source: src/Fragmentation/Automation/FragmentQueue.hpp@ 685e28

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Last change on this file since 685e28 was d76161, checked in by Frederik Heber <heber@…>, 13 years ago

FIX: Removed channel JobRemoved from FragmentQueue as it may cause cyclic updates in FragmentScheduler.

  • An update is triggered, when a job is popped from the queue. If a new job has just been pushed and a worker is free to pick it up, the callback function is used to do this. If we trigger an update by popping a job, even if it's now a JobRemoved, not JobAdded, all notifications will again call notifyAll() and the same notification will be triggered twice.
  • Property mode set to 100644
File size: 2.9 KB
Line 
1/*
2 * FragmentQueue.hpp
3 *
4 * Created on: Oct 19, 2011
5 * Author: heber
6 */
7
8#ifndef FRAGMENTQUEUE_HPP_
9#define FRAGMENTQUEUE_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include <deque>
17#include <map>
18#include <vector>
19
20#include "CodePatterns/Observer/Observable.hpp"
21
22#include "types.hpp"
23#include "Jobs/FragmentJob.hpp"
24#include "Results/FragmentResult.hpp"
25
26class FragmentQueueTest;
27
28/** This class contains a deque for temporarily storing the FragmentJob
29 * instances until they are received by the server. Also all results are
30 * contained herein.
31 */
32class FragmentQueue : public Observable
33{
34 friend class FragmentQueueTest;
35public:
36 FragmentQueue();
37 ~FragmentQueue();
38
39 /** Channels for this observable.
40 *
41 * \note Be especially cautious of cyclic updates here as the updates are
42 * used by \ref FragmentScheduler to send new jobs to idle workers!
43 * If e.g. JobRemoved is added, then the popping of the job inside
44 * the callback will cause a cycle in the update, as the notification
45 * for JobAdded is not yet removed because we are still inside the
46 * callback!
47 */
48 enum NotificationType {
49 JobAdded,
50 NotificationType_MAX // denotes the maximum of available notification types
51 };
52
53 // entering jobs into queue
54 void pushJob(FragmentJob::ptr job);
55 void pushJobs(std::vector<FragmentJob::ptr> &_jobs);
56 FragmentJob::ptr popJob();
57 bool isJobPresent() const;
58 void resubmitJob(const JobId_t jobid);
59
60 // querying for results
61 bool isResultPresent(JobId_t jobid) const;
62 FragmentResult::ptr getResult(JobId_t jobid);
63 void pushResult(FragmentResult::ptr &result);
64 std::vector<FragmentResult::ptr> getAllResults();
65
66 size_t getDoneJobs() const;
67 size_t getPresentJobs() const;
68
69private:
70 bool isPresentResult(const FragmentResult::ptr result) const;
71
72 //!> result that takes place in ResultQueue after job has arrived before it has been popped.
73 static FragmentResult::ptr NoResult;
74 //!> result that takes place in ResultQueue until real result has arrived.
75 static FragmentResult::ptr NoResultQueued;
76 //!> result that takes place in ResultQueue after real result has been delivered.
77 static FragmentResult::ptr ResultDelivered;
78 //!> maximum number of attempts before job is not resubmitted
79 static size_t Max_Attempts;
80
81 typedef std::deque<FragmentJob::ptr> JobQueue;
82 typedef std::map<JobId_t, FragmentJob::ptr> BackupMap;
83 typedef std::map<JobId_t, FragmentResult::ptr> ResultMap;
84 typedef std::map<JobId_t, size_t> AttemptsMap;
85
86 //!> queue for all jobs
87 JobQueue jobs;
88 //!> backup map for popped jobs that workers failed to calculate
89 BackupMap backup;
90 //!> map for all results that have been polled by the server
91 ResultMap results;
92 //!> map for all jobs that had to be resubmitted storing how often this has been tried
93 AttemptsMap attempts;
94};
95
96
97#endif /* FRAGMENTQUEUE_HPP_ */
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