1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * RotateToPrincipalAxisSystemAction.cpp
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10 | *
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11 | * Created on: May 10, 2010
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include "Helpers/MemDebug.hpp"
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21 |
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22 | #include "Helpers/Log.hpp"
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23 | #include "Helpers/Verbose.hpp"
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24 | #include "LinearAlgebra/Line.hpp"
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25 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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26 | #include "LinearAlgebra/Vector.hpp"
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27 | #include "element.hpp"
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28 | #include "molecule.hpp"
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29 |
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30 |
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31 | #include <iostream>
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32 | #include <fstream>
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33 | #include <string>
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34 |
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35 | using namespace std;
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36 |
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37 | #include "Actions/MoleculeAction/RotateToPrincipalAxisSystemAction.hpp"
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38 |
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39 | // and construct the stuff
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40 | #include "RotateToPrincipalAxisSystemAction.def"
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41 | #include "Action_impl_pre.hpp"
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42 | /** =========== define the function ====================== */
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43 | Action::state_ptr MoleculeRotateToPrincipalAxisSystemAction::performCall() {
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44 | molecule *mol = NULL;
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45 |
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46 | // obtain information
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47 | getParametersfromValueStorage();
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48 |
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49 | for (World::MoleculeSelectionIterator iter = World::getInstance().beginMoleculeSelection(); iter != World::getInstance().endMoleculeSelection(); ++iter) {
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50 | mol = iter->second;
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51 | DoLog(0) && (Log() << Verbose(0) << "Converting to prinicipal axis system." << endl);
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52 | RealSpaceMatrix InertiaTensor;
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53 | Vector *CenterOfGravity = mol->DetermineCenterOfGravity();
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54 |
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55 | // reset inertia tensor
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56 | InertiaTensor.setZero();
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57 |
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58 | // sum up inertia tensor
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59 | for (molecule::const_iterator iter = mol->begin(); iter != mol->end(); ++iter) {
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60 | Vector x = (*iter)->getPosition();
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61 | x -= *CenterOfGravity;
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62 | const double mass = (*iter)->getType()->getMass();
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63 | InertiaTensor.at(0,0) += mass*(x[1]*x[1] + x[2]*x[2]);
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64 | InertiaTensor.at(0,1) += mass*(-x[0]*x[1]);
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65 | InertiaTensor.at(0,2) += mass*(-x[0]*x[2]);
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66 | InertiaTensor.at(1,0) += mass*(-x[1]*x[0]);
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67 | InertiaTensor.at(1,1) += mass*(x[0]*x[0] + x[2]*x[2]);
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68 | InertiaTensor.at(1,2) += mass*(-x[1]*x[2]);
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69 | InertiaTensor.at(2,0) += mass*(-x[2]*x[0]);
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70 | InertiaTensor.at(2,1) += mass*(-x[2]*x[1]);
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71 | InertiaTensor.at(2,2) += mass*(x[0]*x[0] + x[1]*x[1]);
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72 | }
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73 | // print InertiaTensor for debugging
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74 | DoLog(0) && (Log() << Verbose(0) << "The inertia tensor is:" << InertiaTensor << endl);
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75 |
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76 | // diagonalize to determine principal axis system
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77 | Vector Eigenvalues = InertiaTensor.transformToEigenbasis();
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78 |
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79 | for(int i=0;i<NDIM;i++)
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80 | DoLog(0) && (Log() << Verbose(0) << "eigenvalue = " << Eigenvalues[i] << ", eigenvector = " << InertiaTensor.column(i) << endl);
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81 |
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82 | // check whether we rotate or not
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83 | DoLog(0) && (Log() << Verbose(0) << "Transforming molecule into PAS ... ");
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84 |
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85 | // obtain first column, eigenvector to biggest eigenvalue
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86 | Vector BiggestEigenvector(InertiaTensor.column(Eigenvalues.SmallestComponent()));
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87 | Vector DesiredAxis(params.Axis);
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88 |
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89 | // Creation Line that is the rotation axis
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90 | DesiredAxis.VectorProduct(BiggestEigenvector);
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91 | Line RotationAxis(Vector(0.,0.,0.), DesiredAxis);
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92 |
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93 | // determine angle
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94 | const double alpha = BiggestEigenvector.Angle(params.Axis);
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95 |
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96 | DoLog(0) && (Log() << Verbose(0) << alpha << endl);
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97 |
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98 | for (molecule::iterator iter = mol->begin(); iter != mol->end(); ++iter) {
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99 | *(*iter) -= *CenterOfGravity;
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100 | (*iter)->setPosition(RotationAxis.rotateVector((*iter)->getPosition(), alpha));
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101 | *(*iter) += *CenterOfGravity;
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102 | }
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103 | DoLog(0) && (Log() << Verbose(0) << "done." << endl);
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104 |
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105 | // summing anew for debugging (resulting matrix has to be diagonal!)
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106 | // reset inertia tensor
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107 | InertiaTensor.setZero();
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108 |
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109 | // sum up inertia tensor
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110 | for (molecule::const_iterator iter = mol->begin(); iter != mol->end(); ++iter) {
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111 | Vector x = (*iter)->getPosition();
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112 | x -= *CenterOfGravity;
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113 | const double mass = (*iter)->getType()->getMass();
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114 | InertiaTensor.at(0,0) += mass*(x[1]*x[1] + x[2]*x[2]);
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115 | InertiaTensor.at(0,1) += mass*(-x[0]*x[1]);
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116 | InertiaTensor.at(0,2) += mass*(-x[0]*x[2]);
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117 | InertiaTensor.at(1,0) += mass*(-x[1]*x[0]);
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118 | InertiaTensor.at(1,1) += mass*(x[0]*x[0] + x[2]*x[2]);
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119 | InertiaTensor.at(1,2) += mass*(-x[1]*x[2]);
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120 | InertiaTensor.at(2,0) += mass*(-x[2]*x[0]);
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121 | InertiaTensor.at(2,1) += mass*(-x[2]*x[1]);
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122 | InertiaTensor.at(2,2) += mass*(x[0]*x[0] + x[1]*x[1]);
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123 | // print InertiaTensor for debugging
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124 | DoLog(0) && (Log() << Verbose(0) << "The inertia tensor is:" << InertiaTensor << endl);
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125 | }
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126 |
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127 | // free everything
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128 | delete(CenterOfGravity);
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129 | }
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130 | return Action::success;
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131 | }
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132 |
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133 | Action::state_ptr MoleculeRotateToPrincipalAxisSystemAction::performUndo(Action::state_ptr _state) {
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134 | // MoleculeRotateToPrincipalAxisSystemState *state = assert_cast<MoleculeRotateToPrincipalAxisSystemState*>(_state.get());
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135 |
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136 | // string newName = state->mol->getName();
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137 | // state->mol->setName(state->lastName);
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138 |
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139 | return Action::failure;
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140 | }
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141 |
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142 | Action::state_ptr MoleculeRotateToPrincipalAxisSystemAction::performRedo(Action::state_ptr _state){
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143 | // Undo and redo have to do the same for this action
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144 | return performUndo(_state);
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145 | }
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146 |
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147 | bool MoleculeRotateToPrincipalAxisSystemAction::canUndo() {
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148 | return false;
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149 | }
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150 |
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151 | bool MoleculeRotateToPrincipalAxisSystemAction::shouldUndo() {
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152 | return false;
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153 | }
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154 | /** =========== end of function ====================== */
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