source: src/Actions/RandomNumbersAction/SetRandomNumbersEngineAction.def@ 97dff0

Last change on this file since 97dff0 was 6ba9ba, checked in by Frederik Heber <heber@…>, 13 years ago

Default values are properly set by the Action into their (Action)Parameters.

  • we changed the boost::preprocessor magic to accomplish this.
  • NODEFAULT -> NOPARAM_DEFAULT to be safe.
  • it has been a hell of a lot of work to make it possible to add a construct such as ", default" to the call of a function, either the comma or the default is easy but both could only be accomplished via a list contained in the sequence of default values. Because the list has an explicit NIL element which is taken as NOPARAM_DEFAULT.
  • PARAM_DEFAULT is a macro to wrap the default value into a list.
  • Property mode set to 100644
File size: 1.5 KB
Line 
1/*
2 * SetRandomNumbersEngineAction.def
3 *
4 * Created on: Jan 01, 2011
5 * Author: heber
6 */
7
8// all includes and forward declarations necessary for non-integral types below
9
10#include "Parameters/Validators/Specific/RandomNumberValidators.hpp"
11#include "Parameters/Validators/Specific/KeyValueValidator.hpp"
12
13// i.e. there is an integer with variable name Z that can be found in
14// ValueStorage by the token "Z" -> first column: int, Z, "Z"
15// "undefine" if no parameters are required, use (NOPARAM_DEFAULT) for each (undefined) default value
16#define paramtypes (std::string)(std::string)
17#define paramtokens ("set-random-number-engine")("random-number-engine-parameters")
18#define paramdescriptions ("name of the pseudo-random engine from boost::random")("seed of the pseudo-random number sequence")
19#define paramdefaults (NOPARAM_DEFAULT)(PARAM_DEFAULT(std::string("seed=-1")))
20#define paramreferences (engine_type)(parameters)
21#define paramvalids \
22(RandomNumberEngineNameValidator()) \
23(KeyValueValidator())
24
25#define statetypes (std::string)(std::string)
26#define statereferences (old_engine_type)(old_parameters)
27
28// some defines for all the names, you may use ACTION, STATE and PARAMS
29#define CATEGORY Command
30#define MENUNAME "command"
31#define MENUPOSITION 1
32#define ACTIONNAME SetRandomNumbersEngine
33#define TOKEN "set-random-number-engine"
34
35
36// finally the information stored in the ActionTrait specialization
37#define DESCRIPTION "specify the (pseudo)-random number engine to use henceforth"
38#undef SHORTFORM
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