/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2012 University of Bonn. All rights reserved. * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. */ /* * SetBoundaryConditionsAction.cpp * * Created on: Jan 2, 2012 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include #include #include "CodePatterns/Log.hpp" #include "CodePatterns/Verbose.hpp" #include "Box.hpp" #include "World.hpp" #include #include #include "Actions/WorldAction/SetBoundaryConditionsAction.hpp" using namespace MoleCuilder; // and construct the stuff #include "SetBoundaryConditionsAction.def" #include "Action_impl_pre.hpp" /** =========== define the function ====================== */ Action::state_ptr WorldSetBoundaryConditionsAction::performCall() { // obtain information getParametersfromValueStorage(); // gather undo information std::stringstream undostream; undostream << World::getInstance().getDomain().getConditionNames(); // create undo state WorldSetBoundaryConditionsState *UndoState = new WorldSetBoundaryConditionsState( undostream.str(), params ); // set conditions World::getInstance().getDomain().setConditions(params.newconditions); LOG(0, "STATUS: Boundary conditions are now " << World::getInstance().getDomain().getConditionNames() << "."); return Action::state_ptr(UndoState); } Action::state_ptr WorldSetBoundaryConditionsAction::performUndo(Action::state_ptr _state) { WorldSetBoundaryConditionsState *state = assert_cast(_state.get()); // set old conditions World::getInstance().getDomain().setConditions(state->undostate); LOG(0, "STATUS: Boundary conditions are set back to " << World::getInstance().getDomain().getConditionNames() << "."); return Action::state_ptr(_state); } Action::state_ptr WorldSetBoundaryConditionsAction::performRedo(Action::state_ptr _state){ WorldSetBoundaryConditionsState *state = assert_cast(_state.get()); // set again conditions World::getInstance().getDomain().setConditions(state->params.newconditions); LOG(0, "STATUS: Boundary conditions are again " << World::getInstance().getDomain().getConditionNames() << "."); return Action::state_ptr(_state); } bool WorldSetBoundaryConditionsAction::canUndo() { return true; } bool WorldSetBoundaryConditionsAction::shouldUndo() { return true; } /** =========== end of function ====================== */