source: src/Actions/RandomNumbersAction/SetRandomNumbersDistributionAction.cpp@ 3bd460a

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Last change on this file since 3bd460a was c14c78, checked in by Frederik Heber <heber@…>, 14 years ago

Some bugfixes for RandomNumber... stuff.

  • BUGFIX: Asserts contained wrong variable name: params -> paramtokens.
  • BUGFIX: replaced forward declarations in respective Factory's to ...Engine and ..Distribution by includes. Note that they are need in other files due to inclusion of ManipulatePrototypeFactory and alikes of CodePatterns.
  • Added some additional ASSERTs to ...Engine... and ...Distribution_Parameters.
  • TESTFIX: RandomNumberEngineFactoryUnitTest - Setting seed to 0 was not allowed for this engine.
  • LEAKFIX: SetRandomNumbersDistributionAction::performCall() leaked a parameter set from prototype.
  • Property mode set to 100644
File size: 4.9 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * SetRandomNumbersDistribution.cpp
10 *
11 * Created on: Jan 01, 2011
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "CodePatterns/MemDebug.hpp"
21
22#include "CodePatterns/Log.hpp"
23#include "molecule.hpp"
24#include "CodePatterns/Verbose.hpp"
25#include "World.hpp"
26
27#include "RandomNumbers/RandomNumberDistributionFactory.hpp"
28#include "RandomNumbers/RandomNumberDistribution.hpp"
29#include "RandomNumbers/RandomNumberDistribution_Parameters.hpp"
30
31#include <iostream>
32#include <fstream>
33#include <string>
34
35using namespace std;
36
37#include "SetRandomNumbersDistributionAction.hpp"
38
39// and construct the stuff
40#include "SetRandomNumbersDistributionAction.def"
41#include "Action_impl_pre.hpp"
42/** =========== define the function ====================== */
43Action::state_ptr CommandSetRandomNumbersDistributionAction::performCall() {
44 // obtain information
45 getParametersfromValueStorage();
46
47 // note down old type
48 std::string oldtype = RandomNumberDistributionFactory::getInstance().getCurrentTypeName();
49 DoLog(1) && (Log() << Verbose(1) << "Current distribution is " << oldtype << std::endl);
50
51 // set the new default
52 RandomNumberDistributionFactory::getInstance().setCurrentType(params.distribution_type);
53 DoLog(0) && (Log() << Verbose(0) << "Distribution of random number generator is now: "
54 << RandomNumberDistributionFactory::getInstance().getCurrentTypeName() << std::endl);
55
56 // note down old parameters
57 RandomNumberDistribution_Parameters *oldparameters =
58 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
59 // set each parameter (that is not -1);
60 if (!params.parameters.isDefault()) {
61 RandomNumberDistribution_Parameters *currentparameters =
62 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
63 currentparameters->update(params.parameters);
64 DoLog(1) && (Log() << Verbose(1) << "Changing prototype's parameters to "
65 << params.parameters << "." << std::endl);
66 RandomNumberDistributionFactory::getInstance().manipulatePrototype(*currentparameters);
67 delete currentparameters;
68 }
69
70 {
71 RandomNumberDistribution_Parameters *currentparameters =
72 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
73 DoLog(1) && (Log() << Verbose(1) << "Its parameters are: " << *currentparameters << std::endl);
74 delete currentparameters;
75 }
76
77 CommandSetRandomNumbersDistributionState *newstate =
78 new CommandSetRandomNumbersDistributionState(oldtype,*oldparameters,params);
79 delete oldparameters;
80 return Action::state_ptr(newstate);
81}
82
83Action::state_ptr CommandSetRandomNumbersDistributionAction::performUndo(Action::state_ptr _state) {
84 CommandSetRandomNumbersDistributionState *state = assert_cast<CommandSetRandomNumbersDistributionState*>(_state.get());
85
86 // note down old type for redo
87 std::string newtype = RandomNumberDistributionFactory::getInstance().getCurrentTypeName();
88 DoLog(1) && (Log() << Verbose(1) << "Newly set distribution was " << newtype << std::endl);
89
90 // note down old parameters for redo
91 RandomNumberDistribution_Parameters *newparameters =
92 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
93
94 // set the new default
95 RandomNumberDistributionFactory::getInstance().setCurrentType(state->old_distribution_type);
96 DoLog(0) && (Log() << Verbose(0) << "Distribution of random number generator is again: "
97 << RandomNumberDistributionFactory::getInstance().getCurrentTypeName() << std::endl);
98
99 // set each parameter back (that is not -1);
100 if (!state->old_parameters.isDefault()) {
101 DoLog(1) && (Log() << Verbose(1) << "Changing back prototype's parameters to "
102 << state->old_parameters << "." << std::endl);
103 RandomNumberDistributionFactory::getInstance().manipulatePrototype(state->old_parameters);
104 }
105
106 {
107 RandomNumberDistribution_Parameters *currentparameters =
108 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
109 DoLog(1) && (Log() << Verbose(1) << "Its parameters are: " << *currentparameters << std::endl);
110 delete currentparameters;
111 }
112
113 CommandSetRandomNumbersDistributionState *newstate =
114 new CommandSetRandomNumbersDistributionState(newtype,*newparameters,params);
115 delete newparameters;
116 return Action::state_ptr(newstate);
117}
118
119Action::state_ptr CommandSetRandomNumbersDistributionAction::performRedo(Action::state_ptr _state){
120 return performUndo(_state);
121}
122
123bool CommandSetRandomNumbersDistributionAction::canUndo() {
124 return true;
125}
126
127bool CommandSetRandomNumbersDistributionAction::shouldUndo() {
128 return true;
129}
130/** =========== end of function ====================== */
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