/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2020 Frederik Heber. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* ClearFragmentationStateAction.cpp
*
* Created on: Sep 24, 2020
* Author: heber
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
//#include "CodePatterns/MemDebug.hpp"
#include "CodePatterns/Log.hpp"
#include "Atom/atom.hpp"
#include "World.hpp"
#include
#include
#include "Actions/FragmentationAction/ClearFragmentationStateAction.hpp"
using namespace MoleCuilder;
// and construct the stuff
#include "ClearFragmentationStateAction.def"
#include "Action_impl_pre.hpp"
/** =========== define the function ====================== */
ActionState::ptr FragmentationClearFragmentationStateAction::performCall() {
World &world = World::getInstance();
for (World::AtomSelectionIterator iter = world.beginAtomSelection();
iter != world.endAtomSelection(); ++iter) {
atom * const walker = iter->second;
walker->setMaxOrder(0);
walker->setAdaptiveOrder(0);
}
return Action::success;
}
ActionState::ptr FragmentationClearFragmentationStateAction::performUndo(ActionState::ptr _state) {
return Action::failure;
}
ActionState::ptr FragmentationClearFragmentationStateAction::performRedo(ActionState::ptr _state){
return Action::failure;
}
bool FragmentationClearFragmentationStateAction::canUndo() {
return false;
}
bool FragmentationClearFragmentationStateAction::shouldUndo() {
return false;
}
/** =========== end of function ====================== */