[595cfd] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2012 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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| 8 | /*
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| 9 | * NodeGenerator.cpp
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| 10 | *
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| 11 | *
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| 12 | * Created on: Jan 16, 2012
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| 13 | * Author: heber
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| 14 | */
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| 15 |
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| 16 |
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| 17 | // include config.h
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| 18 | #ifdef HAVE_CONFIG_H
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| 19 | #include <config.h>
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| 20 | #endif
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| 21 |
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| 22 | #include "CodePatterns/MemDebug.hpp"
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| 23 |
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| 24 | #include "NodeGenerator.hpp"
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| 25 |
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| 26 | #include <cmath>
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| 27 | #include <vector>
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| 28 |
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| 29 | #include "Shapes/Shape.hpp"
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| 30 | #include "Shapes/ShapeOps.hpp"
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| 31 |
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| 32 | /** Constructor for NodeGenerator.
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| 33 | *
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| 34 | * @param _shape Shape which is to be filled with nodes
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| 35 | */
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| 36 | NodeGenerator::NodeGenerator(const Shape &_shape) :
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| 37 | shape(_shape)
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| 38 | {}
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| 39 |
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| 40 | /** Destructor for NodeGenerator.
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| 41 | *
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| 42 | */
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| 43 | NodeGenerator::~NodeGenerator()
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| 44 | {}
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| 45 |
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| 46 | /** Returns a set of points contained in the \a NodeGenerator::_shape
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| 47 | * with a homogeneous density.
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| 48 | *
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| 49 | * The central idea of the algorithm is to make use of the present function
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| 50 | * for obtaining homogeneously distributed points on all surfaces of
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| 51 | * presently implemented Shape's.
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| 52 | *
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| 53 | * The given \a _shape is shrinked such that eventually the volume is filled
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| 54 | * with points. Points filled in that actually reside outside the given
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| 55 | * Shape are eventually extracted as all are checked for inclusion.
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| 56 | *
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| 57 | * \note Although a certain density of points given as it has to be converted
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| 58 | * to an discrete regime this density can in general be matched only
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| 59 | * approximately.
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| 60 | *
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| 61 | * @param density desired density of points, the unit is the inverse of the
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| 62 | * required volume per point
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| 63 | * @return set of nodes
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| 64 | */
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| 65 | NodeSet NodeGenerator::operator()(const double density)
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| 66 | {
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| 67 | // calculate volume and surface of the given Shape
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| 68 | const double volume = shape.getVolume();
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| 69 | const double surface = shape.getSurfaceArea();
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| 70 |
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| 71 | // calculate the number of shrinking operations
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| 72 | const double radius = shape.getRadius();
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| 73 | const double fraction = surface/volume;
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| 74 | const int factor = floor(radius * fraction);
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| 75 |
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| 76 | // calculate correction for surface density due to discrete number of layers
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| 77 | const double surfaceDensity = volume/(double)factor;
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| 78 |
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| 79 | // fill the shrinking vector
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| 80 | std::vector<double> shrinking_factors;
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| 81 | for(int f=0; f < factor; ++f)
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| 82 | shrinking_factors.push_back(radius*((double)f/(double)factor));
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| 83 |
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| 84 | // go through the shrinking operations
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| 85 | NodeSet nodes;
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| 86 | for (std::vector<double>::const_iterator iter = shrinking_factors.begin();
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| 87 | iter != shrinking_factors.end(); ++iter) {
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| 88 | const Shape currentShape = resize(shape, *iter);
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| 89 | std::vector<Vector> pointsOnSurface =
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| 90 | currentShape.getHomogeneousPointsOnSurface(surfaceDensity);
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| 91 | nodes.insert(nodes.end(), pointsOnSurface.begin(), pointsOnSurface.end());
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| 92 | }
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| 93 |
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| 94 | // check each point whether its inside the surface
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| 95 | return filterOutsidePoints(nodes);
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| 96 | }
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| 97 |
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| 98 | /** Filters out all points that are not contained inside NodeGenerator::shape.
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| 99 | *
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| 100 | * @param nodes nodes to check
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| 101 | * @return subset of nodes that fulfill Shape::isInisde().
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| 102 | */
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| 103 | NodeSet NodeGenerator::filterOutsidePoints(const NodeSet &nodes) const
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| 104 | {
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| 105 | NodeSet return_nodes;
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| 106 | return_nodes.reserve(nodes.size());
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| 107 | for (NodeSet::const_iterator iter = nodes.begin(); iter != nodes.end(); ++iter) {
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| 108 | if (shape.isInside(*iter))
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| 109 | return_nodes.push_back(*iter);
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| 110 | }
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| 111 |
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| 112 | return return_nodes;
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| 113 | }
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