Last change
on this file since 23b6cf was 6ba9ba, checked in by Frederik Heber <heber@…>, 13 years ago |
Default values are properly set by the Action into their (Action)Parameters.
- we changed the boost::preprocessor magic to accomplish this.
- NODEFAULT -> NOPARAM_DEFAULT to be safe.
- it has been a hell of a lot of work to make it possible to add a construct
such as ", default" to the call of a function, either the comma or the
default is easy but both could only be accomplished via a list contained
in the sequence of default values. Because the list has an explicit NIL
element which is taken as NOPARAM_DEFAULT.
- PARAM_DEFAULT is a macro to wrap the default value into a list.
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Property mode
set to
100644
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File size:
1.5 KB
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Rev | Line | |
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[3f9eba] | 1 | /*
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| 2 | * SetRandomNumbersEngineAction.def
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| 3 | *
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| 4 | * Created on: Jan 01, 2011
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| 5 | * Author: heber
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| 6 | */
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| 7 |
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| 8 | // all includes and forward declarations necessary for non-integral types below
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| 9 |
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[23958d] | 10 | #include "Parameters/Validators/Specific/RandomNumberValidators.hpp"
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| 11 | #include "Parameters/Validators/Specific/KeyValueValidator.hpp"
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[649aaa] | 12 |
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[3f9eba] | 13 | // i.e. there is an integer with variable name Z that can be found in
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| 14 | // ValueStorage by the token "Z" -> first column: int, Z, "Z"
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[6ba9ba] | 15 | // "undefine" if no parameters are required, use (NOPARAM_DEFAULT) for each (undefined) default value
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[0275ad] | 16 | #define paramtypes (std::string)(std::string)
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| 17 | #define paramtokens ("set-random-number-engine")("random-number-engine-parameters")
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[6ff0c8] | 18 | #define paramdescriptions ("name of the pseudo-random engine from boost::random")("seed of the pseudo-random number sequence")
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[6ba9ba] | 19 | #define paramdefaults (NOPARAM_DEFAULT)(PARAM_DEFAULT(std::string("seed=-1")))
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[0275ad] | 20 | #define paramreferences (engine_type)(parameters)
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[23958d] | 21 | #define paramvalids \
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| 22 | (RandomNumberEngineNameValidator()) \
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| 23 | (KeyValueValidator())
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[3f9eba] | 24 |
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[0275ad] | 25 | #define statetypes (std::string)(std::string)
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| 26 | #define statereferences (old_engine_type)(old_parameters)
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[3f9eba] | 27 |
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| 28 | // some defines for all the names, you may use ACTION, STATE and PARAMS
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| 29 | #define CATEGORY Command
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| 30 | #define MENUNAME "command"
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| 31 | #define MENUPOSITION 1
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| 32 | #define ACTIONNAME SetRandomNumbersEngine
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| 33 | #define TOKEN "set-random-number-engine"
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| 34 |
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| 35 |
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| 36 | // finally the information stored in the ActionTrait specialization
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| 37 | #define DESCRIPTION "specify the (pseudo)-random number engine to use henceforth"
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| 38 | #undef SHORTFORM
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