/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010-2012 University of Bonn. All rights reserved. * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. */ /* * FastParsingAction.cpp * * Created on: May 9, 2010 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include "config.hpp" #include "CodePatterns/Log.hpp" #include "CodePatterns/Verbose.hpp" #include "World.hpp" #include #include #include "Actions/CommandAction/FastParsingAction.hpp" using namespace MoleCuilder; // and construct the stuff #include "FastParsingAction.def" #include "Action_impl_pre.hpp" /** =========== define the function ====================== */ Action::state_ptr CommandFastParsingAction::performCall() { config *configuration = World::getInstance().getConfig(); bool oldvalue = configuration->FastParsing; configuration->FastParsing = params.fastparsing; if (configuration->FastParsing) LOG(0, "I won't parse trajectories."); else LOG(0, "I will parse trajectories."); return Action::state_ptr(new CommandFastParsingState(oldvalue, params)); } Action::state_ptr CommandFastParsingAction::performUndo(Action::state_ptr _state) { CommandFastParsingState *state = assert_cast(_state.get()); config *configuration = World::getInstance().getConfig(); configuration->FastParsing = state->oldvalue; if (configuration->FastParsing) LOG(0, "I won't parse trajectories."); else LOG(0, "I will parse trajectories."); return Action::state_ptr(_state); } Action::state_ptr CommandFastParsingAction::performRedo(Action::state_ptr _state){ CommandFastParsingState *state = assert_cast(_state.get()); config *configuration = World::getInstance().getConfig(); configuration->FastParsing = state->params.fastparsing; if (configuration->FastParsing) LOG(0, "I won't parse trajectories."); else LOG(0, "I will parse trajectories."); return Action::state_ptr(_state); } bool CommandFastParsingAction::canUndo() { return true; } bool CommandFastParsingAction::shouldUndo() { return true; } /** =========== end of function ====================== */