| 1 | /* | 
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| 2 | * BoundaryPolygonSet.cpp | 
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| 3 | * | 
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| 4 | *  Created on: Jul 29, 2010 | 
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| 5 | *      Author: heber | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "BoundaryPolygonSet.hpp" | 
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| 9 |  | 
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| 10 | #include <iostream> | 
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| 11 |  | 
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| 12 | #include "BoundaryLineSet.hpp" | 
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| 13 | #include "BoundaryPointSet.hpp" | 
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| 14 | #include "BoundaryTriangleSet.hpp" | 
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| 15 | #include "TesselPoint.hpp" | 
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| 16 |  | 
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| 17 | #include "Helpers/Assert.hpp" | 
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| 18 | #include "Helpers/helpers.hpp" | 
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| 19 | #include "Helpers/Info.hpp" | 
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| 20 | #include "Helpers/Log.hpp" | 
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| 21 | #include "LinearAlgebra/Plane.hpp" | 
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| 22 | #include "LinearAlgebra/Vector.hpp" | 
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| 23 | #include "Helpers/Verbose.hpp" | 
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| 24 |  | 
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| 25 | using namespace std; | 
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| 26 |  | 
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| 27 | /** Constructor for BoundaryPolygonSet. | 
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| 28 | */ | 
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| 29 | BoundaryPolygonSet::BoundaryPolygonSet() : | 
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| 30 | Nr(-1) | 
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| 31 | { | 
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| 32 | Info FunctionInfo(__func__); | 
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| 33 | } | 
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| 34 | ; | 
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| 35 |  | 
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| 36 | /** Destructor of BoundaryPolygonSet. | 
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| 37 | * Just clears endpoints. | 
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| 38 | * \note When removing triangles from a class Tesselation, use RemoveTesselationTriangle() | 
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| 39 | */ | 
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| 40 | BoundaryPolygonSet::~BoundaryPolygonSet() | 
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| 41 | { | 
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| 42 | Info FunctionInfo(__func__); | 
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| 43 | endpoints.clear(); | 
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| 44 | DoLog(1) && (Log() << Verbose(1) << "Erasing polygon Nr." << Nr << " itself." << endl); | 
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| 45 | } | 
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| 46 | ; | 
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| 47 |  | 
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| 48 | /** Calculates the normal vector for this triangle. | 
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| 49 | * Is made unique by comparison with \a OtherVector to point in the other direction. | 
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| 50 | * \param &OtherVector direction vector to make normal vector unique. | 
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| 51 | * \return allocated vector in normal direction | 
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| 52 | */ | 
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| 53 | Vector * BoundaryPolygonSet::GetNormalVector(const Vector &OtherVector) const | 
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| 54 | { | 
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| 55 | Info FunctionInfo(__func__); | 
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| 56 | // get normal vector | 
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| 57 | Vector TemporaryNormal; | 
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| 58 | Vector *TotalNormal = new Vector; | 
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| 59 | PointSet::const_iterator Runner[3]; | 
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| 60 | for (int i = 0; i < 3; i++) { | 
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| 61 | Runner[i] = endpoints.begin(); | 
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| 62 | for (int j = 0; j < i; j++) { // go as much further | 
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| 63 | Runner[i]++; | 
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| 64 | if (Runner[i] == endpoints.end()) { | 
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| 65 | DoeLog(0) && (eLog() << Verbose(0) << "There are less than three endpoints in the polygon!" << endl); | 
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| 66 | performCriticalExit(); | 
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| 67 | } | 
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| 68 | } | 
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| 69 | } | 
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| 70 | TotalNormal->Zero(); | 
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| 71 | int counter = 0; | 
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| 72 | for (; Runner[2] != endpoints.end();) { | 
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| 73 | TemporaryNormal = Plane(((*Runner[0])->node->getPosition()), | 
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| 74 | ((*Runner[1])->node->getPosition()), | 
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| 75 | ((*Runner[2])->node->getPosition())).getNormal(); | 
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| 76 | for (int i = 0; i < 3; i++) // increase each of them | 
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| 77 | Runner[i]++; | 
