source: src/Fragmentation/Automation/Pool/WorkerPool.hpp@ aec098

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Last change on this file since aec098 was 9a3f84, checked in by Frederik Heber <heber@…>, 13 years ago

FragmentScheduler now uses WorkerChoices for handling connection workers.

  • Workers always first send address, then their choice and depending on this we branch into various handlers.
  • SubmitResultOperation and EnrollInPoolOperation now correctly give choice after sending address.
  • handle_enrolled uses getNextIdleWorker() to mark indirectly as busy. This is temporary.
  • we do not resubmit if Max_Attempts is 1.
  • Property mode set to 100644
File size: 2.2 KB
Line 
1/*
2 * WorkerPool.hpp
3 *
4 * Created on: 22.02.2012
5 * Author: heber
6 */
7
8#ifndef WORKERPOOL_HPP_
9#define WORKERPOOL_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include <map>
17#include <set>
18#include <string>
19
20#include "WorkerAddress.hpp"
21
22class FragmentQueue;
23class WorkerPoolTest;
24
25/** Class WorkerPool contains a number of PoolWorkers that connect to it
26 * and wait for jobs to be sent to them. The class manages this pool of
27 * workers.
28 *
29 */
30class WorkerPool
31{
32 //!> grant unit test access
33 friend class WorkerPoolTest;
34public:
35 WorkerPool();
36 ~WorkerPool();
37
38 bool addWorker(const WorkerAddress &address);
39 bool presentInPool(const WorkerAddress &address) const;
40 bool presentIdleWorkers() const {
41 return !idle_queue.empty();
42 }
43 WorkerAddress getNextIdleWorker();
44 bool isWorkerBusy(const WorkerAddress &address) const;
45 bool removeWorker(const WorkerAddress& address);
46 void unmarkWorkerBusy(const WorkerAddress &address);
47
48 // this is currently for the passing time until Worker pool is fully operable
49
50 //!> typedef of the priority in the idle queue of a worker
51 typedef size_t priority_t;
52
53 //!> typedef for the worker queue being a map with priority and address of worker
54 typedef std::multimap<priority_t, WorkerAddress> Idle_Queue_t;
55
56 Idle_Queue_t::iterator getIdleWorker(const WorkerAddress &address);
57 void markWorkerBusy(Idle_Queue_t::iterator &iter);
58
59private:
60 //!> typedef for the worker queue being a map with priority and address of worker
61 typedef std::map<WorkerAddress, priority_t> Busy_Queue_t;
62
63 //!> typedef for the pool of workers being a set to keep only unique addresses
64 typedef std::set<WorkerAddress> Pool_t;
65
66private:
67 void removeAllWorkers();
68
69private:
70 //!> static for defining default priority for new workers
71 static priority_t default_priority;
72
73 //!> empty address in case queue is idle
74 static WorkerAddress emptyAddress;
75
76 //!> pool of all worker addresses to connect to and work on jobs
77 Pool_t pool;
78
79 //!> pool of worker addresses to connect to and work on jobs
80 Idle_Queue_t idle_queue;
81
82 //!> pool of worker addresses to connect to and work on jobs
83 mutable Busy_Queue_t busy_queue;
84};
85
86#endif /* WORKERPOOL_HPP_ */
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