/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2010-2012 University of Bonn. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* ChangeNameAction.cpp
*
* Created on: Jan 15, 2010
* Author: crueger
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
#include "CodePatterns/MemDebug.hpp"
#include "Atom/atom.hpp"
#include "molecule.hpp"
#include
#include
#include "Actions/MoleculeAction/ChangeNameAction.hpp"
using namespace MoleCuilder;
// and construct the stuff
#include "ChangeNameAction.def"
#include "Action_impl_pre.hpp"
/** =========== define the function ====================== */
ActionState::ptr MoleculeChangeNameAction::performCall() {
molecule *mol = NULL;
if (World::getInstance().countSelectedMolecules() == 1) {
mol = World::getInstance().beginMoleculeSelection()->second;
string oldName = mol->getName();
mol->setName(params.name.get());
return ActionState::ptr(new MoleculeChangeNameState(mol,params));
} else {
STATUS("There must be exactly one molecule selected.");
return Action::failure;
}
}
ActionState::ptr MoleculeChangeNameAction::performUndo(ActionState::ptr _state) {
MoleculeChangeNameState *state = assert_cast(_state.get());
string newName = state->mol->getName();
state->mol->setName(state->params.name.get());
state->params.name.set(newName);
return ActionState::ptr(_state);
}
ActionState::ptr MoleculeChangeNameAction::performRedo(ActionState::ptr _state){
// Undo and redo have to do the same for this action
return performUndo(_state);
}
bool MoleculeChangeNameAction::canUndo() {
return true;
}
bool MoleculeChangeNameAction::shouldUndo() {
return true;
}
/** =========== end of function ====================== */