| 1 | /*
|
|---|
| 2 | * Project: MoleCuilder
|
|---|
| 3 | * Description: creates and alters molecular systems
|
|---|
| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
|
|---|
| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
|
|---|
| 6 | */
|
|---|
| 7 |
|
|---|
| 8 | /*
|
|---|
| 9 | * RotateToPrincipalAxisSystemAction.cpp
|
|---|
| 10 | *
|
|---|
| 11 | * Created on: May 10, 2010
|
|---|
| 12 | * Author: heber
|
|---|
| 13 | */
|
|---|
| 14 |
|
|---|
| 15 | // include config.h
|
|---|
| 16 | #ifdef HAVE_CONFIG_H
|
|---|
| 17 | #include <config.h>
|
|---|
| 18 | #endif
|
|---|
| 19 |
|
|---|
| 20 | #include "Helpers/MemDebug.hpp"
|
|---|
| 21 |
|
|---|
| 22 | #include "Actions/MoleculeAction/RotateToPrincipalAxisSystemAction.hpp"
|
|---|
| 23 | #include "Actions/ActionRegistry.hpp"
|
|---|
| 24 | #include "Helpers/Log.hpp"
|
|---|
| 25 | #include "Helpers/Verbose.hpp"
|
|---|
| 26 | #include "LinearAlgebra/Line.hpp"
|
|---|
| 27 | #include "LinearAlgebra/Matrix.hpp"
|
|---|
| 28 | #include "LinearAlgebra/Vector.hpp"
|
|---|
| 29 | #include "element.hpp"
|
|---|
| 30 | #include "molecule.hpp"
|
|---|
| 31 |
|
|---|
| 32 |
|
|---|
| 33 | #include <iostream>
|
|---|
| 34 | #include <fstream>
|
|---|
| 35 | #include <string>
|
|---|
| 36 |
|
|---|
| 37 | using namespace std;
|
|---|
| 38 |
|
|---|
| 39 | #include "UIElements/UIFactory.hpp"
|
|---|
| 40 | #include "UIElements/Dialog.hpp"
|
|---|
| 41 | #include "Actions/ValueStorage.hpp"
|
|---|
| 42 |
|
|---|
| 43 | /****** MoleculeRotateToPrincipalAxisSystemAction *****/
|
|---|
| 44 |
|
|---|
| 45 | // memento to remember the state when undoing
|
|---|
| 46 |
|
|---|
| 47 | //class MoleculeRotateToPrincipalAxisSystemState : public ActionState {
|
|---|
| 48 | //public:
|
|---|
| 49 | // MoleculeRotateToPrincipalAxisSystemState(molecule* _mol,std::string _lastName) :
|
|---|
| 50 | // mol(_mol),
|
|---|
| 51 | // lastName(_lastName)
|
|---|
| 52 | // {}
|
|---|
| 53 | // molecule* mol;
|
|---|
| 54 | // std::string lastName;
|
|---|
| 55 | //};
|
|---|
| 56 |
|
|---|
| 57 | const char MoleculeRotateToPrincipalAxisSystemAction::NAME[] = "rotate-to-pas";
|
|---|
| 58 |
|
|---|
| 59 | MoleculeRotateToPrincipalAxisSystemAction::MoleculeRotateToPrincipalAxisSystemAction() :
|
|---|
| 60 | Action(NAME)
|
|---|
| 61 | {}
|
|---|
| 62 |
|
|---|
| 63 | MoleculeRotateToPrincipalAxisSystemAction::~MoleculeRotateToPrincipalAxisSystemAction()
|
|---|
| 64 | {}
|
|---|
| 65 |
|
|---|
| 66 | void MoleculeRotateToPrincipalAxisSystem(Vector &Axis) {
|
|---|
| 67 | ValueStorage::getInstance().setCurrentValue(MoleculeRotateToPrincipalAxisSystemAction::NAME, Axis);
|
|---|
| 68 | ActionRegistry::getInstance().getActionByName(MoleculeRotateToPrincipalAxisSystemAction::NAME)->call(Action::NonInteractive);
|
|---|
| 69 | };
|
|---|
| 70 |
|
|---|
| 71 | Dialog* MoleculeRotateToPrincipalAxisSystemAction::fillDialog(Dialog *dialog) {
|
|---|
| 72 | ASSERT(dialog,"No Dialog given when filling action dialog");
|
|---|
| 73 |
|
|---|
| 74 | dialog->queryVector(NAME, false, ValueStorage::getInstance().getDescription(NAME));
|
|---|
| 75 |
|
|---|
| 76 | return dialog;
|
|---|
| 77 | }
|
|---|
| 78 |
|
|---|
| 79 | Action::state_ptr MoleculeRotateToPrincipalAxisSystemAction::performCall() {
|
|---|
| 80 | molecule *mol = NULL;
|
|---|
| 81 | Vector Axis;
