/* * OutputAction.hpp * * Created on: May 8, 2010 * Author: heber */ #ifndef OUTPUTACTION_HPP_ #define OUTPUTACTION_HPP_ #include "Actions/Action.hpp" void WorldOutput(); class WorldOutputAction : public Action { friend void WorldOutput(); public: WorldOutputAction(); virtual ~WorldOutputAction(); bool canUndo(); bool shouldUndo(); virtual const std::string getName(); protected: virtual Dialog * fillDialog(Dialog *dialog); private: virtual void getParametersfromValueStorage(); virtual Action::state_ptr performCall(); virtual Action::state_ptr performUndo(Action::state_ptr); virtual Action::state_ptr performRedo(Action::state_ptr); static const char NAME[]; }; #endif /* OUTPUTACTION_HPP_ */