_ptr = new Vector(diagonalContent);
98}
99
[cca9ef]100void RealSpaceMatrix::setIdentity(){
[3bc926]101 content->setIdentity();
[1da5f5]102}
103
[cca9ef]104void RealSpaceMatrix::setZero(){
[3bc926]105 content->setZero();
[a439e5]106}
107
[cca9ef]108void RealSpaceMatrix::setRotation(const double x, const double y, const double z)
[31fb1d]109{
110 set(0,0, cos(y)*cos(z));
111 set(0,1, cos(z)*sin(x)*sin(y) - cos(x)*sin(z));
112 set(0,2, cos(x)*cos(z)*sin(y) + sin(x) * sin(z));
113 set(1,0, cos(y)*sin(z));
114 set(1,1, cos(x)*cos(z) + sin(x)*sin(y)*sin(z));
115 set(1,2, -cos(z)*sin(x) + cos(x)*sin(y)*sin(z));
116 set(2,0, -sin(y));
117 set(2,1, cos(y)*sin(x));
118 set(2,2, cos(x)*cos(y));
119}
120
[cca9ef]121RealSpaceMatrix &RealSpaceMatrix::operator=(const RealSpaceMatrix &src)
[3bc926]122{
123 // MatrixContent checks for self-assignment
124 *content = *(src.content);
[325390]125 return *this;
126}
127
[cca9ef]128const RealSpaceMatrix &RealSpaceMatrix::operator+=(const RealSpaceMatrix &rhs)
[3bc926]129{
130 *content += *(rhs.content);
[325390]131 return *this;
132}
133
[cca9ef]134const RealSpaceMatrix &RealSpaceMatrix::operator-=(const RealSpaceMatrix &rhs)
[3bc926]135{
136 *content -= *(rhs.content);
[325390]137 return *this;
138}
139
[cca9ef]140const RealSpaceMatrix &RealSpaceMatrix::operator*=(const RealSpaceMatrix &rhs)
[3bc926]141{
142 (*content) *= (*rhs.content);
[325390]143 return *this;
144}
145
[cca9ef]146const RealSpaceMatrix RealSpaceMatrix::operator+(const RealSpaceMatrix &rhs) const
[3bc926]147{
[cca9ef]148 RealSpaceMatrix tmp = *this;
[325390]149 tmp+=rhs;
150 return tmp;
151}
152
[cca9ef]153const RealSpaceMatrix RealSpaceMatrix::operator-(const RealSpaceMatrix &rhs) const
[3bc926]154{
[cca9ef]155 RealSpaceMatrix tmp = *this;
[325390]156 tmp-=rhs;
157 return tmp;
158}
159
[cca9ef]160const RealSpaceMatrix RealSpaceMatrix::operator*(const RealSpaceMatrix &rhs) const
[3bc926]161{
[cca9ef]162 RealSpaceMatrix tmp(content);
[3bc926]163 tmp *= rhs;
164 return tmp;
[325390]165}
166
[cca9ef]167double &RealSpaceMatrix::at(size_t i, size_t j)
[3bc926]168{
169 return content->at(i,j);
[325390]170}
171
[cca9ef]172const double RealSpaceMatrix::at(size_t i, size_t j) const
[3bc926]173{
174 return content->at(i,j);
[436f04]175}
176
[cca9ef]177Vector &RealSpaceMatrix::row(size_t i)
[3bc926]178{
[3dbb9d]179 ASSERT(i>=0&&i<NDIM,"Index i for Matrix access out of range");
180 return *rows_ptr[i];
181}
182
[cca9ef]183const Vector &RealSpaceMatrix::row(size_t i) const
[3bc926]184{
[3dbb9d]185 ASSERT(i>=0&&i<NDIM,"Index i for Matrix access out of range");
186 return *rows_ptr[i];
187}
188
[cca9ef]189Vector &RealSpaceMatrix::column(size_t i)
[3bc926]190{
[3dbb9d]191 ASSERT(i>=0&&i<NDIM,"Index i for Matrix access out of range");
192 return *columns_ptr[i];
193}
194
[cca9ef]195const Vector &RealSpaceMatrix::column(size_t i) const
[3bc926]196{
[3dbb9d]197 ASSERT(i>=0&&i<NDIM,"Index i for Matrix access out of range");
198 return *columns_ptr[i];
199}
200
[cca9ef]201Vector &RealSpaceMatrix::diagonal()
[3bc926]202{
[3dbb9d]203 return *diagonal_ptr;
204}
205
[cca9ef]206const Vector &RealSpaceMatrix::diagonal() const
[3bc926]207{
[3dbb9d]208 return *diagonal_ptr;
209}
210
[cca9ef]211void RealSpaceMatrix::set(size_t i, size_t j, const double value)
[3bc926]212{
213 content->set(i,j, value);
[cadbc1]214}
215
[cca9ef]216double RealSpaceMatrix::determinant() const{
[325390]217 return at(0,0)*at(1,1)*at(2,2)
218 + at(0,1)*at(1,2)*at(2,0)
219 + at(0,2)*at(1,0)*at(2,1)
220 - at(2,0)*at(1,1)*at(0,2)
221 - at(2,1)*at(1,2)*at(0,0)
222 - at(2,2)*at(1,0)*at(0,1);
223}
224
[a439e5]225
[cca9ef]226RealSpaceMatrix RealSpaceMatrix::invert() const{
