source: src/Atom/AtomicInfo.cpp@ 97dff0

Last change on this file since 97dff0 was 94d5ac6, checked in by Frederik Heber <heber@…>, 12 years ago

FIX: As we use GSL internally, we are as of now required to use GPL v2 license.

  • GNU Scientific Library is used at every place in the code, especially the sub-package LinearAlgebra is based on it which in turn is used really everywhere in the remainder of MoleCuilder. Hence, we have to use the GPL license for the whole of MoleCuilder. In effect, GPL's COPYING was present all along and stated the terms of the GPL v2 license.
  • Hence, I added the default GPL v2 disclaimer to every source file and removed the note about a (actually missing) LICENSE file.
  • also, I added a help-redistribute action which again gives the disclaimer of the GPL v2.
  • also, I changed in the disclaimer that is printed at every program start in builder_init.cpp.
  • TEST: Added check on GPL statement present in every module to test CodeChecks project-disclaimer.
  • Property mode set to 100644
File size: 3.0 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * AtomicInfo.cpp
25 *
26 * Created on: Aug 10, 2010
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35#include "CodePatterns/MemDebug.hpp"
36
37#include "atom.hpp"
38#include "AtomicInfo.hpp"
39#include "CodePatterns/Assert.hpp"
40#include "Descriptors/AtomIdDescriptor.hpp"
41#include "Descriptors/MoleculeIdDescriptor.hpp"
42#include "Element/element.hpp"
43#include "LinearAlgebra/Vector.hpp"
44#include "molecule.hpp"
45#include "World.hpp"
46
47/********************************** Functions for class AtomicInfo **********************************/
48
49AtomicInfo::AtomicInfo() :
50 Type(NULL),
51 charge(0.),
52 FatherId(0),
53 MolId(0),
54 Id(0),
55 Nr(0)
56{}
57
58AtomicInfo::AtomicInfo(const atom &_atom) :
59 Position(_atom.getPosition()),
60 Type(_atom.getType()),
61 charge(_atom.getCharge()),
62 Velocity(_atom.getAtomicVelocity()),
63 FatherId(_atom.father->getId()),
64 MolId(0),
65 Id(_atom.getId()),
66 Nr(_atom.getNr())
67{
68 const molecule * const mol = _atom.getMolecule();
69 ASSERT(mol != NULL,
70 "Atom "+toString(_atom.getId())+" is not associated with any molecule.");
71 MolId = mol->getId();
72}
73
74AtomicInfo::~AtomicInfo()
75{}
76
77
78bool AtomicInfo::setAtom(atom &_atom) const
79{
80 _atom.setPosition(Position);
81 _atom.setType(Type);
82 _atom.setCharge(charge);
83 _atom.setAtomicVelocity(Velocity);
84
85 // set old id
86 bool status = true;
87 if (_atom.getId() != Id)
88 status = _atom.changeId(Id);
89
90 // set its father
91 atom * const _father = World::getInstance().getAtom(AtomById(FatherId));
92 if (_father == NULL)
93 _atom.father = &_atom;
94 else
95 _atom.father = _father;
96
97 // setting molecule
98 molecule * const _mol = World::getInstance().getMolecule(MoleculeById(MolId));
99 if (_mol != NULL)
100 _atom.setMolecule(_mol); // this is ok, mol is const within AtomicInfo, but not outside (atoms need to register)
101 _atom.changeNr(Nr);
102
103 return status;
104}
105
106atomId_t AtomicInfo::getId() const {
107 return Id;
108}
109
110AtomicInfo& AtomicInfo::operator=(const AtomicInfo& AI)
111{
112 if (&AI == this) // check self-assignment
113 return *this;
114 Position = AI.Position;
115 Type = AI.Type;
116 FatherId = AI.FatherId;
117 MolId = AI.MolId;
118 Velocity = AI.Velocity;
119 Id = AI.Id;
120 Nr = AI.Nr;
121 return *this;
122}
123
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