|
|---|
| 82 |
|
|---|
| 83 | // obtain axis to rotate to
|
|---|
| 84 | ValueStorage::getInstance().queryCurrentValue(NAME, Axis);
|
|---|
| 85 |
|
|---|
| 86 | for (World::MoleculeSelectionIterator iter = World::getInstance().beginMoleculeSelection(); iter != World::getInstance().endMoleculeSelection(); ++iter) {
|
|---|
| 87 | mol = iter->second;
|
|---|
| 88 | DoLog(0) && (Log() << Verbose(0) << "Converting to prinicipal axis system." << endl);
|
|---|
| 89 | Matrix InertiaTensor;
|
|---|
| 90 | Vector *CenterOfGravity = mol->DetermineCenterOfGravity();
|
|---|
| 91 |
|
|---|
| 92 | // reset inertia tensor
|
|---|
| 93 | InertiaTensor.zero();
|
|---|
| 94 |
|
|---|
| 95 | // sum up inertia tensor
|
|---|
| 96 | for (molecule::const_iterator iter = mol->begin(); iter != mol->end(); ++iter) {
|
|---|
| 97 | Vector x = (*iter)->getPosition();
|
|---|
| 98 | x -= *CenterOfGravity;
|
|---|
| 99 | const double mass = (*iter)->getType()->getMass();
|
|---|
| 100 | InertiaTensor.at(0,0) += mass*(x[1]*x[1] + x[2]*x[2]);
|
|---|
| 101 | InertiaTensor.at(0,1) += mass*(-x[0]*x[1]);
|
|---|
| 102 | InertiaTensor.at(0,2) += mass*(-x[0]*x[2]);
|
|---|
| 103 | InertiaTensor.at(1,0) += mass*(-x[1]*x[0]);
|
|---|
| 104 | InertiaTensor.at(1,1) += mass*(x[0]*x[0] + x[2]*x[2]);
|
|---|
| 105 | InertiaTensor.at(1,2) += mass*(-x[1]*x[2]);
|
|---|
| 106 | InertiaTensor.at(2,0) += mass*(-x[2]*x[0]);
|
|---|
| 107 | InertiaTensor.at(2,1) += mass*(-x[2]*x[1]);
|
|---|
| 108 | InertiaTensor.at(2,2) += mass*(x[0]*x[0] + x[1]*x[1]);
|
|---|
| 109 | }
|
|---|
| 110 | // print InertiaTensor for debugging
|
|---|
| 111 | DoLog(0) && (Log() << Verbose(0) << "The inertia tensor is:" << InertiaTensor << endl);
|
|---|
| 112 |
|
|---|
| 113 | // diagonalize to determine principal axis system
|
|---|
| 114 | Vector Eigenvalues = InertiaTensor.transformToEigenbasis();
|
|---|
| 115 |
|
|---|
| 116 | for(int i=0;i<NDIM;i++)
|
|---|
| 117 | DoLog(0) && (Log() << Verbose(0) << "eigenvalue = " << Eigenvalues[i] << ", eigenvector = " << InertiaTensor.column(i) << endl);
|
|---|
| 118 |
|
|---|
| 119 | // check whether we rotate or not
|
|---|
| 120 | DoLog(0) && (Log() << Verbose(0) << "Transforming molecule into PAS ... ");
|
|---|
| 121 |
|
|---|
| 122 | // obtain first column, eigenvector to biggest eigenvalue
|
|---|
| 123 | Vector BiggestEigenvector(InertiaTensor.column(Eigenvalues.SmallestComponent()));
|
|---|
| 124 | Vector DesiredAxis(Axis);
|
|---|
| 125 |
|
|---|
| 126 | // Creation Line that is the rotation axis
|
|---|
| 127 | DesiredAxis.VectorProduct(BiggestEigenvector);
|
|---|
| 128 | Line RotationAxis(Vector(0.,0.,0.), DesiredAxis);
|
|---|
| 129 |
|
|---|
| 130 | // determine angle
|
|---|
| 131 | const double alpha = BiggestEigenvector.Angle(Axis);
|
|---|
| 132 |
|
|---|
| 133 | DoLog(0) && (Log() << Verbose(0) << alpha << endl);
|
|---|
| 134 |
|
|---|
| 135 | for (molecule::iterator iter = mol->begin(); iter != mol->end(); ++iter) {
|
|---|
| 136 | *(*iter) -= *CenterOfGravity;
|
|---|
| 137 | (*iter)->setPosition(RotationAxis.rotateVector((*iter)->getPosition(), alpha));
|
|---|
| 138 | *(*iter) += *CenterOfGravity;
|
|---|
| 139 | }
|
|---|
| 140 | DoLog(0) && (Log() << Verbose(0) << "done." << endl);
|
|---|
| 141 |
|
|---|
| 142 | // summing anew for debugging (resulting matrix has to be diagonal!)
