| [b123a5] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
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| [5aaa43] | 5 |  * Copyright (C)  2013 Frederik Heber. All rights reserved.
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| [b123a5] | 6 |  * Please see the COPYING file or "Copyright notice" in builder.cpp for details.
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 | 7 |  * 
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 | 8 |  *
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 | 9 |  *   This file is part of MoleCuilder.
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 | 10 |  *
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 | 11 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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 | 12 |  *    it under the terms of the GNU General Public License as published by
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 | 13 |  *    the Free Software Foundation, either version 2 of the License, or
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 | 14 |  *    (at your option) any later version.
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 | 15 |  *
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 | 16 |  *    MoleCuilder is distributed in the hope that it will be useful,
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 | 17 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 18 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 19 |  *    GNU General Public License for more details.
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 | 20 |  *
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 | 21 |  *    You should have received a copy of the GNU General Public License
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 | 22 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. 
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 | 23 |  */
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 | 24 | 
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 | 25 | /*
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 | 26 |  * WindowGrid_converter.cpp
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 | 27 |  *
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 | 28 |  *  Created on: Dec 20, 2012
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 | 29 |  *      Author: heber
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 | 30 |  */
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 | 31 | 
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 | 32 | 
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 | 33 | // include config.h
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 | 34 | #ifdef HAVE_CONFIG_H
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 | 35 | #include <config.h>
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 | 36 | #endif
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 | 37 | 
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 | 38 | #include "grid/grid.hpp"
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 | 39 | 
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 | 40 | #include "WindowGrid_converter.hpp"
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 | 41 | 
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 | 42 | #include "CodePatterns/MemDebug.hpp"
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 | 43 | 
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 | 44 | #include <iostream>
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 | 45 | #include <iterator>
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 | 46 | #include <limits>
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 | 47 | 
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 | 48 | #include "CodePatterns/Assert.hpp"
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 | 49 | #include "CodePatterns/Log.hpp"
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 | 50 | 
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| [fbf143] | 51 | #include "Fragmentation/Summation/SetValues/SamplingGrid.hpp"
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| [b123a5] | 52 | 
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 | 53 | void WindowGrid_converter::addGridOntoWindow(
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 | 54 |     VMG::Grid &grid,
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 | 55 |     SamplingGrid &window,
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 | 56 |     const double prefactor)
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 | 57 | {
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 | 58 | #ifndef NDEBUG
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 | 59 |   for(size_t index=0;index<3;++index) {
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 | 60 |     ASSERT( window.begin[index] >= window.begin_window[index],
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 | 61 |         "InterfaceVMGJob::addGridOntoWindow() - given grid starts earlier than window in component "
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 | 62 |         +toString(index)+".");
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 | 63 |     ASSERT( window.end[index] <= window.end_window[index],
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 | 64 |         "InterfaceVMGJob::addGridOntoWindow() - given grid ends later than window in component "
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 | 65 |         +toString(index)+".");
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 | 66 |   }
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 | 67 | #endif
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 | 68 |   // the only issue are indices
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 | 69 |   const size_t gridpoints_axis = window.getGridPointsPerAxis();
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 | 70 |   size_t pre_offset[3];
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 | 71 |   size_t post_offset[3];
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 | 72 |   size_t length[3];
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 | 73 |   size_t total[3];
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 | 74 |   const double round_offset =
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 | 75 |       (std::numeric_limits<size_t>::round_style == std::round_toward_zero) ?
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 | 76 |           0.5 : 0.; // need offset to get to round_toward_nearest behavior
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 | 77 |   for(size_t index=0;index<3;++index) {
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 | 78 |     const double delta = (double)gridpoints_axis/(window.end[index] - window.begin[index]);
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 | 79 |     // delta is conversion factor from box length to discrete length, i.e. number of points
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 | 80 |     pre_offset[index] = delta*(window.begin[index] - window.begin_window[index])+round_offset;
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 | 81 |     length[index] = delta*(window.end[index] - window.begin[index])+round_offset;
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 | 82 |     post_offset[index] = delta*(window.end_window[index] - window.end[index])+round_offset;
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 | 83 |     total[index] = delta*(window.end_window[index] - window.begin_window[index])+round_offset;