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| 78 | (*TotalNormal) += TemporaryNormal; | 
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| 79 | } | 
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| 80 | TotalNormal->Scale(1. / (double) counter); | 
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| 81 |  | 
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| 82 | // make it always point inward (any offset vector onto plane projected onto normal vector suffices) | 
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| 83 | if (TotalNormal->ScalarProduct(OtherVector) > 0.) | 
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| 84 | TotalNormal->Scale(-1.); | 
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| 85 | DoLog(1) && (Log() << Verbose(1) << "Normal Vector is " << *TotalNormal << "." << endl); | 
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| 86 |  | 
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| 87 | return TotalNormal; | 
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| 88 | } | 
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| 89 | ; | 
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| 90 |  | 
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| 91 | /** Calculates the center point of the triangle. | 
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| 92 | * Is third of the sum of all endpoints. | 
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| 93 | * \param *center central point on return. | 
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| 94 | */ | 
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| 95 | void BoundaryPolygonSet::GetCenter(Vector * const center) const | 
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| 96 | { | 
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| 97 | Info FunctionInfo(__func__); | 
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| 98 | center->Zero(); | 
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| 99 | int counter = 0; | 
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| 100 | for(PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) { | 
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| 101 | (*center) += ((*Runner)->node->getPosition()); | 
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| 102 | counter++; | 
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| 103 | } | 
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| 104 | center->Scale(1. / (double) counter); | 
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| 105 | DoLog(1) && (Log() << Verbose(1) << "Center is at " << *center << "." << endl); | 
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| 106 | } | 
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| 107 |  | 
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| 108 | /** Checks whether the polygons contains all three endpoints of the triangle. | 
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| 109 | * \param *triangle triangle to test | 
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| 110 | * \return true - triangle is contained polygon, false - is not | 
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| 111 | */ | 
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| 112 | bool BoundaryPolygonSet::ContainsBoundaryTriangle(const BoundaryTriangleSet * const triangle) const | 
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| 113 | { | 
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| 114 | Info FunctionInfo(__func__); | 
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| 115 | return ContainsPresentTupel(triangle->endpoints, 3); | 
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| 116 | } | 
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| 117 | ; | 
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| 118 |  | 
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| 119 | /** Checks whether the polygons contains both endpoints of the line. | 
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| 120 | * \param *line line to test | 
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| 121 | * \return true - line is of the triangle, false - is not | 
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| 122 | */ | 
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| 123 | bool BoundaryPolygonSet::ContainsBoundaryLine(const BoundaryLineSet * const line) const | 
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| 124 | { | 
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| 125 | Info FunctionInfo(__func__); | 
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| 126 | return ContainsPresentTupel(line->endpoints, 2); | 
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| 127 | } | 
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| 128 | ; | 
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| 129 |  | 
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| 130 | /** Checks whether point is any of the three endpoints this triangle contains. | 
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| 131 | * \param *point point to test | 
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| 132 | * \return true - point is of the triangle, false - is not | 
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| 133 | */ | 
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| 134 | bool BoundaryPolygonSet::ContainsBoundaryPoint(const BoundaryPointSet * const point) const | 
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| 135 | { | 
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| 136 | Info FunctionInfo(__func__); | 
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| 137 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) { | 
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| 138 | DoLog(0) && (Log() << Verbose(0) << "Checking against " << **Runner << endl); | 
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| 139 | if (point == (*Runner)) { | 
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| 140 | DoLog(0) && (Log() << Verbose(0) << " Contained." << endl); | 
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| 141 | return true; | 
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| 142 | } | 
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| 143 | } | 
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| 144 | DoLog(0) && (Log() << Verbose(0) << " Not contained." << endl); | 
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| 145 | return false; | 
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| 146 | } | 
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| 147 | ; | 
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| 148 |  | 
