/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2012 University of Bonn. All rights reserved.
* Copyright (C) 2013 Frederik Heber. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* SaturatedFragmentUnitTest.cpp
*
* Created on: Aug 09, 2012
* Author: heber
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
using namespace std;
#include
#include
#include
// include headers that implement a archive in simple text format
#include
#include
#include "SaturatedFragmentUnitTest.hpp"
#include
#include "CodePatterns/Assert.hpp"
#include "Fragmentation/HydrogenSaturation_enum.hpp"
#ifdef HAVE_TESTRUNNER
#include "UnitTestMain.hpp"
#endif /*HAVE_TESTRUNNER*/
using namespace boost::assign;
/********************************************** Test classes **************************************/
// Registers the fixture into the 'registry'
CPPUNIT_TEST_SUITE_REGISTRATION( SaturatedFragmentTest );
void SaturatedFragmentTest::setUp()
{
// failing asserts should be thrown
ASSERT_DO(Assert::Throw);
SaturatedFragment::GlobalSaturationPositions_t globalpositions;
set = new KeySet;
fragment = new SaturatedFragment(
*set,
KeySetsInUse,
hydrogens,
ExcludeHydrogen,
DoSaturate,
globalpositions);
}
void SaturatedFragmentTest::tearDown()
{
delete fragment;
delete set;
}
/** UnitTest for getKeySet()
*/
void SaturatedFragmentTest::getKeySet_Test()
{
CPPUNIT_ASSERT_EQUAL( *set, fragment->getKeySet() );
}