1 | /*
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2 | * AddEmptyBoundaryAction.cpp
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3 | *
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4 | * Created on: May 8, 2010
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5 | * Author: heber
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6 | */
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7 |
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8 | #include "Helpers/MemDebug.hpp"
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9 |
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10 | #include "Actions/WorldAction/AddEmptyBoundaryAction.hpp"
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11 | #include "Actions/ActionRegistry.hpp"
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12 | #include "atom.hpp"
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13 | #include "Helpers/Log.hpp"
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14 | #include "LinearAlgebra/Vector.hpp"
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15 | #include "World.hpp"
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16 |
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17 | #include <iostream>
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18 | #include <string>
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19 | #include <vector>
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20 |
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21 | using namespace std;
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22 |
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23 | #include "UIElements/UIFactory.hpp"
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24 | #include "UIElements/Dialog.hpp"
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25 | #include "Actions/ValueStorage.hpp"
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26 | #include "Helpers/Assert.hpp"
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27 |
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28 | const char WorldAddEmptyBoundaryAction::NAME[] = "boundary";
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29 |
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30 | WorldAddEmptyBoundaryAction::WorldAddEmptyBoundaryAction() :
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31 | Action(NAME)
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32 | {}
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33 |
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34 | WorldAddEmptyBoundaryAction::~WorldAddEmptyBoundaryAction()
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35 | {}
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36 |
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37 | void WorldAddEmptyBoundary(Vector &boundary) {
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38 | ValueStorage::getInstance().setCurrentValue(WorldAddEmptyBoundaryAction::NAME, boundary);
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39 | ActionRegistry::getInstance().getActionByName(WorldAddEmptyBoundaryAction::NAME)->call(Action::NonInteractive);
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40 | };
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41 |
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42 | Dialog* WorldAddEmptyBoundaryAction::fillDialog(Dialog *dialog) {
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43 | ASSERT(dialog,"No Dialog given when filling action dialog");
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44 |
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45 | dialog->queryVector(NAME, false, ValueStorage::getInstance().getDescription(NAME));
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46 |
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47 | return dialog;
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48 | }
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49 |
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50 | Action::state_ptr WorldAddEmptyBoundaryAction::performCall() {
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51 | Vector boundary;
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52 | Vector Min;
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53 | Vector Max;
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54 | int j=0;
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55 |
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56 | ValueStorage::getInstance().queryCurrentValue(NAME, boundary);
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57 |
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58 | // get maximum and minimum
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59 | vector<atom *> AllAtoms = World::getInstance().getAllAtoms();
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60 | ASSERT(AllAtoms.size() > 0, "There must be atoms present for AddingEmptyBoundary.");
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61 | vector<atom *>::iterator AtomRunner = AllAtoms.begin();
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62 | Min = (*AtomRunner)->x;
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63 | Max = (*AtomRunner)->x;
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64 | for (; AtomRunner != AllAtoms.end(); ++AtomRunner) {
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65 | for (int i=0;i<NDIM;i++) {
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66 | if ((*AtomRunner)->x[i] > Max[i])
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67 | Max[i] = (*AtomRunner)->x[i];
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68 | if ((*AtomRunner)->x[i] < Min[i])
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69 | Min[i] = (*AtomRunner)->x[i];
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70 | }
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71 | }
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72 | // set new box size
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73 | double * const cell_size = new double[6];
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74 | for (j=0;j<6;j++)
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75 | cell_size[j] = 0.;
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76 | j=-1;
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77 | for (int i=0;i<NDIM;i++) {
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78 | j += i+1;
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79 | cell_size[j] = (Max[i]-Min[i]+2.*boundary[i]);
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80 | }
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81 | World::getInstance().setDomain(cell_size);
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82 | delete[] cell_size;
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83 | // translate all atoms, such that Min is aty (0,0,0)
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84 | AtomRunner = AllAtoms.begin();
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85 | for (; AtomRunner != AllAtoms.end(); ++AtomRunner)
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86 | (*AtomRunner)->x -= Min - boundary;
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87 | return Action::success;
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88 | }
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89 |
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90 | Action::state_ptr WorldAddEmptyBoundaryAction::performUndo(Action::state_ptr _state) {
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91 | // ParserLoadXyzState *state = assert_cast<ParserLoadXyzState*>(_state.get());
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92 |
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93 | return Action::failure;
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94 | // string newName = state->mol->getName();
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95 | // state->mol->setName(state->lastName);
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96 | //
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97 | // return Action::state_ptr(new ParserLoadXyzState(state->mol,newName));
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98 | }
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99 |
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100 | Action::state_ptr WorldAddEmptyBoundaryAction::performRedo(Action::state_ptr _state){
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101 | return Action::failure;
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102 | }
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103 |
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104 | bool WorldAddEmptyBoundaryAction::canUndo() {
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105 | return false;
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106 | }
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107 |
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108 | bool WorldAddEmptyBoundaryAction::shouldUndo() {
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109 | return false;
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110 | }
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111 |
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112 | const string WorldAddEmptyBoundaryAction::getName() {
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113 | return NAME;
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114 | }
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