source: src/Actions/WorldAction/StepWorldTimeAction.cpp

Candidate_v1.6.1
Last change on this file was 137845, checked in by Frederik Heber <frederik.heber@…>, 8 years ago

StepWorldTime now has a single argument.

  • this was not possible due to the problems with negative numbers being recognized as shortforms of options before.
  • Property mode set to 100644
File size: 2.8 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2016 Frederik Heber. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * StepWorldTimeAction.cpp
25 *
26 * Created on: Sep 27, 2016
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35//#include "CodePatterns/MemDebug.hpp"
36
37#include "CodePatterns/Log.hpp"
38#include "CodePatterns/Verbose.hpp"
39#include "World.hpp"
40#include "WorldTime.hpp"
41
42#include <iostream>
43#include <string>
44
45#include "Actions/WorldAction/StepWorldTimeAction.hpp"
46
47using namespace MoleCuilder;
48
49// and construct the stuff
50#include "StepWorldTimeAction.def"
51#include "Action_impl_pre.hpp"
52/** =========== define the function ====================== */
53ActionState::ptr WorldStepWorldTimeAction::performCall() {
54 // create undo state
55 int oldtime;
56 oldtime = WorldTime::getTime();
57 WorldStepWorldTimeState *UndoState = new WorldStepWorldTimeState(oldtime, params);
58
59 if ((oldtime + params.steps.get()) < 0) {
60 ELOG(1, "Cannot step back before time step #0.");
61 delete UndoState;
62 return Action::failure;
63 }
64 World::getInstance().setTime(oldtime+params.steps.get());
65 LOG(0, "Current time step is now: " << WorldTime::getTime() << ".");
66 return ActionState::ptr(UndoState);
67}
68
69ActionState::ptr WorldStepWorldTimeAction::performUndo(ActionState::ptr _state) {
70 WorldStepWorldTimeState *state = assert_cast<WorldStepWorldTimeState*>(_state.get());
71
72 World::getInstance().setTime(state->oldtime);
73 LOG(0, "Current time step is now again: " << WorldTime::getTime() << ".");
74
75 return ActionState::ptr(_state);
76}
77
78ActionState::ptr WorldStepWorldTimeAction::performRedo(ActionState::ptr _state){
79 WorldStepWorldTimeState *state = assert_cast<WorldStepWorldTimeState*>(_state.get());
80
81 World::getInstance().setTime(state->oldtime+state->params.steps.get());
82 LOG(0, "Current time step is now: " << WorldTime::getTime() << ".");
83
84 return ActionState::ptr(_state);
85}
86
87bool WorldStepWorldTimeAction::canUndo() {
88 return true;
89}
90
91bool WorldStepWorldTimeAction::shouldUndo() {
92 return true;
93}
94/** =========== end of function ====================== */
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