1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * AddAction.cpp
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10 | *
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11 | * Created on: May 9, 2010
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include "Helpers/MemDebug.hpp"
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21 |
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22 | #include "Actions/AtomAction/AddAction.hpp"
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23 | #include "Actions/ActionRegistry.hpp"
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24 | #include "Descriptors/AtomIdDescriptor.hpp"
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25 | #include "atom.hpp"
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26 | #include "element.hpp"
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27 | #include "Helpers/Log.hpp"
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28 | #include "molecule.hpp"
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29 | #include "LinearAlgebra/Vector.hpp"
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30 | #include "Helpers/Verbose.hpp"
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31 | #include "World.hpp"
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32 |
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33 | #include <iostream>
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34 | #include <string>
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35 |
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36 | using namespace std;
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37 |
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38 | #include "UIElements/UIFactory.hpp"
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39 | #include "UIElements/Dialog.hpp"
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40 | #include "Actions/ValueStorage.hpp"
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41 |
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42 | // memento to remember the state when undoing
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43 |
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44 | class AtomAddState : public ActionState {
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45 | public:
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46 | AtomAddState(const Vector &_position, const element *_elemental, const atomId_t _id) :
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47 | position(_position),
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48 | elemental(_elemental),
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49 | id(_id)
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50 | {}
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51 | Vector position;
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52 | const element *elemental;
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53 | atomId_t id;
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54 | };
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55 |
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56 | const char AtomAddAction::NAME[] = "add-atom";
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57 |
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58 | AtomAddAction::AtomAddAction() :
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59 | Action(NAME)
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60 | {}
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61 |
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62 | AtomAddAction::~AtomAddAction()
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63 | {}
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64 |
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65 | void AtomAdd(element *elemental, Vector &position) {
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66 | ValueStorage::getInstance().setCurrentValue(AtomAddAction::NAME, elemental);
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67 | ValueStorage::getInstance().setCurrentValue("position", elemental);
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68 | ActionRegistry::getInstance().getActionByName(AtomAddAction::NAME)->call(Action::NonInteractive);
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69 | };
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70 |
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71 | Dialog * AtomAddAction::fillDialog(Dialog *dialog) {
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72 | ASSERT(dialog,"No Dialog given when filling action dialog");
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73 |
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74 | dialog->queryElement(NAME, ValueStorage::getInstance().getDescription(NAME));
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75 | dialog->queryVector("position", true, ValueStorage::getInstance().getDescription("position"));
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76 |
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77 | return dialog;
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78 | }
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79 |
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80 | Action::state_ptr AtomAddAction::performCall() {
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81 | const element * elemental = NULL;
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82 | Vector position;
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83 |
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84 | // obtain information
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85 | ValueStorage::getInstance().queryCurrentValue(NAME, elemental);
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86 | ValueStorage::getInstance().queryCurrentValue("position", position);
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87 |
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88 | // execute action
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89 | atom * first = World::getInstance().createAtom();
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90 | first->setType(elemental);
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91 | first->setPosition(position);
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92 | DoLog(1) && (Log() << Verbose(1) << "Adding new atom with element " << first->getType()->getName() << " at " << (first->getPosition()) << "." << endl);
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93 | // TODO: remove when all of World's atoms are stored.
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94 | std::vector<molecule *> molecules = World::getInstance().getAllMolecules();
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95 | if (!molecules.empty()) {
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96 | std::vector<molecule *>::iterator iter = molecules.begin();
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97 | (*iter)->AddAtom(first);
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98 | }
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99 | return Action::state_ptr(new AtomAddState(position, elemental, first->getId()));
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100 | }
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101 |
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102 | Action::state_ptr AtomAddAction::performUndo(Action::state_ptr _state) {
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103 | AtomAddState *state = assert_cast<AtomAddState*>(_state.get());
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104 |
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105 | DoLog(1) && (Log() << Verbose(1) << "Removing atom with id " << state->id << "." << endl);
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106 | World::getInstance().destroyAtom(state->id);
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107 |
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108 | return Action::state_ptr(_state);
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109 | }
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110 |
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111 | Action::state_ptr AtomAddAction::performRedo(Action::state_ptr _state){
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112 | AtomAddState *state = assert_cast<AtomAddState*>(_state.get());
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113 |
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114 | atom * first = World::getInstance().createAtom();
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115 | first->setType(state->elemental);
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116 | first->setPosition(state->position);
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117 | DoLog(1) && (Log() << Verbose(1) << "Re-adding new atom with element " << state->elemental->getName() << " at " << state->position << "." << endl);
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118 | // TODO: remove when all of World's atoms are stored.
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119 | std::vector<molecule *> molecules = World::getInstance().getAllMolecules();
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120 | if (!molecules.empty()) {
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121 | std::vector<molecule *>::iterator iter = molecules.begin();
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122 | (*iter)->AddAtom(first);
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123 | }
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124 | if (first->getId() != state->id)
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125 | if (!first->changeId(state->id))
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126 | return Action::failure;
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127 | return Action::state_ptr(_state);
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128 | }
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129 |
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130 | bool AtomAddAction::canUndo() {
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131 | return true;
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132 | }
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133 |
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134 | bool AtomAddAction::shouldUndo() {
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135 | return true;
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136 | }
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137 |
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138 | const string AtomAddAction::getName() {
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139 | return NAME;
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140 | }
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