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 | 84 |     // total is used as safe-guard against loss due to discrete conversion
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 | 85 |     ASSERT( pre_offset[index]+post_offset[index]+length[index] == total[index],
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 | 86 |         "InterfaceVMGJob::addGridOntoWindow() - pre, post, and length don't sum up to total for "
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 | 87 |         +toString(index)+"th component.");
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 | 88 |   }
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 | 89 | #ifndef NDEBUG
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 | 90 |   const size_t calculated_size = length[0]*length[1]*length[2];
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 | 91 | //  const size_t given_size = std::distance(grid_begin, grid_end);
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 | 92 | //  ASSERT( calculated_size == given_size,
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 | 93 | //      "InterfaceVMGJob::addGridOntoWindow() - not enough sampled values given: "
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 | 94 | //      +toString(calculated_size)+" != "+toString(given_size)+".");
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 | 95 |   ASSERT( calculated_size <=  window.sampled_grid.size(),
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 | 96 |       "InterfaceVMGJob::addGridOntoWindow() - not enough sampled values available: "
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 | 97 |       +toString(calculated_size)+" <= "+toString(window.sampled_grid.size())+".");
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 | 98 |   const size_t total_size = total[0]*total[1]*total[2];
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 | 99 |   ASSERT( total_size == window.sampled_grid.size(),
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 | 100 |       "InterfaceVMGJob::addGridOntoWindow() - total size is not equal to number of present points: "
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 | 101 |       +toString(total_size)+" != "+toString(window.sampled_grid.size())+".");
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 | 102 | #endif
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 | 103 |   size_t N[3];
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 | 104 |   SamplingGrid::sampledvalues_t::iterator griditer = window.sampled_grid.begin();
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 | 105 |   std::advance(griditer, pre_offset[0]*total[1]*total[2]);
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 | 106 |   VMG::Grid::iterator copyiter = grid.Iterators().Local().Begin();
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 | 107 |   for(N[0]=0; N[0] < length[0]; ++N[0]) {
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 | 108 |     std::advance(griditer, pre_offset[1]*total[2]);
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 | 109 |     for(N[1]=0; N[1] < length[1]; ++N[1]) {
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 | 110 |       std::advance(griditer, pre_offset[2]);
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 | 111 |       for(N[2]=0; N[2] < length[2]; ++N[2]) {
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 | 112 |         ASSERT( griditer != window.sampled_grid.end(),
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 | 113 |             "InterfaceVMGJob::addGridOntoWindow() - griditer is already at end of window.");
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 | 114 |         ASSERT( copyiter != grid.Iterators().Local().End(),
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 | 115 |             "InterfaceVMGJob::addGridOntoWindow() - griditer is already at end of window.");
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 | 116 |         *griditer++ += prefactor*grid(*copyiter++);
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 | 117 |       }
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 | 118 |       std::advance(griditer, post_offset[2]);
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 | 119 |     }
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 | 120 |     std::advance(griditer, post_offset[1]*total[2]);
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 | 121 |   }
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 | 122 | #ifndef NDEBUG
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 | 123 |   std::advance(griditer, post_offset[0]*total[1]*total[2]);
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 | 124 |   ASSERT( griditer == window.sampled_grid.end(),
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 | 125 |       "InterfaceVMGJob::addGridOntoWindow() - griditer is not at end of window.");
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 | 126 |   ASSERT( copyiter == grid.Iterators().Local().End(),
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 | 127 |       "InterfaceVMGJob::addGridOntoWindow() - copyiter is not at end of window.");
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 | 128 | #endif
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 | 129 | }
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 | 130 | 
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 | 131 | void WindowGrid_converter::addWindowOntoGrid(
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 | 132 |     VMG::Grid& window,
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 | 133 |     const SamplingGrid &grid,
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 | 134 |     const double prefactor)
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 | 135 | {
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 | 136 | #ifndef NDEBUG
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 | 137 |   for(size_t index=0;index<3;++index) {
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 | 138 |     ASSERT( grid.begin_window[index] >= grid.begin[index],
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 | 139 |         "InterfaceVMGJob::addWindowOntoGrid() - given window starts earlier than grid in component "
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 | 140 |         +toString(index)+".");
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 | 141 |     ASSERT( grid.end_window[index] <= grid.end[index],
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 | 142 |         "InterfaceVMGJob::addWindowOntoGrid() - given window ends later than grid in component "
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 | 143 |         +toString(index)+".");
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 | 144 |   }
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 | 145 | #endif
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 | 146 |   // the only issue are indices
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 | 147 |   const size_t gridpoints_axis = grid.getGridPointsPerAxis();
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 | 148 |   size_t pre_offset[3];
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 | 149 |   size_t post_offset[3];
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 | 150 |   size_t length[3];
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 | 151 |   size_t total[3];
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 | 152 |   const double round_offset =
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 | 153 |       (std::numeric_limits<size_t>::round_style == std::round_toward_zero) ?
