1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2012 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * NodeGenerator.cpp
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10 | *
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11 | *
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12 | * Created on: Jan 16, 2012
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13 | * Author: heber
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14 | */
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15 |
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16 |
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17 | // include config.h
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18 | #ifdef HAVE_CONFIG_H
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19 | #include <config.h>
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20 | #endif
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21 |
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22 | #include "CodePatterns/MemDebug.hpp"
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23 |
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24 | #include "NodeGenerator.hpp"
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25 |
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26 | #include <cmath>
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27 | #include <vector>
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28 |
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29 | #include "Shapes/Shape.hpp"
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30 | #include "Shapes/ShapeOps.hpp"
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31 |
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32 | /** Constructor for NodeGenerator.
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33 | *
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34 | * @param _shape Shape which is to be filled with nodes
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35 | */
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36 | NodeGenerator::NodeGenerator(const Shape &_shape) :
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37 | shape(_shape)
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38 | {}
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39 |
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40 | /** Destructor for NodeGenerator.
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41 | *
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42 | */
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43 | NodeGenerator::~NodeGenerator()
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44 | {}
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45 |
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46 | /** Returns a set of points contained in the \a NodeGenerator::_shape
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47 | * with a homogeneous density.
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48 | *
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49 | * The central idea of the algorithm is to make use of the present function
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50 | * for obtaining homogeneously distributed points on all surfaces of
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51 | * presently implemented Shape's.
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52 | *
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53 | * The given \a _shape is shrinked such that eventually the volume is filled
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54 | * with points. Points filled in that actually reside outside the given
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55 | * Shape are eventually extracted as all are checked for inclusion.
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56 | *
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57 | * \note Although a certain density of points given as it has to be converted
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58 | * to an discrete regime this density can in general be matched only
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59 | * approximately.
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60 | *
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61 | * @param density desired density of points, the unit is the inverse of the
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62 | * required volume per point
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63 | * @return set of nodes
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64 | */
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65 | NodeSet NodeGenerator::operator()(const double density)
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66 | {
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67 | // calculate volume and surface of the given Shape
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68 | const double volume = shape.getVolume();
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69 | const double surface = shape.getSurfaceArea();
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70 |
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71 | // calculate the number of shrinking operations
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72 | const double radius = shape.getRadius();
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73 | const double fraction = surface/volume;
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74 | const int factor = floor(radius * fraction);
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75 |
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76 | // calculate correction for surface density due to discrete number of layers
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77 | const double surfaceDensity = volume/(double)factor;
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78 |
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79 | // fill the shrinking vector
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80 | std::vector<double> shrinking_factors;
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81 | for(int f=0; f < factor; ++f)
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82 | shrinking_factors.push_back(radius*((double)f/(double)factor));
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83 |
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84 | // go through the shrinking operations
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85 | NodeSet nodes;
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86 | for (std::vector<double>::const_iterator iter = shrinking_factors.begin();
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87 | iter != shrinking_factors.end(); ++iter) {
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88 | const Shape currentShape = resize(shape, *iter);
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89 | std::vector<Vector> pointsOnSurface =
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90 | currentShape.getHomogeneousPointsOnSurface(surfaceDensity);
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91 | nodes.insert(nodes.end(), pointsOnSurface.begin(), pointsOnSurface.end());
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92 | }
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93 |
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94 | // check each point whether its inside the surface
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95 | return filterOutsidePoints(nodes);
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96 | }
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97 |
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98 | /** Filters out all points that are not contained inside NodeGenerator::shape.
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99 | *
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100 | * @param nodes nodes to check
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101 | * @return subset of nodes that fulfill Shape::isInisde().
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102 | */
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103 | NodeSet NodeGenerator::filterOutsidePoints(const NodeSet &nodes) const
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104 | {
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105 | NodeSet return_nodes;
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106 | return_nodes.reserve(nodes.size());
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107 | for (NodeSet::const_iterator iter = nodes.begin(); iter != nodes.end(); ++iter) {
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108 | if (shape.isInside(*iter))
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109 | return_nodes.push_back(*iter);
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110 | }
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111 |
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112 | return return_nodes;
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113 | }
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