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| 149 | /** Checks whether point is any of the three endpoints this triangle contains. | 
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| 150 | * \param *point TesselPoint to test | 
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| 151 | * \return true - point is of the triangle, false - is not | 
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| 152 | */ | 
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| 153 | bool BoundaryPolygonSet::ContainsBoundaryPoint(const TesselPoint * const point) const | 
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| 154 | { | 
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| 155 | Info FunctionInfo(__func__); | 
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| 156 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) | 
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| 157 | if (point == (*Runner)->node) { | 
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| 158 | DoLog(0) && (Log() << Verbose(0) << " Contained." << endl); | 
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| 159 | return true; | 
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| 160 | } | 
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| 161 | DoLog(0) && (Log() << Verbose(0) << " Not contained." << endl); | 
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| 162 | return false; | 
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| 163 | } | 
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| 164 | ; | 
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| 165 |  | 
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| 166 | /** Checks whether given array of \a *Points coincide with polygons's endpoints. | 
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| 167 | * \param **Points pointer to an array of BoundaryPointSet | 
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| 168 | * \param dim dimension of array | 
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| 169 | * \return true - set of points is contained in polygon, false - is not | 
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| 170 | */ | 
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| 171 | bool BoundaryPolygonSet::ContainsPresentTupel(const BoundaryPointSet * const * Points, const int dim) const | 
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| 172 | { | 
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| 173 | Info FunctionInfo(__func__); | 
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| 174 | int counter = 0; | 
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| 175 | DoLog(1) && (Log() << Verbose(1) << "Polygon is " << *this << endl); | 
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| 176 | for (int i = 0; i < dim; i++) { | 
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| 177 | DoLog(1) && (Log() << Verbose(1) << " Testing endpoint " << *Points[i] << endl); | 
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| 178 | if (ContainsBoundaryPoint(Points[i])) { | 
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| 179 | counter++; | 
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| 180 | } | 
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| 181 | } | 
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| 182 |  | 
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| 183 | if (counter == dim) | 
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| 184 | return true; | 
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| 185 | else | 
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| 186 | return false; | 
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| 187 | } | 
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| 188 | ; | 
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| 189 |  | 
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| 190 | /** Checks whether given PointList coincide with polygons's endpoints. | 
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| 191 | * \param &endpoints PointList | 
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| 192 | * \return true - set of points is contained in polygon, false - is not | 
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| 193 | */ | 
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| 194 | bool BoundaryPolygonSet::ContainsPresentTupel(const PointSet &endpoints) const | 
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| 195 | { | 
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| 196 | Info FunctionInfo(__func__); | 
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| 197 | size_t counter = 0; | 
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| 198 | DoLog(1) && (Log() << Verbose(1) << "Polygon is " << *this << endl); | 
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| 199 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) { | 
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| 200 | DoLog(1) && (Log() << Verbose(1) << " Testing endpoint " << **Runner << endl); | 
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| 201 | if (ContainsBoundaryPoint(*Runner)) | 
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| 202 | counter++; | 
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| 203 | } | 
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| 204 |  | 
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| 205 | if (counter == endpoints.size()) | 
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| 206 | return true; | 
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| 207 | else | 
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| 208 | return false; | 
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| 209 | } | 
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| 210 | ; | 
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| 211 |  | 
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| 212 | /** Checks whether given set of \a *Points coincide with polygons's endpoints. | 
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| 213 | * \param *P pointer to BoundaryPolygonSet | 
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| 214 | * \return true - is the very triangle, false - is not | 
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| 215 | */ | 
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| 216 | bool BoundaryPolygonSet::ContainsPresentTupel(const BoundaryPolygonSet * const P) const | 
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| 217 | { | 
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| 218 | return ContainsPresentTupel((const PointSet) P->endpoints); | 
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| 219 | } | 
