source: src/Fragmentation/Automation/Pool/WorkerPool.hpp@ 559385

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Last change on this file since 559385 was 41c1b7, checked in by Frederik Heber <heber@…>, 13 years ago

HUGE: Added PoolWorker, removed (Fragment)Worker, and rewrote parts of FragmentScheduler.

ToDo:

  • FragmentQueue needs a callback function when new jobs have been added.
  • WorkerPool needs a callback function when a worker is idle.
  • WorkerListener_t then does not need a callback anymore, just access to the pool who has then the callback.
  • so far PoolWorker quits after first job (and is also removed by Server).
  • Property mode set to 100644
File size: 2.3 KB
Line 
1/*
2 * WorkerPool.hpp
3 *
4 * Created on: 22.02.2012
5 * Author: heber
6 */
7
8#ifndef WORKERPOOL_HPP_
9#define WORKERPOOL_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include <map>
17#include <set>
18#include <string>
19
20#include "WorkerAddress.hpp"
21
22class FragmentQueue;
23class WorkerPoolTest;
24
25/** Class WorkerPool contains a number of PoolWorkers that connect to it
26 * and wait for jobs to be sent to them. The class manages this pool of
27 * workers.
28 *
29 */
30class WorkerPool
31{
32 //!> grant unit test access
33 friend class WorkerPoolTest;
34public:
35 WorkerPool();
36 ~WorkerPool();
37
38 bool addWorker(const WorkerAddress &address);
39 bool presentInPool(const WorkerAddress &address) const;
40 bool presentIdleWorkers() const {
41 return !idle_queue.empty();
42 }
43 WorkerAddress getNextIdleWorker();
44 bool isWorkerBusy(const WorkerAddress &address) const;
45 bool removeWorker(const WorkerAddress& address);
46 void unmarkWorkerBusy(const WorkerAddress &address);
47
48 // this is currently for the passing time until Worker pool is fully operable
49
50 //!> typedef of the priority in the idle queue of a worker
51 typedef size_t priority_t;
52
53 //!> typedef for the worker queue being a map with priority and address of worker
54 typedef std::multimap<priority_t, WorkerAddress> Idle_Queue_t;
55
56 Idle_Queue_t::iterator getIdleWorker(const WorkerAddress &address);
57 Idle_Queue_t::iterator getIdleEnd()
58 {
59 return idle_queue.end();
60 }
61 void markWorkerBusy(Idle_Queue_t::iterator &iter);
62
63private:
64 //!> typedef for the worker queue being a map with priority and address of worker
65 typedef std::map<WorkerAddress, priority_t> Busy_Queue_t;
66
67 //!> typedef for the pool of workers being a set to keep only unique addresses
68 typedef std::set<WorkerAddress> Pool_t;
69
70private:
71 void removeAllWorkers();
72
73private:
74 //!> static for defining default priority for new workers
75 static priority_t default_priority;
76
77 //!> empty address in case queue is idle
78 static WorkerAddress emptyAddress;
79
80 //!> pool of all worker addresses to connect to and work on jobs
81 Pool_t pool;
82
83 //!> pool of worker addresses to connect to and work on jobs
84 Idle_Queue_t idle_queue;
85
86 //!> pool of worker addresses to connect to and work on jobs
87 mutable Busy_Queue_t busy_queue;
88};
89
90#endif /* WORKERPOOL_HPP_ */
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