[325390]227 double det = determinant();
228 if(fabs(det)<MYEPSILON){
229 throw NotInvertibleException(__FILE__,__LINE__);
230 }
231
232 double detReci = 1./det;
[cca9ef]233 RealSpaceMatrix res;
[436f04]234 res.set(0,0, detReci*RDET2(at(1,1),at(2,1),at(1,2),at(2,2))); // A_11
235 res.set(1,0, -detReci*RDET2(at(1,0),at(2,0),at(1,2),at(2,2))); // A_21
236 res.set(2,0, detReci*RDET2(at(1,0),at(2,0),at(1,1),at(2,1))); // A_31
237 res.set(0,1, -detReci*RDET2(at(0,1),at(2,1),at(0,2),at(2,2))); // A_12
238 res.set(1,1, detReci*RDET2(at(0,0),at(2,0),at(0,2),at(2,2))); // A_22
239 res.set(2,1, -detReci*RDET2(at(0,0),at(2,0),at(0,1),at(2,1))); // A_32
240 res.set(0,2, detReci*RDET2(at(0,1),at(1,1),at(0,2),at(1,2))); // A_13
241 res.set(1,2, -detReci*RDET2(at(0,0),at(1,0),at(0,2),at(1,2))); // A_23
242 res.set(2,2, detReci*RDET2(at(0,0),at(1,0),at(0,1),at(1,1))); // A_33
[325390]243 return res;
244}
245
[cca9ef]246RealSpaceMatrix RealSpaceMatrix::transpose() const
[3bc926]247{
248 std::cout << "const Matrix::transpose()." << std::endl;
[cca9ef]249 RealSpaceMatrix res = RealSpaceMatrix(const_cast<const MatrixContent *>(content)->transpose());
[41ea3c]250 return res;
251}
252
[cca9ef]253RealSpaceMatrix &RealSpaceMatrix::transpose()
[6c438f]254{
[3bc926]255 std::cout << "Matrix::transpose()." << std::endl;
256 content->transpose();
[6c438f]257 return *this;
258}
259
[cca9ef]260Vector RealSpaceMatrix::transformToEigenbasis()
[a439e5]261{
[3bc926]262 gsl_vector *eval = content->transformToEigenbasis();
[a439e5]263 Vector evalues(gsl_vector_get(eval,0), gsl_vector_get(eval,1), gsl_vector_get(eval,2));
[80cecb5]264 gsl_vector_free(eval);
[a439e5]265 return evalues;
266}
267
[cca9ef]268const RealSpaceMatrix &RealSpaceMatrix::operator*=(const double factor)
[3bc926]269 {
270 *content *= factor;
[325390]271 return *this;
272}
273
[cca9ef]274const RealSpaceMatrix operator*(const double factor,const RealSpaceMatrix& mat)
[3bc926]275{
[cca9ef]276 RealSpaceMatrix tmp = mat;
[3bc926]277 return tmp *= factor;
[325390]278}
279
[cca9ef]280const RealSpaceMatrix operator*(const RealSpaceMatrix &mat,const double factor)
[3bc926]281{
[325390]282 return factor*mat;
283}
[d10eb6]284
[cca9ef]285bool RealSpaceMatrix::operator==(const RealSpaceMatrix &rhs) const
[3bc926]286{
287 return (*content == *(rhs.content));
[0eb2dc]288}
289
[d10eb6]290/** Blows the 6-dimensional \a cell_size array up to a full NDIM by NDIM matrix.
291 * \param *symm 6-dim array of unique symmetric matrix components
292 * \return allocated NDIM*NDIM array with the symmetric matrix
293 */
[cca9ef]294RealSpaceMatrix ReturnFullMatrixforSymmetric(const double * const symm)
[d10eb6]295{
[cca9ef]296 RealSpaceMatrix matrix;
[436f04]297 matrix.set(0,0, symm[0]);
298 matrix.set(1,0, symm[1]);
299 matrix.set(2,0, symm[3]);
300 matrix.set(0,1, symm[1]);
301 matrix.set(1,1, symm[2]);
302 matrix.set(2,1, symm[4]);
303 matrix.set(0,2, symm[3]);
304 matrix.set(1,2, symm[4]);
305 matrix.set(2,2, symm[5]);
[d10eb6]306 return matrix;
307};
[c49c96]308
[cca9ef]309ostream &operator<<(ostream &ost,const RealSpaceMatrix &mat)
[3bc926]310{
[c49c96]311 for(int i = 0;i<NDIM;++i){
312 ost << "\n";
313 for(int j = 0; j<NDIM;++j){
314 ost << mat.at(i,j);
315 if(j!=NDIM-1)
316 ost << "; ";
317 }
318 }
319 return ost;
320}
[4b94bb]321
[cca9ef]322Vector operator*(const RealSpaceMatrix &mat,const Vector &vec)
[3bc926]323{
324 return (*mat.content) * vec;
[4b94bb]325}
326
[cca9ef]327Vector &operator*=(Vector& lhs,const RealSpaceMatrix &mat)
[3bc926]328{
[4b94bb]329 lhs = mat*lhs;
330 return lhs;
331}
332
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