/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2012 University of Bonn. All rights reserved. * Copyright (C) 2013 Frederik Heber. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * SaturatedFragmentUnitTest.cpp * * Created on: Aug 09, 2012 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif using namespace std; #include #include #include // include headers that implement a archive in simple text format #include #include #include "SaturatedFragmentUnitTest.hpp" #include #include "CodePatterns/Assert.hpp" #include "Fragmentation/HydrogenSaturation_enum.hpp" #ifdef HAVE_TESTRUNNER #include "UnitTestMain.hpp" #endif /*HAVE_TESTRUNNER*/ using namespace boost::assign; /********************************************** Test classes **************************************/ // Registers the fixture into the 'registry' CPPUNIT_TEST_SUITE_REGISTRATION( SaturatedFragmentTest ); void SaturatedFragmentTest::setUp() { // failing asserts should be thrown ASSERT_DO(Assert::Throw); SaturatedFragment::GlobalSaturationPositions_t globalpositions; set = new KeySet; fragment = new SaturatedFragment( *set, KeySetsInUse, hydrogens, ExcludeHydrogen, DoSaturate, globalpositions); } void SaturatedFragmentTest::tearDown() { delete fragment; delete set; } /** UnitTest for getKeySet() */ void SaturatedFragmentTest::getKeySet_Test() { CPPUNIT_ASSERT_EQUAL( *set, fragment->getKeySet() ); }