/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010-2012 University of Bonn. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * ChangeNameAction.cpp * * Created on: Jan 15, 2010 * Author: crueger */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include "Atom/atom.hpp" #include "molecule.hpp" #include #include #include "Actions/MoleculeAction/ChangeNameAction.hpp" using namespace MoleCuilder; // and construct the stuff #include "ChangeNameAction.def" #include "Action_impl_pre.hpp" /** =========== define the function ====================== */ ActionState::ptr MoleculeChangeNameAction::performCall() { molecule *mol = NULL; if (World::getInstance().countSelectedMolecules() == 1) { mol = World::getInstance().beginMoleculeSelection()->second; string oldName = mol->getName(); mol->setName(params.name.get()); return ActionState::ptr(new MoleculeChangeNameState(mol,params)); } else { STATUS("There must be exactly one molecule selected."); return Action::failure; } } ActionState::ptr MoleculeChangeNameAction::performUndo(ActionState::ptr _state) { MoleculeChangeNameState *state = assert_cast(_state.get()); string newName = state->mol->getName(); state->mol->setName(state->params.name.get()); state->params.name.set(newName); return ActionState::ptr(_state); } ActionState::ptr MoleculeChangeNameAction::performRedo(ActionState::ptr _state){ // Undo and redo have to do the same for this action return performUndo(_state); } bool MoleculeChangeNameAction::canUndo() { return true; } bool MoleculeChangeNameAction::shouldUndo() { return true; } /** =========== end of function ====================== */