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| 220 | ; | 
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| 221 |  | 
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| 222 | /** Gathers all the endpoints' triangles in a unique set. | 
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| 223 | * \return set of all triangles | 
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| 224 | */ | 
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| 225 | TriangleSet * BoundaryPolygonSet::GetAllContainedTrianglesFromEndpoints() const | 
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| 226 | { | 
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| 227 | Info FunctionInfo(__func__); | 
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| 228 | pair<TriangleSet::iterator, bool> Tester; | 
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| 229 | TriangleSet *triangles = new TriangleSet; | 
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| 230 |  | 
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| 231 | for (PointSet::const_iterator Runner = endpoints.begin(); Runner != endpoints.end(); Runner++) | 
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| 232 | for (LineMap::const_iterator Walker = (*Runner)->lines.begin(); Walker != (*Runner)->lines.end(); Walker++) | 
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| 233 | for (TriangleMap::const_iterator Sprinter = (Walker->second)->triangles.begin(); Sprinter != (Walker->second)->triangles.end(); Sprinter++) { | 
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| 234 | //Log() << Verbose(0) << " Testing triangle " << *(Sprinter->second) << endl; | 
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| 235 | if (ContainsBoundaryTriangle(Sprinter->second)) { | 
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| 236 | Tester = triangles->insert(Sprinter->second); | 
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| 237 | if (Tester.second) | 
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| 238 | DoLog(0) && (Log() << Verbose(0) << "Adding triangle " << *(Sprinter->second) << endl); | 
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| 239 | } | 
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| 240 | } | 
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| 241 |  | 
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| 242 | DoLog(1) && (Log() << Verbose(1) << "The Polygon of " << endpoints.size() << " endpoints has " << triangles->size() << " unique triangles in total." << endl); | 
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| 243 | return triangles; | 
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| 244 | } | 
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| 245 | ; | 
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| 246 |  | 
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| 247 | /** Fills the endpoints of this polygon from the triangles attached to \a *line. | 
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| 248 | * \param *line lines with triangles attached | 
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| 249 | * \return true - polygon contains endpoints, false - line was NULL | 
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| 250 | */ | 
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| 251 | bool BoundaryPolygonSet::FillPolygonFromTrianglesOfLine(const BoundaryLineSet * const line) | 
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| 252 | { | 
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| 253 | Info FunctionInfo(__func__); | 
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| 254 | pair<PointSet::iterator, bool> Tester; | 
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| 255 | if (line == NULL) | 
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| 256 | return false; | 
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| 257 | DoLog(1) && (Log() << Verbose(1) << "Filling polygon from line " << *line << endl); | 
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| 258 | for (TriangleMap::const_iterator Runner = line->triangles.begin(); Runner != line->triangles.end(); Runner++) { | 
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| 259 | for (int i = 0; i < 3; i++) { | 
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| 260 | Tester = endpoints.insert((Runner->second)->endpoints[i]); | 
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| 261 | if (Tester.second) | 
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| 262 | DoLog(1) && (Log() << Verbose(1) << "  Inserting endpoint " << *((Runner->second)->endpoints[i]) << endl); | 
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| 263 | } | 
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| 264 | } | 
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| 265 |  | 
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| 266 | return true; | 
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| 267 | } | 
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| 268 | ; | 
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| 269 |  | 
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| 270 | /** output operator for BoundaryPolygonSet. | 
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| 271 | * \param &ost output stream | 
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| 272 | * \param &a boundary polygon | 
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| 273 | */ | 
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| 274 | ostream &operator <<(ostream &ost, const BoundaryPolygonSet &a) | 
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| 275 | { | 
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| 276 | ost << "[" << a.Nr << "|"; | 
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| 277 | for (PointSet::const_iterator Runner = a.endpoints.begin(); Runner != a.endpoints.end();) { | 
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| 278 | ost << (*Runner)->node->getName(); | 
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| 279 | Runner++; | 
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| 280 | if (Runner != a.endpoints.end()) | 
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| 281 | ost << ","; | 
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| 282 | } | 
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| 283 | ost << "]"; | 
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| 284 | return ost; | 
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| 285 | } | 
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| 286 | ; | 
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| 287 |  | 
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