| 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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| 8 | /*
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| 9 | * BoundInBoxAction.cpp
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| 10 | *
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| 11 | * Created on: May 8, 2010
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| 12 | * Author: heber
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| 13 | */
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| 14 |
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| 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 |
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| 20 | #include "Helpers/MemDebug.hpp"
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| 21 |
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| 22 | #include "Actions/WorldAction/BoundInBoxAction.hpp"
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| 23 | #include "Actions/ActionRegistry.hpp"
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| 24 | #include "Helpers/Log.hpp"
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| 25 | #include "molecule.hpp"
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| 26 | #include "World.hpp"
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| 27 |
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| 28 | #include <iostream>
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| 29 | #include <string>
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| 30 | #include <vector>
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| 31 |
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| 32 | using namespace std;
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| 33 |
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| 34 | #include "UIElements/UIFactory.hpp"
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| 35 | #include "UIElements/Dialog.hpp"
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| 36 | #include "Actions/ValueStorage.hpp"
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| 37 |
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| 38 | const char WorldBoundInBoxAction::NAME[] = "bound-in-box";
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| 39 |
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| 40 | WorldBoundInBoxAction::WorldBoundInBoxAction() :
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| 41 | Action(NAME)
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| 42 | {}
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| 43 |
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| 44 | WorldBoundInBoxAction::~WorldBoundInBoxAction()
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| 45 | {}
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| 46 |
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| 47 | void WorldBoundInBox() {
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| 48 | ActionRegistry::getInstance().getActionByName(WorldBoundInBoxAction::NAME)->call(Action::NonInteractive);
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| 49 | };
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| 50 |
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| 51 | Dialog* WorldBoundInBoxAction::fillDialog(Dialog *dialog) {
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| 52 | ASSERT(dialog,"No Dialog given when filling action dialog");
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| 53 |
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| 54 | dialog->queryEmpty(NAME, ValueStorage::getInstance().getDescription(NAME));
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| 55 |
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| 56 | return dialog;
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| 57 | }
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| 58 |
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| 59 | Action::state_ptr WorldBoundInBoxAction::performCall() {
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| 60 |
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| 61 | // center
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| 62 | vector<molecule*> AllMolecules = World::getInstance().getAllMolecules();
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| 63 | for (vector<molecule*>::iterator MolRunner = AllMolecules.begin(); MolRunner != AllMolecules.end(); ++MolRunner) {
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| 64 | (*MolRunner)->BoundInBox();
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| 65 | }
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| 66 | return Action::success;
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| 67 | }
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| 68 |
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| 69 | Action::state_ptr WorldBoundInBoxAction::performUndo(Action::state_ptr _state) {
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| 70 | // ParserLoadXyzState *state = assert_cast<ParserLoadXyzState*>(_state.get());
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| 71 |
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| 72 | return Action::failure;
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| 73 | // string newName = state->mol->getName();
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| 74 | // state->mol->setName(state->lastName);
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| 75 | //
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| 76 | // return Action::state_ptr(new ParserLoadXyzState(state->mol,newName));
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| 77 | }
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| 78 |
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| 79 | Action::state_ptr WorldBoundInBoxAction::performRedo(Action::state_ptr _state){
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| 80 | return Action::failure;
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| 81 | }
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| 82 |
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| 83 | bool WorldBoundInBoxAction::canUndo() {
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| 84 | return false;
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| 85 | }
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| 86 |
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| 87 | bool WorldBoundInBoxAction::shouldUndo() {
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| 88 | return false;
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| 89 | }
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| 90 |
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| 91 | const string WorldBoundInBoxAction::getName() {
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| 92 | return NAME;
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| 93 | }
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