/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2010-2012 University of Bonn. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* AddAction.cpp
*
* Created on: May 9, 2010
* Author: heber
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
//#include "CodePatterns/MemDebug.hpp"
#include "Descriptors/AtomIdDescriptor.hpp"
#include "Atom/atom.hpp"
#include "Element/element.hpp"
#include "CodePatterns/Log.hpp"
#include "molecule.hpp"
#include "LinearAlgebra/Vector.hpp"
#include "CodePatterns/Verbose.hpp"
#include "World.hpp"
#include
#include
#include "Actions/AtomAction/AddAction.hpp"
using namespace MoleCuilder;
// and construct the stuff
#include "AddAction.def"
#include "Action_impl_pre.hpp"
/** =========== define the function ====================== */
atom * getNewAtom(const AtomAddAction::AtomAddParameters &_params)
{
atom * first = World::getInstance().createAtom();
first->setType(_params.elemental.get());
first->setPosition(_params.position.get());
return first;
}
atom * regetNewAtom(const AtomAddAction::AtomAddParameters &_params, const atomId_t _id)
{
atom * first = World::getInstance().recreateAtom(_id);
first->setType(_params.elemental.get());
first->setPosition(_params.position.get());
return first;
}
std::vector createAtoms(
const AtomAddAction::AtomAddParameters &_params,
std::vector &_molecules)
{
std::vector ids;
if (!_molecules.empty()) {
if (_molecules.size() == 1) {
atom *first = getNewAtom(_params);
molecule *mol = *_molecules.begin();
LOG(1, "Adding new atom with element " << first->getType()->getName()
<< " at " << (first->getPosition()) << " to selected molecule "
<< mol->getName()+".");
mol->AddAtom(first);
ids.push_back(first->getId());
}
} else {
atom *first = getNewAtom(_params);
molecule *mol = World::getInstance().createMolecule();
mol->setName("none");
mol->AddAtom(first);
LOG(1, "Adding new atom with element " << first->getType()->getName()
<< " at " << (first->getPosition()) << " to new molecule.");
ids.push_back(first->getId());
}
return ids;
}
std::vector recreateAtoms(
const AtomAddAction::AtomAddParameters &_params,
const std::vector &_ids,
std::vector &_molecules)
{
molecule *mol = NULL;
if (!_molecules.empty()) {
ASSERT (_molecules.size() == 1,
"recreateAtoms() - more than one molecules given.");
mol = *_molecules.begin();
} else {
mol = World::getInstance().createMolecule();
mol->setName("none");
}
std::vector newids;
for (std::vector::const_iterator iter = _ids.begin();
iter != _ids.end(); ++iter) {
atom *first = regetNewAtom(_params, *iter);
if (first != NULL) {
newids.push_back(first->getId());
mol->AddAtom(first);
LOG(1, "Adding new atom with element " << first->getType()->getName()
<< " at " << (first->getPosition()) << " to new molecule.");
} else {
ELOG(1, "Could not recreate atom with id " << *iter);
break;
}
}
return newids;
}
ActionState::ptr AtomAddAction::performCall() {
// execute action
std::vector molecules = World::getInstance().getSelectedMolecules();
std::vector ids = createAtoms(params, molecules);
if (molecules.size() > 1)
return Action::failure;
else
return ActionState::ptr(new AtomAddState(ids, params));
}
ActionState::ptr AtomAddAction::performUndo(ActionState::ptr _state) {
AtomAddState *state = assert_cast(_state.get());
for (std::vector::const_iterator iter = state->ids.begin();
iter != state->ids.end(); ++iter) {
LOG(1, "Removing atom with id " << *iter << ".");
World::getInstance().destroyAtom(*iter);
}
return ActionState::ptr(_state);
}
ActionState::ptr AtomAddAction::performRedo(ActionState::ptr _state){
AtomAddState *state = assert_cast(_state.get());
std::vector molecules = World::getInstance().getSelectedMolecules();
std::vector newids = recreateAtoms(state->params, state->ids, molecules);
if (newids.size() != state->ids.size()) {
STATUS("Could not recreate all atoms after undo.");
for (std::vector::const_iterator iter = newids.begin(); iter != newids.end();++iter)
World::getInstance().destroyAtom(*iter);
return Action::failure;
}
return ActionState::ptr(_state);
}
bool AtomAddAction::canUndo() {
return true;
}
bool AtomAddAction::shouldUndo() {
return true;
}
/** =========== end of function ====================== */