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 | 154 |           0.5 : 0.; // need offset to get to round_toward_nearest behavior
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 | 155 |   for(size_t index=0;index<3;++index) {
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 | 156 |     const double delta = (double)gridpoints_axis/(grid.end[index] - grid.begin[index]);
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 | 157 |     // delta is conversion factor from box length to discrete length, i.e. number of points
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 | 158 |     pre_offset[index] = delta*(grid.begin_window[index] - grid.begin[index])+round_offset;
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 | 159 |     length[index] = delta*(grid.end_window[index] - grid.begin_window[index])+round_offset;
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 | 160 |     post_offset[index] = delta*(grid.end[index] - grid.end_window[index])+round_offset;
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 | 161 |     total[index] = delta*(grid.end[index] - grid.begin[index])+round_offset;
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 | 162 |     // total is used as safe-guard against loss due to discrete conversion
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 | 163 |     ASSERT( pre_offset[index]+post_offset[index]+length[index] == total[index],
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 | 164 |         "InterfaceVMGJob::addWindowOntoGrid() - pre, post, and length don't sum up to total for "
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 | 165 |         +toString(index)+"th component.");
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 | 166 |   }
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 | 167 | #ifndef NDEBUG
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 | 168 |   const size_t calculated_size = length[0]*length[1]*length[2];
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 | 169 |   ASSERT( calculated_size == grid.sampled_grid.size(),
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 | 170 |       "InterfaceVMGJob::addWindowOntoGrid() - not enough sampled values given: "
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 | 171 |       +toString(calculated_size)+" != "+toString(grid.sampled_grid.size())+".");
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 | 172 | //  ASSERT( calculated_size <=  given_size,
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 | 173 | //      "InterfaceVMGJob::addWindowOntoGrid() - not enough sampled values available: "
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 | 174 | //      +toString(calculated_size)+" <= "+toString(given_size)+".");
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 | 175 | //  const size_t total_size = total[0]*total[1]*total[2];
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 | 176 | //  ASSERT( total_size == given_size,
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 | 177 | //      "InterfaceVMGJob::addWindowOntoGrid() - total size is not equal to number of present points: "
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 | 178 | //      +toString(total_size)+" != "+toString(given_size)+".");
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 | 179 | #endif
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 | 180 |   size_t N[3];
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 | 181 |   VMG::Grid::iterator griditer = window.Iterators().Local().Begin();
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 | 182 | //  griditer.advance(pre_offset[0]*total[1]*total[2]);
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 | 183 |   for(N[0]=0; N[0] < pre_offset[0]; ++N[0])
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 | 184 |     for(N[1]=0; N[1] < total[1]; ++N[1])
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 | 185 |       for(N[2]=0; N[2] < total[2]; ++N[2]) {
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 | 186 |         ASSERT( griditer != window.Iterators().Local().End(),
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 | 187 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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 | 188 |         window(*griditer++) = 0.;
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 | 189 |       }
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 | 190 |   SamplingGrid::sampledvalues_t::const_iterator copyiter = grid.sampled_grid.begin();
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 | 191 |   for(N[0]=0; N[0] < length[0]; ++N[0]) {
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 | 192 | //    griditer.advance(pre_offset[1]*total[2]);
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 | 193 |       for(N[1]=0; N[1] < pre_offset[1]; ++N[1])
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 | 194 |         for(N[2]=0; N[2] < total[2]; ++N[2]) {
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 | 195 |           ASSERT( griditer != window.Iterators().Local().End(),
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 | 196 |               "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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 | 197 |           window(*griditer++) = 0.;
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 | 198 |         }
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 | 199 |     for(N[1]=0; N[1] < length[1]; ++N[1]) {
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 | 200 | //      griditer.advance(pre_offset[2]);
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 | 201 |         for(N[2]=0; N[2] < pre_offset[2]; ++N[2])
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 | 202 |           window(*griditer++) = 0.;
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 | 203 |       for(N[2]=0; N[2] < length[2]; ++N[2]) {
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 | 204 |         ASSERT( griditer != window.Iterators().Local().End(),
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 | 205 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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 | 206 |         ASSERT( copyiter != grid.sampled_grid.end(),
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 | 207 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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 | 208 |         window(*griditer++) += prefactor*(*copyiter++);
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 | 209 |       }
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 | 210 | //      griditer.advance(post_offset[2]);
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 | 211 |       for(N[2]=0; N[2] < post_offset[2]; ++N[2]) {
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 | 212 |         ASSERT( griditer != window.Iterators().Local().End(),
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 | 213 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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 | 214 |         window(*griditer++) = 0.;
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 | 215 |       }
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 | 216 |     }
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 | 217 | //    griditer.advance(post_offset[1]*total[2]);
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 | 218 |     for(N[1]=0; N[1] < post_offset[1]; ++N[1])
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 | 219 |       for(N[2]=0; N[2] < total[2]; ++N[2]) {
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 | 220 |         ASSERT( griditer != window.Iterators().Local().End(),
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 | 221 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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 | 222 |         window(*griditer++) = 0.;
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 | 223 |       }
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 | 224 |   }
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 | 225 |   for(N[0]=0; N[0] < post_offset[0]; ++N[0])
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 | 226 |     for(N[1]=0; N[1] < total[1]; ++N[1])
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 | 227 |       for(N[2]=0; N[2] < total[2]; ++N[2]) {
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 | 228 |         ASSERT( griditer != window.Iterators().Local().End(),
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 | 229 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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 | 230 |         window(*griditer++) = 0.;
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 | 231 |       }
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 | 232 | #ifndef NDEBUG
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 | 233 | //  griditer.advance(post_offset[0]*total[1]*total[2]);
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 | 234 |   ASSERT( griditer == window.Iterators().Local().End(),
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 | 235 |       "InterfaceVMGJob::addWindowOntoGrid() - griditer is not at end of window.");
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 | 236 |   ASSERT( copyiter == grid.sampled_grid.end(),
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 | 237 |       "InterfaceVMGJob::addWindowOntoGrid() - copyiter is not at end of window.");
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 | 238 | #endif
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 | 239 | //  LOG(2, "DEBUG: Grid after adding other is " << grid << ".");
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 | 240 | }
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