source: src/LinearAlgebra/Plane.cpp@ abfb12

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Last change on this file since abfb12 was 9b410d, checked in by Frederik Heber <heber@…>, 15 years ago

Replace MYEPSILON in LinearAlgebra/ by LINALG_MYEPSILON.

  • this is preparatory for external use lib libmolecuilderLinearAlgebra.
  • new file LinearAlgebra/defs.hpp.
  • Property mode set to 100644
File size: 7.7 KB
RevLine 
[bcf653]1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
[0a4f7f]8/*
9 * Plane.cpp
10 *
11 * Created on: Apr 7, 2010
12 * Author: crueger
13 */
14
[bf3817]15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
[ad011c]20#include "CodePatterns/MemDebug.hpp"
[112b09]21
[6d5a10]22#include <cmath>
[9b410d]23#include <limits>
[6d5a10]24
[ad011c]25#include "CodePatterns/Assert.hpp"
26#include "CodePatterns/Info.hpp"
27#include "CodePatterns/Log.hpp"
28#include "CodePatterns/Verbose.hpp"
[9b410d]29#include "Exceptions/MultipleSolutionsException.hpp"
30#include "Helpers/defs.hpp"
31#include "Helpers/helpers.hpp"
32#include "LinearAlgebra/defs.hpp"
[57f243]33#include "LinearAlgebra/Line.hpp"
[6d5a10]34#include "LinearAlgebra/Plane.hpp"
35#include "LinearAlgebra/Vector.hpp"
[0a4f7f]36
37/**
38 * generates a plane from three given vectors defining three points in space
39 */
[2cbe97]40Plane::Plane(const Vector &y1, const Vector &y2, const Vector &y3) throw(LinearDependenceException) :
[0a4f7f]41 normalVector(new Vector())
42{
[273382]43 Vector x1 = y1 -y2;
44 Vector x2 = y3 -y2;
[9b410d]45 if ((fabs(x1.Norm()) <= LINALG_MYEPSILON) || (fabs(x2.Norm()) <= LINALG_MYEPSILON) || (fabs(x1.Angle(x2)) <= LINALG_MYEPSILON)) {
[0a4f7f]46 throw LinearDependenceException(__FILE__,__LINE__);
47 }
48// Log() << Verbose(4) << "relative, first plane coordinates:";
49// x1.Output((ofstream *)&cout);
50// Log() << Verbose(0) << endl;
51// Log() << Verbose(4) << "second plane coordinates:";
52// x2.Output((ofstream *)&cout);
53// Log() << Verbose(0) << endl;
54
55 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
56 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
57 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
58 normalVector->Normalize();
59
[273382]60 offset=normalVector->ScalarProduct(y1);
[0a4f7f]61}
62/**
[2cbe97]63 * Constructs a plane from two direction vectors and a offset.
[0a4f7f]64 */
[fa5a6a]65Plane::Plane(const Vector &y1, const Vector &y2, double _offset) throw(ZeroVectorException,LinearDependenceException) :
[0a4f7f]66 normalVector(new Vector()),
67 offset(_offset)
68{
[273382]69 Vector x1 = y1;
70 Vector x2 = y2;
[9b410d]71 if ((fabs(x1.Norm()) <= LINALG_MYEPSILON) || (fabs(x2.Norm()) <= LINALG_MYEPSILON)) {
[fa5a6a]72 throw ZeroVectorException(__FILE__,__LINE__);
73 }
74
[9b410d]75 if((fabs(x1.Angle(x2)) <= LINALG_MYEPSILON)) {
[0a4f7f]76 throw LinearDependenceException(__FILE__,__LINE__);
77 }
78// Log() << Verbose(4) << "relative, first plane coordinates:";
79// x1.Output((ofstream *)&cout);
80// Log() << Verbose(0) << endl;
81// Log() << Verbose(4) << "second plane coordinates:";
82// x2.Output((ofstream *)&cout);
83// Log() << Verbose(0) << endl;
84
85 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
86 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
87 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
88 normalVector->Normalize();
89}
90
[2cbe97]91Plane::Plane(const Vector &_normalVector, double _offset) throw(ZeroVectorException):
[0a4f7f]92 normalVector(new Vector(_normalVector)),
93 offset(_offset)
[72e7fa]94{
[2cbe97]95 if(normalVector->IsZero())
96 throw ZeroVectorException(__FILE__,__LINE__);
[72e7fa]97 double factor = 1/normalVector->Norm();
98 // normalize the plane parameters
99 (*normalVector)*=factor;
100 offset*=factor;
101}
[0a4f7f]102
[2cbe97]103Plane::Plane(const Vector &_normalVector, const Vector &_offsetVector) throw(ZeroVectorException):
[0a4f7f]104 normalVector(new Vector(_normalVector))
105{
[2cbe97]106 if(normalVector->IsZero()){
107 throw ZeroVectorException(__FILE__,__LINE__);
108 }
[3cdd16]109 normalVector->Normalize();
[273382]110 offset = normalVector->ScalarProduct(_offsetVector);
[0a4f7f]111}
112
[d4c9ae]113/**
114 * copy constructor
115 */
116Plane::Plane(const Plane& plane) :
117 normalVector(new Vector(*plane.normalVector)),
118 offset(plane.offset)
119{}
120
121
[0a4f7f]122Plane::~Plane()
123{}
124
[89ebc0]125Plane &Plane::operator=(const Plane &rhs){
126 if(&rhs!=this){
127 normalVector.reset(new Vector(*rhs.normalVector));
128 offset = rhs.offset;
129 }
130 return *this;
131}
132
[0a4f7f]133
[fa5a6a]134Vector Plane::getNormal() const{
[0a4f7f]135 return *normalVector;
136}
137
[fa5a6a]138double Plane::getOffset() const{
