source: src/Actions/WorldAction/AddEmptyBoundaryAction.cpp@ 952f38

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Last change on this file since 952f38 was 952f38, checked in by Frederik Heber <heber@…>, 14 years ago

created LibMolecuilderHelpers.

  • is shared
  • renamed log.[ch]pp -> Log.[ch]pp
  • renamed verbose.[ch]pp -> Verbose.[ch]pp
  • renamed info.[ch]pp -> Info.[ch]pp
  • contains: Assert, MemDebug, Log, logger, errorlogger, Verbose, Info
  • had to change includes practically everywhere.
  • Property mode set to 100644
File size: 3.1 KB
Line 
1/*
2 * AddEmptyBoundaryAction.cpp
3 *
4 * Created on: May 8, 2010
5 * Author: heber
6 */
7
8#include "Helpers/MemDebug.hpp"
9
10#include "Actions/WorldAction/AddEmptyBoundaryAction.hpp"
11#include "Actions/ActionRegistry.hpp"
12#include "atom.hpp"
13#include "Helpers/Log.hpp"
14#include "LinearAlgebra/Vector.hpp"
15#include "World.hpp"
16
17#include <iostream>
18#include <string>
19#include <vector>
20
21using namespace std;
22
23#include "UIElements/UIFactory.hpp"
24#include "UIElements/Dialog.hpp"
25#include "Actions/ValueStorage.hpp"
26#include "Helpers/Assert.hpp"
27
28const char WorldAddEmptyBoundaryAction::NAME[] = "boundary";
29
30WorldAddEmptyBoundaryAction::WorldAddEmptyBoundaryAction() :
31 Action(NAME)
32{}
33
34WorldAddEmptyBoundaryAction::~WorldAddEmptyBoundaryAction()
35{}
36
37void WorldAddEmptyBoundary(Vector &boundary) {
38 ValueStorage::getInstance().setCurrentValue(WorldAddEmptyBoundaryAction::NAME, boundary);
39 ActionRegistry::getInstance().getActionByName(WorldAddEmptyBoundaryAction::NAME)->call(Action::NonInteractive);
40};
41
42Dialog* WorldAddEmptyBoundaryAction::fillDialog(Dialog *dialog) {
43 ASSERT(dialog,"No Dialog given when filling action dialog");
44
45 dialog->queryVector(NAME, false, ValueStorage::getInstance().getDescription(NAME));
46
47 return dialog;
48}
49
50Action::state_ptr WorldAddEmptyBoundaryAction::performCall() {
51 Vector boundary;
52 Vector Min;
53 Vector Max;
54 int j=0;
55
56 ValueStorage::getInstance().queryCurrentValue(NAME, boundary);
57
58 // get maximum and minimum
59 vector<atom *> AllAtoms = World::getInstance().getAllAtoms();
60 ASSERT(AllAtoms.size() > 0, "There must be atoms present for AddingEmptyBoundary.");
61 vector<atom *>::iterator AtomRunner = AllAtoms.begin();
62 Min = (*AtomRunner)->x;
63 Max = (*AtomRunner)->x;
64 for (; AtomRunner != AllAtoms.end(); ++AtomRunner) {
65 for (int i=0;i<NDIM;i++) {
66 if ((*AtomRunner)->x[i] > Max[i])
67 Max[i] = (*AtomRunner)->x[i];
68 if ((*AtomRunner)->x[i] < Min[i])
69 Min[i] = (*AtomRunner)->x[i];
70 }
71 }
72 // set new box size
73 double * const cell_size = new double[6];
74 for (j=0;j<6;j++)
75 cell_size[j] = 0.;
76 j=-1;
77 for (int i=0;i<NDIM;i++) {
78 j += i+1;
79 cell_size[j] = (Max[i]-Min[i]+2.*boundary[i]);
80 }
81 World::getInstance().setDomain(cell_size);
82 delete[] cell_size;
83 // translate all atoms, such that Min is aty (0,0,0)
84 AtomRunner = AllAtoms.begin();
85 for (; AtomRunner != AllAtoms.end(); ++AtomRunner)
86 (*AtomRunner)->x -= Min - boundary;
87 return Action::success;
88}
89
90Action::state_ptr WorldAddEmptyBoundaryAction::performUndo(Action::state_ptr _state) {
91// ParserLoadXyzState *state = assert_cast<ParserLoadXyzState*>(_state.get());
92
93 return Action::failure;
94// string newName = state->mol->getName();
95// state->mol->setName(state->lastName);
96//
97// return Action::state_ptr(new ParserLoadXyzState(state->mol,newName));
98}
99
100Action::state_ptr WorldAddEmptyBoundaryAction::performRedo(Action::state_ptr _state){
101 return Action::failure;
102}
103
104bool WorldAddEmptyBoundaryAction::canUndo() {
105 return false;
106}
107
108bool WorldAddEmptyBoundaryAction::shouldUndo() {
109 return false;
110}
111
112const string WorldAddEmptyBoundaryAction::getName() {
113 return NAME;
114}
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