| 1 | /*
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| 2 |  * Box.cpp
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| 3 |  *
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| 4 |  *  Created on: Jun 30, 2010
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| 5 |  *      Author: crueger
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| 6 |  */
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| 7 | 
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| 8 | //#include "Helpers/MemDebug.hpp"
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| 9 | 
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| 10 | #include "Box.hpp"
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| 11 | 
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| 12 | #include <cmath>
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| 13 | 
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| 14 | #include "Matrix.hpp"
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| 15 | #include "vector.hpp"
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| 16 | 
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| 17 | #include "Helpers/Assert.hpp"
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| 18 | 
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| 19 | Box::Box()
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| 20 | {
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| 21 |   M= new Matrix();
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| 22 |   M->one();
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| 23 |   Minv = new Matrix();
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| 24 |   Minv->one();
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| 25 | }
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| 26 | 
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| 27 | Box::Box(const Box& src){
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| 28 |   M=new Matrix(*src.M);
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| 29 |   Minv = new Matrix(*src.Minv);
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| 30 | }
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| 31 | 
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| 32 | Box::~Box()
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| 33 | {
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| 34 |   delete M;
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| 35 |   delete Minv;
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| 36 | }
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| 37 | 
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| 38 | const Matrix &Box::getM() const{
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| 39 |   return *M;
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| 40 | }
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| 41 | const Matrix &Box::getMinv() const{
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| 42 |   return *Minv;
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| 43 | }
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| 44 | 
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| 45 | void Box::setM(Matrix _M){
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| 46 |   ASSERT(_M.determinant()!=0,"Matrix in Box construction was not invertible");
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| 47 |   *M    =_M;
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| 48 |   *Minv = M->invert();
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| 49 | }
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| 50 | 
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| 51 | Vector Box::translateIn(const Vector &point) const{
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| 52 |   return (*M) * point;
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| 53 | }
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| 54 | 
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| 55 | Vector Box::translateOut(const Vector &point) const{
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| 56 |   return (*Minv) * point;
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| 57 | }
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| 58 | 
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| 59 | Vector Box::WrapPeriodically(const Vector &point) const{
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| 60 |   Vector helper = translateOut(point);
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| 61 |   for(int i=NDIM;i--;){
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| 62 |     double intpart,fracpart;
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| 63 |     fracpart = modf(helper.at(i),&intpart);
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| 64 |     if(fracpart<0.)
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| 65 |       fracpart+=1.;
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| 66 |     helper.at(i)=fracpart;
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| 67 |   }
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| 68 |   return translateIn(helper);
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| 69 | }
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| 70 | 
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| 71 | VECTORSET(std::list) Box::explode(const Vector &point,int n) const{
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| 72 |   VECTORSET(std::list) res;
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| 73 | 
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| 74 |   // translate the Vector into each of the 27 neighbourhoods
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| 75 | 
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| 76 |   // first create all translation Vectors
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| 77 |   // there are (n*2+1)^3 such vectors
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| 78 |   int max_dim = (n*2+1);
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| 79 |   int max_dim2 = max_dim*max_dim;
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| 80 |   int max = max_dim2*max_dim;
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| 81 |   // only one loop to avoid unneccessary jumps
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| 82 |   for(int i = 0;i<max;++i){
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| 83 |     // get all coordinates for this iteration
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| 84 |     int n1 = (i%max_dim)-n;
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| 85 |     int n2 = ((i/max_dim)%max_dim)-n;
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| 86 |     int n3 = ((i/max_dim2))-n;
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| 87 |     Vector translation = translateIn(Vector(n1,n2,n3));
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| 88 |     res.push_back(translation);
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| 89 |   }
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| 90 |   // translate all the translation vector by the offset defined by point
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| 91 |   res.translate(point);
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| 92 |   return res;
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| 93 | }
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| 94 | 
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| 95 | VECTORSET(std::list) Box::explode(const Vector &point) const{
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| 96 |   VECTORSET(std::list) res;
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| 97 | 
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| 98 |   // translate the Vector into each of the 27 neighbourhoods
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| 99 | 
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| 100 |   // first create all 27 translation Vectors
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| 101 |   // these loops depend on fixed parameters and can easily be expanded
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| 102 |   // by the compiler to allow code without jumps
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| 103 |   for(int n1 = -1;n1<=1;++n1){
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| 104 |     for(int n2 = -1;n2<=1;++n2){
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| 105 |       for(int n3 = -1;n3<=1;++n3){
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| 106 |         // get all coordinates for this iteration
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| 107 |         Vector translation = translateIn(Vector(n1,n2,n3));
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| 108 |         res.push_back(translation);
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| 109 |       }
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| 110 |     }
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| 111 |   }
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| 112 |   // translate all the translation vector by the offset defined by point
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| 113 |   res.translate(point);
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| 114 |   return res;
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| 115 | }
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| 116 | 
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| 117 | double Box::periodicDistanceSquared(const Vector &point1,const Vector &point2) const{
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| 118 |   VECTORSET(std::list) expansion = explode(point1);
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| 119 |   double res = expansion.minDistSquared(point2);
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| 120 |   return res;
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| 121 | }
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| 122 | 
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| 123 | double Box::periodicDistance(const Vector &point1,const Vector &point2) const{
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| 124 |   double res;
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| 125 |   res = sqrt(periodicDistanceSquared(point1,point2));
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| 126 |   return res;
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| 127 | }
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| 128 | 
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| 129 | Box &Box::operator=(const Box &src){
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| 130 |   if(&src!=this){
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| 131 |     delete M;
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| 132 |     delete Minv;
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| 133 |     M    = new Matrix(*src.M);
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| 134 |     Minv = new Matrix(*src.Minv);
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| 135 |   }
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| 136 |   return *this;
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| 137 | }
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| 138 | 
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| 139 | Box &Box::operator=(const Matrix &mat){
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| 140 |   setM(mat);
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| 141 |   return *this;
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| 142 | }
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