source: src/Actions/CommandAction/BondLengthTableAction.cpp@ 12d946

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Last change on this file since 12d946 was b5b01e, checked in by Frederik Heber <heber@…>, 11 years ago

ActionState extracted into own header file, rename Action::state_ptr -> ActionState::ptr.

  • Property mode set to 100644
File size: 3.8 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * BondLengthTableAction.cpp
25 *
26 * Created on: May 9, 2010
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35// include headers that implement a archive in simple text format
36#include <boost/archive/text_oarchive.hpp>
37#include <boost/archive/text_iarchive.hpp>
38
39#include "CodePatterns/MemDebug.hpp"
40
41#include "CodePatterns/Log.hpp"
42#include "CodePatterns/Verbose.hpp"
43#include "Graph/BondGraph.hpp"
44#include "World.hpp"
45
46#include <iostream>
47#include <string>
48
49#include "Actions/CommandAction/BondLengthTableAction.hpp"
50
51using namespace MoleCuilder;
52
53// and construct the stuff
54#include "BondLengthTableAction.def"
55#include "Action_impl_pre.hpp"
56/** =========== define the function ====================== */
57ActionState::ptr CommandBondLengthTableAction::performCall() {
58 ostringstream usage;
59
60 LOG(0, "Using " << params.BondGraphFileName.get() << " as bond length table.");
61 BondGraph *&BG = World::getInstance().getBondGraph();
62
63 // create undo state
64 std::stringstream undostream;
65 boost::archive::text_oarchive oa(undostream);
66 oa << BG;
67 CommandBondLengthTableState *UndoState =
68 new CommandBondLengthTableState(
69 undostream.str(),
70 params
71 );
72
73 BG->CleanupBondLengthTable();
74 if ((!params.BondGraphFileName.get().empty())
75 && boost::filesystem::exists(params.BondGraphFileName.get())) {
76 std::ifstream input(params.BondGraphFileName.get().string().c_str());
77 if ((input.good()) && (BG->LoadBondLengthTable(input))) {
78 LOG(0, "Bond length table parsed successfully.");
79 input.close();
80 return ActionState::ptr(UndoState);
81 } else {
82 ELOG(1, "Bond length table parsing failed.");
83 input.close();
84 }
85 } else {
86 ELOG(1, "Bond length table loading failed.");
87 }
88 // recover bond graph
89 boost::archive::text_iarchive ia(undostream);
90 delete BG;
91 ia >> BG;
92 delete UndoState;
93 return Action::failure;
94}
95
96ActionState::ptr CommandBondLengthTableAction::performUndo(ActionState::ptr _state) {
97 CommandBondLengthTableState *state = assert_cast<CommandBondLengthTableState*>(_state.get());
98
99 BondGraph *BG;
100 std::stringstream undostream(state->undostring);
101 boost::archive::text_iarchive ia(undostream);
102 ia >> BG;
103 World::getInstance().setBondGraph(BG);
104
105 return ActionState::ptr(_state);
106}
107
108ActionState::ptr CommandBondLengthTableAction::performRedo(ActionState::ptr _state){
109 CommandBondLengthTableState *state = assert_cast<CommandBondLengthTableState*>(_state.get());
110
111 BondGraph *&BG = World::getInstance().getBondGraph();
112 BG->CleanupBondLengthTable();
113 std::ifstream input(state->params.BondGraphFileName.get().string().c_str());
114 if ((input.good()) && (BG->LoadBondLengthTable(input))) {
115 LOG(0, "Bond length table parsed successfully.");
116 input.close();
117 }
118
119 return ActionState::ptr(_state);
120}
121
122bool CommandBondLengthTableAction::canUndo() {
123 return true;
124}
125
126bool CommandBondLengthTableAction::shouldUndo() {
127 return true;
128}
129/** =========== end of function ====================== */
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