source: src/Actions/FragmentationAction/SubgraphDissectionAction.cpp@ 129204

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Last change on this file since 129204 was 129204, checked in by Frederik Heber <heber@…>, 14 years ago

Moved bond.* to Bond/, new class GraphEdge which contains graph parts of bond.

  • enums Shading and EdgeType are now part of GraphEdge, hence bigger change in the code where these are used.
  • Property mode set to 100644
File size: 8.1 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * SubgraphDissectionAction.cpp
10 *
11 * Created on: May 9, 2010
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "CodePatterns/MemDebug.hpp"
21
22#include "Descriptors/AtomIdDescriptor.hpp"
23#include "Descriptors/MoleculeDescriptor.hpp"
24
25#include "atom.hpp"
26#include "Bond/bond.hpp"
27#include "config.hpp"
28#include "CodePatterns/Log.hpp"
29#include "CodePatterns/Verbose.hpp"
30#include "Graph/BondGraph.hpp"
31#include "molecule.hpp"
32#include "World.hpp"
33
34#include <iostream>
35#include <string>
36
37typedef std::map< moleculeId_t, std::vector<atomId_t> > MolAtomList;
38typedef std::map< atomId_t, atomId_t > AtomAtomList;
39
40using namespace std;
41
42#include "Actions/FragmentationAction/SubgraphDissectionAction.hpp"
43
44// and construct the stuff
45#include "SubgraphDissectionAction.def"
46#include "Action_impl_pre.hpp"
47/** =========== define the function ====================== */
48Action::state_ptr FragmentationSubgraphDissectionAction::performCall() {
49 // obtain information
50 getParametersfromValueStorage();
51
52
53 // first create stuff for undo state
54 LOG(0, "STATUS: Creating undo state.");
55 MolAtomList moleculelist;
56 vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
57 for (vector<molecule *>::const_iterator moliter = allmolecules.begin(); moliter != allmolecules.end(); ++moliter) {
58 std::vector<atomId_t> atomlist;
59 atomlist.resize((*moliter)->size());
60 for (molecule::const_iterator atomiter = (*moliter)->begin(); atomiter != (*moliter)->end(); ++atomiter) {
61 atomlist.push_back((*atomiter)->getId());
62 }
63 moleculelist.insert( std::pair< moleculeId_t, std::vector<atomId_t> > ((*moliter)->getId(), atomlist));
64 }
65 FragmentationSubgraphDissectionState *UndoState = new FragmentationSubgraphDissectionState(moleculelist, params);
66
67 // 0a. remove all present molecules
68 LOG(0, "STATUS: Removing all present molecules.");
69 MoleculeListClass *molecules = World::getInstance().getMolecules();
70 for (vector<molecule *>::iterator MolRunner = allmolecules.begin(); MolRunner != allmolecules.end(); ++MolRunner) {
71 molecules->erase(*MolRunner);
72 World::getInstance().destroyMolecule(*MolRunner);
73 }
74
75 // 0b. remove all bonds and construct a molecule with all atoms
76 molecule *mol = World::getInstance().createMolecule();
77 {
78 vector <atom *> allatoms = World::getInstance().getAllAtoms();
79 for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner) {
80// const BondList& ListOfBonds = (*AtomRunner)->getListOfBonds();
81// for(BondList::iterator BondRunner = ListOfBonds.begin();
82// !ListOfBonds.empty();
83// BondRunner = ListOfBonds.begin()) {
84// delete(*BondRunner);
85// }
86 mol->AddAtom(*AtomRunner);
87 }
88 }
89
90 // 1. create the bond structure of the single molecule
91 LOG(0, "STATUS: (Re-)constructing adjacency.");
92 if (mol->getBondCount() == 0) {
93 BondGraph *BG = World::getInstance().getBondGraph();
94 molecule::atomVector Set = mol->getAtomSet();
95 BG->CreateAdjacency(Set);
96// if (mol->getBondCount() == 0) {
97// World::getInstance().destroyMolecule(mol);
98// ELOG(1, "There are no bonds.");
99// return Action::failure;
100// }
101 }
102
103 // 2. scan for connected subgraphs
104 LOG(0, "STATUS: Analysing adjacency graph.");
105 MoleculeLeafClass *Subgraphs = NULL; // list of subgraphs from DFS analysis
106 std::deque<bond *> *BackEdgeStack = NULL;
107 Subgraphs = mol->DepthFirstSearchAnalysis(BackEdgeStack);
108 delete(BackEdgeStack);
109 if ((Subgraphs == NULL) || (Subgraphs->next == NULL)) {
110 //World::getInstance().destroyMolecule(mol);
111 DoeLog(1) && (eLog()<< Verbose(1) << "There are no atoms." << endl);
112 return Action::failure;
113 }
114
