source: src/Actions/AtomAction/SaturateAction.cpp@ cdac1d

SaturateAtoms_singleDegree
Last change on this file since cdac1d was cdac1d, checked in by Frederik Heber <heber@…>, 9 years ago

Extended SaturateAction to be able to deal with bonded atoms.

  • Property mode set to 100644
File size: 5.6 KB
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1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2015 Frederik Heber. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * SaturateAction.cpp
25 *
26 * Created on: Jan 26, 2015
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35#include "CodePatterns/MemDebug.hpp"
36
37#include "CodePatterns/Log.hpp"
38
39#include "Actions/AtomAction/SaturateAction.hpp"
40#include "Actions/UndoRedoHelpers.hpp"
41#include "Atom/atom.hpp"
42#include "Atom/AtomicInfo.hpp"
43#include "Element/element.hpp"
44#include "Element/periodentafel.hpp"
45#include "Fragmentation/Exporters/SphericalPointDistribution.hpp"
46#include "molecule.hpp"
47#include "World.hpp"
48#include "WorldTime.hpp"
49
50using namespace MoleCuilder;
51
52// and construct the stuff
53#include "SaturateAction.def"
54#include "Action_impl_pre.hpp"
55/** =========== define the function ====================== */
56ActionState::ptr AtomSaturateAction::performCall() {
57
58 // get hydrogen element
59 const element * const hydrogen = World::getInstance().getPeriode()->FindElement(1);
60
61 // go through each atom
62 std::vector<AtomicInfo> addedHydrogens;
63 World &world = World::getInstance();
64 for (World::AtomSelectionIterator iter = world.beginAtomSelection();
65 iter != world.endAtomSelection(); ++iter) {
66 atom * const _atom = iter->second;
67
68 // if atom is attached to molecule, add hydrogens there, too
69 molecule * mol = NULL;
70 if (_atom->getMolecule() == NULL) {
71 mol = World::getInstance().createMolecule();
72 mol->AddAtom(_atom);
73 } else {
74 mol = World::getInstance().getMolecule(MoleculeById(_atom->getMolecule()->getId()));
75 }
76 ASSERT( mol != NULL,
77 "AtomSaturateAction::performCall() - mol is still NULL." );
78
79 // radius of polygon on sphere
80 double typical_distance = _atom->getType()->getHBondDistance(0);
81 if (typical_distance == -1.)
82 typical_distance = 1.;
83
84 // check for any bonds and get vacant positions
85 SphericalPointDistribution::Polygon_t vacant_positions;
86 const BondList& ListOfBonds = _atom->getListOfBonds();
87 SphericalPointDistribution PointSphere(typical_distance);
88 if (ListOfBonds.size() == 0) {
89 vacant_positions = PointSphere.getSimplePolygon(_atom->getType()->getNoValenceOrbitals());
90 LOG(3, "DEBUG: Using ideal positions as " << vacant_positions);
91 } else {
92 // get ideal polygon and currently occupied positions
93 const SphericalPointDistribution::Polygon_t ideal_positions =
94 PointSphere.getSimplePolygon(_atom->getType()->getNoValenceOrbitals());
95 LOG(3, "DEBUG: ideal positions are " << ideal_positions);
96 SphericalPointDistribution::Polygon_t current_positions;
97 for (BondList::const_iterator bonditer = ListOfBonds.begin();
98 bonditer != ListOfBonds.end(); ++bonditer) {
99 const Vector position =
100 (*bonditer)->GetOtherAtom(_atom)->getPosition().getVectorToPoint(_atom->getPosition());
101 current_positions.push_back((1./position.Norm())*position);
102 }
103 LOG(3, "DEBUG: current occupied positions are " << current_positions);
104
105 // find the best matching rotated polygon
106 vacant_positions = SphericalPointDistribution::matchSphericalPointDistributions(
107 current_positions,
108 ideal_positions);
109 LOG(3, "DEBUG: Resulting vacant positions are " << vacant_positions);
110
111 // scale vacant positions to typical_distance
112 std::for_each(
113 vacant_positions.begin(), vacant_positions.end(),
114 boost::bind(&Vector::Scale, _1, boost::cref(typical_distance)));
115 }
116
117 // add the hydrogens
118 const Vector AtomsPosition = _atom->getPosition();
119 for (SphericalPointDistribution::Polygon_t::const_iterator iter = vacant_positions.begin();
120 iter != vacant_positions.end(); ++iter) {
121 // for every Vector add a point relative to atom's position
122 atom * hydrogenAtom = World::getInstance().createAtom();
123 hydrogenAtom->setType(hydrogen);
124 hydrogenAtom->setPosition(AtomsPosition + *iter);
125 mol->AddAtom(hydrogenAtom);
126 // add bond
127 _atom->addBond(WorldTime::getTime(), hydrogenAtom);
128 // mark down for undo state
129 addedHydrogens.push_back(AtomicInfo(*(hydrogenAtom)));
130 }
131 }
132
133 return ActionState::ptr(new AtomSaturateState(addedHydrogens, params));
134}
135
136ActionState::ptr AtomSaturateAction::performUndo(ActionState::ptr _state) {
137 AtomSaturateState *state = assert_cast<AtomSaturateState*>(_state.get());
138
139 // remove all added hydrogen atoms
140 RemoveAtomsFromAtomicInfo(state->addedHydrogens);
141
142 return ActionState::ptr(_state);
143}
144
145ActionState::ptr AtomSaturateAction::performRedo(ActionState::ptr _state){
146 AtomSaturateState *state = assert_cast<AtomSaturateState*>(_state.get());
147
148 // re-add all added hydrogen atoms
149 AddAtomsFromAtomicInfo(state->addedHydrogens);
150
151 return ActionState::ptr(_state);
152}
153
154bool AtomSaturateAction::canUndo() {
155 return true;
156}
157
158bool AtomSaturateAction::shouldUndo() {
159 return true;
160}
161/** =========== end of function ====================== */
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