[3f9eba] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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| 8 | /*
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| 9 | * SetRandomNumbersEngine.cpp
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| 10 | *
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| 11 | * Created on: Jan 01, 2011
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| 12 | * Author: heber
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| 13 | */
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| 14 |
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| 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 |
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| 20 | #include "CodePatterns/MemDebug.hpp"
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| 21 |
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| 22 | #include "CodePatterns/Log.hpp"
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| 23 | #include "molecule.hpp"
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| 24 | #include "CodePatterns/Verbose.hpp"
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| 25 | #include "World.hpp"
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| 26 |
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[6ff0c8] | 27 | #include "RandomNumbers/RandomNumberEngine.hpp"
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[0275ad] | 28 | #include "RandomNumbers/RandomNumberEngine_Parameters.hpp"
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[6ff0c8] | 29 | #include "RandomNumbers/RandomNumberEngineFactory.hpp"
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[3f9eba] | 30 |
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| 31 | #include <iostream>
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[0275ad] | 32 | #include <sstream>
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[3f9eba] | 33 | #include <string>
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| 34 |
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| 35 | #include "SetRandomNumbersEngineAction.hpp"
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| 36 |
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[ce7fdc] | 37 | using namespace MoleCuilder;
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| 38 |
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[3f9eba] | 39 | // and construct the stuff
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| 40 | #include "SetRandomNumbersEngineAction.def"
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| 41 | #include "Action_impl_pre.hpp"
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| 42 | /** =========== define the function ====================== */
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| 43 | Action::state_ptr CommandSetRandomNumbersEngineAction::performCall() {
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| 44 | // obtain information
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| 45 | getParametersfromValueStorage();
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| 46 |
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[0275ad] | 47 | // note down old type
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| 48 | std::string oldtype = RandomNumberEngineFactory::getInstance().getCurrentTypeName();
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[47d041] | 49 | LOG(1, "Current engine is " << oldtype);
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[0275ad] | 50 |
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| 51 | // set the new default
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[6ff0c8] | 52 | RandomNumberEngineFactory::getInstance().setCurrentType(params.engine_type);
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[47d041] | 53 | LOG(0, "STATUS: Engine of random number generator is now: "
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| 54 | << RandomNumberEngineFactory::getInstance().getCurrentTypeName());
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[0275ad] | 55 |
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| 56 | // note down old parameters
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| 57 | RandomNumberEngine_Parameters *oldparameters =
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| 58 | RandomNumberEngineFactory::getInstance().getPrototype().getParameterSet();
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| 59 | // set each parameter (that is not -1);
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| 60 | {
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| 61 | std::stringstream input(params.parameters);
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| 62 | RandomNumberEngine_Parameters *currentparameters =
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| 63 | RandomNumberEngineFactory::getInstance().getPrototype().getParameterSet();
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| 64 | input >> *currentparameters; // add new values on top
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| 65 | if (!currentparameters->isDefault()) {
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[47d041] | 66 | LOG(1, "Changing prototype's parameters.");
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[0275ad] | 67 | RandomNumberEngineFactory::getInstance().manipulatePrototype(*currentparameters);
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| 68 | }
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| 69 | delete currentparameters;
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[6ff0c8] | 70 | }
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| 71 |
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[0275ad] | 72 | {
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| 73 | RandomNumberEngine_Parameters *currentparameters =
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| 74 | RandomNumberEngineFactory::getInstance().getPrototype().getParameterSet();
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[47d041] | 75 | LOG(1, "Its parameters are: " << *currentparameters);
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[0275ad] | 76 | delete currentparameters;
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| 77 | }
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[3f9eba] | 78 |
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[0275ad] | 79 | std::stringstream output;
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| 80 | output << *oldparameters;
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| 81 | CommandSetRandomNumbersEngineState *newstate =
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| 82 | new CommandSetRandomNumbersEngineState(oldtype,output.str(),params);
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| 83 | delete oldparameters;
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| 84 | return Action::state_ptr(newstate);
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[3f9eba] | 85 | }
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| 86 |
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| 87 | Action::state_ptr CommandSetRandomNumbersEngineAction::performUndo(Action::state_ptr _state) {
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[6ff0c8] | 88 | CommandSetRandomNumbersEngineState *state =
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| 89 | assert_cast<CommandSetRandomNumbersEngineState*>(_state.get());
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[3f9eba] | 90 |
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[0275ad] | 91 | // note down old type for redo
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| 92 | std::string newtype = RandomNumberEngineFactory::getInstance().getCurrentTypeName();
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[47d041] | 93 | LOG(1, "Newly set engine was " << newtype);
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[0275ad] | 94 |
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| 95 | // note down old parameters for redo
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| 96 | RandomNumberEngine_Parameters *newparameters =
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| 97 | RandomNumberEngineFactory::getInstance().getPrototype().getParameterSet();
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| 98 |
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| 99 | // set the new default
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[6ff0c8] | 100 | RandomNumberEngineFactory::getInstance().setCurrentType(state->old_engine_type);
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[47d041] | 101 | LOG(0, "STATUS: Engine of random number generator is again: "
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| 102 | << RandomNumberEngineFactory::getInstance().getCurrentTypeName());
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[0275ad] | 103 |
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| 104 | // set each parameter back (that is not -1);
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| 105 | {
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| 106 | std::stringstream input(state->old_parameters);
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| 107 | RandomNumberEngine_Parameters *currentparameters =
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| 108 | RandomNumberEngineFactory::getInstance().getPrototype().getParameterSet();
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| 109 | input >> *currentparameters;
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| 110 | if (!currentparameters->isDefault()) {
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[47d041] | 111 | LOG(1, "Changing prototype's parameters.");
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[0275ad] | 112 | RandomNumberEngineFactory::getInstance().manipulatePrototype(*currentparameters);
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| 113 | }
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| 114 | delete currentparameters;
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[6ff0c8] | 115 | }
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| 116 |
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[0275ad] | 117 | {
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| 118 | RandomNumberEngine_Parameters *currentparameters =
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| 119 | RandomNumberEngineFactory::getInstance().getPrototype().getParameterSet();
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[47d041] | 120 | LOG(1, "Its parameters are: " << *currentparameters);
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[0275ad] | 121 | delete currentparameters;
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| 122 | }
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[3f9eba] | 123 |
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[0275ad] | 124 | std::stringstream output;
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| 125 | output << *newparameters;
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| 126 | CommandSetRandomNumbersEngineState *newstate =
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| 127 | new CommandSetRandomNumbersEngineState(newtype,output.str(),params);
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| 128 | delete newparameters;
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[3f9eba] | 129 | return Action::state_ptr(newstate);
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| 130 | }
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| 131 |
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| 132 | Action::state_ptr CommandSetRandomNumbersEngineAction::performRedo(Action::state_ptr _state){
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| 133 | return performUndo(_state);
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| 134 | }
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| 135 |
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| 136 | bool CommandSetRandomNumbersEngineAction::canUndo() {
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| 137 | return true;
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| 138 | }
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| 139 |
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| 140 | bool CommandSetRandomNumbersEngineAction::shouldUndo() {
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| 141 | return true;
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| 142 | }
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| 143 | /** =========== end of function ====================== */
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