1 | /*
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2 | * WorkerPool.hpp
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3 | *
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4 | * Created on: 22.02.2012
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5 | * Author: heber
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6 | */
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7 |
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8 | #ifndef WORKERPOOL_HPP_
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9 | #define WORKERPOOL_HPP_
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10 |
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11 | // include config.h
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12 | #ifdef HAVE_CONFIG_H
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13 | #include <config.h>
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14 | #endif
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15 |
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16 | #include <map>
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17 | #include <set>
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18 | #include <string>
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19 |
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20 | #include "CodePatterns/Observer/Observable.hpp"
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21 |
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22 | #include "WorkerAddress.hpp"
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23 |
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24 | class FragmentQueue;
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25 | class FragmentScheduler;
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26 | class WorkerPoolTest;
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27 |
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28 | /** Class WorkerPool contains a number of PoolWorkers that connect to it
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29 | * and wait for jobs to be sent to them. The class manages this pool of
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30 | * workers.
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31 | *
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32 | */
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33 | class WorkerPool : public Observable
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34 | {
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35 | //!> grant unit test access
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36 | friend class WorkerPoolTest;
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37 | public:
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38 | WorkerPool();
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39 | ~WorkerPool();
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40 |
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41 | /** Channels for this observable.
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42 | *
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43 | * \note Be especially cautious of cyclic updates here as the updates are
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44 | * used by \ref FragmentScheduler to send new jobs to idle workers!
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45 | * If e.g. WorkerRemoved is added, then the marking of the one idle
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46 | * worker as now busy inside the callback will cause a cycle in the
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47 | * update, as the notification for WorkerIdle/Added is not yet
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48 | * removed because we are still inside the callback!
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49 | */
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50 | enum NotificationType {
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51 | WorkerIdle,
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52 | WorkerAdded,
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53 | NotificationType_MAX // denotes the maximum of available notification types
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54 | };
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55 |
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56 | bool addWorker(const WorkerAddress &address);
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57 | bool presentInPool(const WorkerAddress &address) const;
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58 | bool presentIdleWorkers() const {
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59 | return !idle_queue.empty();
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60 | }
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61 | WorkerAddress getNextIdleWorker();
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62 | bool isWorkerBusy(const WorkerAddress &address) const;
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63 | bool removeWorker(const WorkerAddress& address);
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64 | void unmarkWorkerBusy(const WorkerAddress &address);
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65 |
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66 | // this is currently for the passing time until Worker pool is fully operable
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67 |
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68 | //!> typedef of the priority in the idle queue of a worker
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69 | typedef size_t priority_t;
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70 |
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71 | //!> typedef for the worker queue being a map with priority and address of worker
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72 | typedef std::multimap<priority_t, WorkerAddress> Idle_Queue_t;
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73 |
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74 | // constant iterators on idle queue contents
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75 | Idle_Queue_t::const_iterator begin_idle() const {
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76 | return idle_queue.begin();
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77 | }
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78 | Idle_Queue_t::const_iterator end_idle() const {
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79 | return idle_queue.end();
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80 | }
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81 |
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82 | Idle_Queue_t::iterator getIdleWorker(const WorkerAddress &address);
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83 | void markWorkerBusy(Idle_Queue_t::iterator &iter);
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84 |
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85 | bool hasBusyWorkers() const {
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86 | return (busy_queue.size() != 0);
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87 | }
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88 |
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89 | private:
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90 | //!> typedef for the worker queue being a map with priority and address of worker
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91 | typedef std::map<WorkerAddress, priority_t> Busy_Queue_t;
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92 |
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93 | //!> typedef for the pool of workers being a set to keep only unique addresses
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94 | typedef std::set<WorkerAddress> Pool_t;
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95 |
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96 | private:
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97 | //!> FragmentScheduler needs access to removeAllWorkers()
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98 | friend class FragmentScheduler;
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99 | void removeAllWorkers();
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100 |
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101 | private:
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102 | //!> static for defining default priority for new workers
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103 | static priority_t default_priority;
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104 |
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105 | //!> empty address in case queue is idle
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106 | static WorkerAddress emptyAddress;
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107 |
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108 | //!> pool of all worker addresses to connect to and work on jobs
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109 | Pool_t pool;
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110 |
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111 | //!> pool of worker addresses to connect to and work on jobs
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112 | Idle_Queue_t idle_queue;
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113 |
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114 | //!> pool of worker addresses to connect to and work on jobs
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115 | mutable Busy_Queue_t busy_queue;
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116 | };
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117 |
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118 | #endif /* WORKERPOOL_HPP_ */
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