/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2020 Frederik Heber. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * ClearFragmentationStateAction.cpp * * Created on: Sep 24, 2020 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif //#include "CodePatterns/MemDebug.hpp" #include "CodePatterns/Log.hpp" #include "Atom/atom.hpp" #include "World.hpp" #include #include #include "Actions/FragmentationAction/ClearFragmentationStateAction.hpp" using namespace MoleCuilder; // and construct the stuff #include "ClearFragmentationStateAction.def" #include "Action_impl_pre.hpp" /** =========== define the function ====================== */ ActionState::ptr FragmentationClearFragmentationStateAction::performCall() { World &world = World::getInstance(); for (World::AtomSelectionIterator iter = world.beginAtomSelection(); iter != world.endAtomSelection(); ++iter) { atom * const walker = iter->second; walker->setMaxOrder(0); walker->setAdaptiveOrder(0); } return Action::success; } ActionState::ptr FragmentationClearFragmentationStateAction::performUndo(ActionState::ptr _state) { return Action::failure; } ActionState::ptr FragmentationClearFragmentationStateAction::performRedo(ActionState::ptr _state){ return Action::failure; } bool FragmentationClearFragmentationStateAction::canUndo() { return false; } bool FragmentationClearFragmentationStateAction::shouldUndo() { return false; } /** =========== end of function ====================== */