/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010-2012 University of Bonn. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * AddAction.cpp * * Created on: May 9, 2010 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif //#include "CodePatterns/MemDebug.hpp" #include "Descriptors/AtomIdDescriptor.hpp" #include "Atom/atom.hpp" #include "Element/element.hpp" #include "CodePatterns/Log.hpp" #include "molecule.hpp" #include "LinearAlgebra/Vector.hpp" #include "CodePatterns/Verbose.hpp" #include "World.hpp" #include #include #include "Actions/AtomAction/AddAction.hpp" using namespace MoleCuilder; // and construct the stuff #include "AddAction.def" #include "Action_impl_pre.hpp" /** =========== define the function ====================== */ atom * getNewAtom(const AtomAddAction::AtomAddParameters &_params) { atom * first = World::getInstance().createAtom(); first->setType(_params.elemental.get()); first->setPosition(_params.position.get()); return first; } atom * regetNewAtom(const AtomAddAction::AtomAddParameters &_params, const atomId_t _id) { atom * first = World::getInstance().recreateAtom(_id); first->setType(_params.elemental.get()); first->setPosition(_params.position.get()); return first; } std::vector createAtoms( const AtomAddAction::AtomAddParameters &_params, std::vector &_molecules) { std::vector ids; if (!_molecules.empty()) { if (_molecules.size() == 1) { atom *first = getNewAtom(_params); molecule *mol = *_molecules.begin(); LOG(1, "Adding new atom with element " << first->getType()->getName() << " at " << (first->getPosition()) << " to selected molecule " << mol->getName()+"."); mol->AddAtom(first); ids.push_back(first->getId()); } } else { atom *first = getNewAtom(_params); molecule *mol = World::getInstance().createMolecule(); mol->setName("none"); mol->AddAtom(first); LOG(1, "Adding new atom with element " << first->getType()->getName() << " at " << (first->getPosition()) << " to new molecule."); ids.push_back(first->getId()); } return ids; } std::vector recreateAtoms( const AtomAddAction::AtomAddParameters &_params, const std::vector &_ids, std::vector &_molecules) { molecule *mol = NULL; if (!_molecules.empty()) { ASSERT (_molecules.size() == 1, "recreateAtoms() - more than one molecules given."); mol = *_molecules.begin(); } else { mol = World::getInstance().createMolecule(); mol->setName("none"); } std::vector newids; for (std::vector::const_iterator iter = _ids.begin(); iter != _ids.end(); ++iter) { atom *first = regetNewAtom(_params, *iter); if (first != NULL) { newids.push_back(first->getId()); mol->AddAtom(first); LOG(1, "Adding new atom with element " << first->getType()->getName() << " at " << (first->getPosition()) << " to new molecule."); } else { ELOG(1, "Could not recreate atom with id " << *iter); break; } } return newids; } ActionState::ptr AtomAddAction::performCall() { // execute action std::vector molecules = World::getInstance().getSelectedMolecules(); std::vector ids = createAtoms(params, molecules); if (molecules.size() > 1) return Action::failure; else return ActionState::ptr(new AtomAddState(ids, params)); } ActionState::ptr AtomAddAction::performUndo(ActionState::ptr _state) { AtomAddState *state = assert_cast(_state.get()); for (std::vector::const_iterator iter = state->ids.begin(); iter != state->ids.end(); ++iter) { LOG(1, "Removing atom with id " << *iter << "."); World::getInstance().destroyAtom(*iter); } return ActionState::ptr(_state); } ActionState::ptr AtomAddAction::performRedo(ActionState::ptr _state){ AtomAddState *state = assert_cast(_state.get()); std::vector molecules = World::getInstance().getSelectedMolecules(); std::vector newids = recreateAtoms(state->params, state->ids, molecules); if (newids.size() != state->ids.size()) { STATUS("Could not recreate all atoms after undo."); for (std::vector::const_iterator iter = newids.begin(); iter != newids.end();++iter) World::getInstance().destroyAtom(*iter); return Action::failure; } return ActionState::ptr(_state); } bool AtomAddAction::canUndo() { return true; } bool AtomAddAction::shouldUndo() { return true; } /** =========== end of function ====================== */