|
|---|
| 143 | // reset inertia tensor
|
|---|
| 144 | InertiaTensor.zero();
|
|---|
| 145 |
|
|---|
| 146 | // sum up inertia tensor
|
|---|
| 147 | for (molecule::const_iterator iter = mol->begin(); iter != mol->end(); ++iter) {
|
|---|
| 148 | Vector x = (*iter)->getPosition();
|
|---|
| 149 | x -= *CenterOfGravity;
|
|---|
| 150 | const double mass = (*iter)->getType()->getMass();
|
|---|
| 151 | InertiaTensor.at(0,0) += mass*(x[1]*x[1] + x[2]*x[2]);
|
|---|
| 152 | InertiaTensor.at(0,1) += mass*(-x[0]*x[1]);
|
|---|
| 153 | InertiaTensor.at(0,2) += mass*(-x[0]*x[2]);
|
|---|
| 154 | InertiaTensor.at(1,0) += mass*(-x[1]*x[0]);
|
|---|
| 155 | InertiaTensor.at(1,1) += mass*(x[0]*x[0] + x[2]*x[2]);
|
|---|
| 156 | InertiaTensor.at(1,2) += mass*(-x[1]*x[2]);
|
|---|
| 157 | InertiaTensor.at(2,0) += mass*(-x[2]*x[0]);
|
|---|
| 158 | InertiaTensor.at(2,1) += mass*(-x[2]*x[1]);
|
|---|
| 159 | InertiaTensor.at(2,2) += mass*(x[0]*x[0] + x[1]*x[1]);
|
|---|
| 160 | // print InertiaTensor for debugging
|
|---|
| 161 | DoLog(0) && (Log() << Verbose(0) << "The inertia tensor is:" << InertiaTensor << endl);
|
|---|
| 162 | }
|
|---|
| 163 |
|
|---|
| 164 | // free everything
|
|---|
| 165 | delete(CenterOfGravity);
|
|---|
| 166 | }
|
|---|
| 167 | return Action::success;
|
|---|
| 168 | }
|
|---|
| 169 |
|
|---|
| 170 | Action::state_ptr MoleculeRotateToPrincipalAxisSystemAction::performUndo(Action::state_ptr _state) {
|
|---|
| 171 | // MoleculeRotateToPrincipalAxisSystemState *state = assert_cast<MoleculeRotateToPrincipalAxisSystemState*>(_state.get());
|
|---|
| 172 |
|
|---|
| 173 | // string newName = state->mol->getName();
|
|---|
| 174 | // state->mol->setName(state->lastName);
|
|---|
| 175 |
|
|---|
| 176 | return Action::failure;
|
|---|
| 177 | }
|
|---|
| 178 |
|
|---|
| 179 | Action::state_ptr MoleculeRotateToPrincipalAxisSystemAction::performRedo(Action::state_ptr _state){
|
|---|
| 180 | // Undo and redo have to do the same for this action
|
|---|
| 181 | return performUndo(_state);
|
|---|
| 182 | }
|
|---|
| 183 |
|
|---|
| 184 | bool MoleculeRotateToPrincipalAxisSystemAction::canUndo() {
|
|---|
| 185 | return false;
|
|---|
| 186 | }
|
|---|
| 187 |
|
|---|
| 188 | bool MoleculeRotateToPrincipalAxisSystemAction::shouldUndo() {
|
|---|
| 189 | return false;
|
|---|
| 190 | }
|
|---|
| 191 |
|
|---|
| 192 | const string MoleculeRotateToPrincipalAxisSystemAction::getName() {
|
|---|
| 193 | return NAME;
|
|---|
| 194 | }
|
|---|