115 //int FragmentCounter = Subgraphs->next->Count();
116
117 // TODO: When DepthFirstSearchAnalysis does not use AddCopyAtom() anymore, we don't need to delete all original atoms
118 LOG(0, "STATUS: Creating molecules as connected subgraphs.");
119 {
120 {
121 atom **ListOfAtoms = NULL;
122 // 3a. re-create bond structure and insert molecules into general MoleculeListClass
123 MoleculeLeafClass *MoleculeWalker = Subgraphs->next;
124 while (MoleculeWalker->next != NULL) {
125 ListOfAtoms = NULL;
126 MoleculeWalker->Leaf->FillBondStructureFromReference(mol, ListOfAtoms, true); // we want to keep the created ListOfLocalAtoms
127 molecules->insert(MoleculeWalker->Leaf);
128 MoleculeWalker = MoleculeWalker->next;
129 }
130 molecules->insert(MoleculeWalker->Leaf);
131 ListOfAtoms = NULL;
132 MoleculeWalker->Leaf->FillBondStructureFromReference(mol, ListOfAtoms, true); // we want to keep the created ListOfLocalAtoms
133 }
134
135 // 3b. store map from new to old ids for 3d
136 vector <atom *> allatoms = World::getInstance().getAllAtoms();
137 AtomAtomList newtooldlist;
138 for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner)
139 if ((*AtomRunner)->father != (*AtomRunner))
140 newtooldlist.insert( std::pair<atomId_t, atomId_t> ((*AtomRunner)->getId(),(*AtomRunner)->father->getId()) );
141
142 {
143 // 3c. destroy the original molecule
144 for (molecule::iterator AtomRunner = mol->begin(); !mol->empty(); AtomRunner = mol->begin())
145 World::getInstance().destroyAtom(*AtomRunner);
146 World::getInstance().destroyMolecule(mol);
147 }
148
149 {
150 // 3d. convert to old Ids and correct fathers (AddCopyAtom sets father to original atom, which has been destroyed).
151 vector <atom *> allatoms = World::getInstance().getAllAtoms();
152 for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner) {
153 World::getInstance().changeAtomId((*AtomRunner)->getId(), newtooldlist[(*AtomRunner)->getId()]);
154 (*AtomRunner)->father = *AtomRunner;
155 }
156 }
157 }
158
159 // 4. free Leafs
160 LOG(0, "STATUS: Done.");
161 MoleculeLeafClass *MolecularWalker = Subgraphs;
162 while (MolecularWalker->next != NULL) {
163 MolecularWalker->Leaf = NULL;
164 MolecularWalker = MolecularWalker->next;
165 delete(MolecularWalker->previous);
166 }
167 MolecularWalker->Leaf = NULL;
168 delete(MolecularWalker);
169 DoLog(1) && (Log() << Verbose(1) << "I scanned " << molecules->ListOfMolecules.size() << " molecules." << endl);
170
171 return Action::state_ptr(UndoState);
172}
173
174Action::state_ptr FragmentationSubgraphDissectionAction::performUndo(Action::state_ptr _state) {
175 FragmentationSubgraphDissectionState *state = assert_cast<FragmentationSubgraphDissectionState*>(_state.get());
176
177 {
178 // remove all present molecules
179 MoleculeListClass *molecules = World::getInstance().getMolecules();
180 vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
181 for (vector<molecule *>::iterator MolRunner = allmolecules.begin(); MolRunner != allmolecules.end(); ++MolRunner) {
182 molecules->erase(*MolRunner);
183 World::getInstance().destroyMolecule(*MolRunner);
184 }
185 }
186
187 {
188 // construct the old state
189 MoleculeListClass *molecules = World::getInstance().getMolecules();
190 molecule *mol = NULL;
191 for (MolAtomList::const_iterator iter = state->moleculelist.begin(); iter != state->moleculelist.end(); ++iter) {
192 mol = World::getInstance().createMolecule();
193 if (mol->getId() != (*iter).first)
194 World::getInstance().changeMoleculeId(mol->getId(), (*iter).first);
195 for (std::vector<atomId_t>::const_iterator atomiter = (*iter).second.begin(); atomiter != (*iter).second.end(); ++atomiter) {
196 atom *Walker = World::getInstance().getAtom(AtomById(*atomiter));
197 mol->AddAtom(Walker);
198 }
199 molecules->insert(mol);
200 }
201 }
202
203 return Action::state_ptr(_state);
204}
205
206Action::state_ptr FragmentationSubgraphDissectionAction::performRedo(Action::state_ptr _state){
207 return performCall();
208}
209
210bool FragmentationSubgraphDissectionAction::canUndo() {
211 return true;
212}
213
214bool FragmentationSubgraphDissectionAction::shouldUndo() {
215 return true;
216}
217/** =========== end of function ====================== */
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