[0a4f7f]139 return offset;
140}
141
[45ef76]142Vector Plane::getOffsetVector() const {
[72e7fa]143 return getOffset()*getNormal();
144}
[c61c87]145
[45ef76]146vector<Vector> Plane::getPointsOnPlane() const{
[1829c4]147 std::vector<Vector> res;
[fa5a6a]148 res.reserve(3);
[1829c4]149 // first point on the plane
[fa5a6a]150 res.push_back(getOffsetVector());
151 // get a vector that has direction of plane
[c61c87]152 Vector direction;
[fa5a6a]153 direction.GetOneNormalVector(getNormal());
154 res.push_back(res[0]+direction);
155 // get an orthogonal vector to direction and normal (has direction of plane)
156 direction.VectorProduct(getNormal());
[c61c87]157 direction.Normalize();
[fa5a6a]158 res.push_back(res[0] +direction);
[c61c87]159 return res;
[1829c4]160}
[c61c87]161
[72e7fa]162
[0a4f7f]163/** Calculates the intersection point between a line defined by \a *LineVector and \a *LineVector2 and a plane defined by \a *Normal and \a *PlaneOffset.
164 * According to [Bronstein] the vectorial plane equation is:
165 * -# \f$\stackrel{r}{\rightarrow} \cdot \stackrel{N}{\rightarrow} + D = 0\f$,
166 * where \f$\stackrel{r}{\rightarrow}\f$ is the vector to be testet, \f$\stackrel{N}{\rightarrow}\f$ is the plane's normal vector and
167 * \f$D = - \stackrel{a}{\rightarrow} \stackrel{N}{\rightarrow}\f$, the offset with respect to origin, if \f$\stackrel{a}{\rightarrow}\f$,
168 * is an offset vector onto the plane. The line is parametrized by \f$\stackrel{x}{\rightarrow} + k \stackrel{t}{\rightarrow}\f$, where
169 * \f$\stackrel{x}{\rightarrow}\f$ is the offset and \f$\stackrel{t}{\rightarrow}\f$ the directional vector (NOTE: No need to normalize
170 * the latter). Inserting the parametrized form into the plane equation and solving for \f$k\f$, which we insert then into the parametrization
171 * of the line yields the intersection point on the plane.
172 * \param *Origin first vector of line
173 * \param *LineVector second vector of line
174 * \return true - \a this contains intersection point on return, false - line is parallel to plane (even if in-plane)
175 */
[27ac00]176Vector Plane::GetIntersection(const Line& line) const
[0a4f7f]177{
178 Info FunctionInfo(__func__);
179 Vector res;
180
[27ac00]181 double factor1 = getNormal().ScalarProduct(line.getDirection());
[9b410d]182 if(fabs(factor1) <= LINALG_MYEPSILON){
[27ac00]183 // the plane is parallel... under all circumstances this is bad luck
184 // we no have either no or infinite solutions
185 if(isContained(line.getOrigin())){
186 throw MultipleSolutionsException<Vector>(__FILE__,__LINE__,line.getOrigin());
187 }
188 else{
189 throw LinearDependenceException(__FILE__,__LINE__);
190 }
[0a4f7f]191 }
192
[27ac00]193 double factor2 = getNormal().ScalarProduct(line.getOrigin());
[0a4f7f]194 double scaleFactor = (offset-factor2)/factor1;
195
[27ac00]196 res = line.getOrigin() + scaleFactor * line.getDirection();
[0a4f7f]197
[27ac00]198 // tests to make sure the resulting vector really is on plane and line
199 ASSERT(isContained(res),"Calculated line-Plane intersection does not lie on plane.");
200 ASSERT(line.isContained(res),"Calculated line-Plane intersection does not lie on line.");
[0a4f7f]201 return res;
202};
[2247a9]203
[ccf826]204Vector Plane::mirrorVector(const Vector &rhs) const {
205 Vector helper = getVectorToPoint(rhs);
206 // substract twice the Vector to the plane
207 return rhs+2*helper;
208}
209
[5589858]210Line Plane::getOrthogonalLine(const Vector &origin) const{
211 return Line(origin,getNormal());
212}
213
[c17975]214bool Plane::onSameSide(const Vector &point1,const Vector &point2) const{
215 return sign(point1.ScalarProduct(*normalVector)-offset) ==
216 sign(point2.ScalarProduct(*normalVector)-offset);
217}
218
[2247a9]219/************ Methods inherited from Space ****************/
220
[005e18]221double Plane::distance(const Vector &point) const{
[2247a9]222 double res = point.ScalarProduct(*normalVector)-offset;
223 return fabs(res);
224}
225
[005e18]226Vector Plane::getClosestPoint(const Vector &point) const{
[fa5a6a]227 double factor = point.ScalarProduct(*normalVector)-offset;
[9b410d]228 if(fabs(factor) <= LINALG_MYEPSILON){
[2247a9]229 // the point itself lies on the plane
230 return point;
231 }
[fa5a6a]232 Vector difference = factor * (*normalVector);
233 return (point - difference);
234}
235
236// Operators
237
[82cf79]238bool operator==(const Plane &x,const Plane &y){
239 return *x.normalVector == *y.normalVector && x.offset == y.offset;
240}
241
[fa5a6a]242ostream &operator << (ostream &ost,const Plane &p){
243 ost << "<" << p.getNormal() << ";x> - " << p.getOffset() << "=0";
244 return ost;
[2247a9]245}
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