| 1 | /* | 
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| 2 | * Project: MoleCuilder | 
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| 3 | * Description: creates and alters molecular systems | 
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| 4 | * Copyright (C)  2010-2012 University of Bonn. All rights reserved. | 
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| 5 | * | 
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| 6 | * | 
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| 7 | *   This file is part of MoleCuilder. | 
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| 8 | * | 
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| 9 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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| 10 | *    it under the terms of the GNU General Public License as published by | 
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| 11 | *    the Free Software Foundation, either version 2 of the License, or | 
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| 12 | *    (at your option) any later version. | 
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| 13 | * | 
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| 14 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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| 15 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 16 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 17 | *    GNU General Public License for more details. | 
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| 18 | * | 
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| 19 | *    You should have received a copy of the GNU General Public License | 
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| 20 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| 21 | */ | 
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| 22 |  | 
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| 23 | /* | 
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| 24 | * ActionSequenze.cpp | 
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| 25 | * | 
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| 26 | *  Created on: Dec 17, 2009 | 
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| 27 | *      Author: crueger | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | // include config.h | 
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| 31 | #ifdef HAVE_CONFIG_H | 
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| 32 | #include <config.h> | 
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| 33 | #endif | 
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| 34 |  | 
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| 35 | #include "CodePatterns/MemDebug.hpp" | 
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| 36 |  | 
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| 37 | #include "Actions/ActionSequence.hpp" | 
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| 38 | #include "Actions/Action.hpp" | 
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| 39 | #include "Actions/ActionExceptions.hpp" | 
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| 40 | #include "UIElements/Dialog.hpp" | 
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| 41 |  | 
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| 42 | #include "CodePatterns/Assert.hpp" | 
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| 43 |  | 
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| 44 | #include <iostream> | 
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| 45 |  | 
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| 46 | using namespace MoleCuilder; | 
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| 47 |  | 
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| 48 | ActionSequence::ActionSequence() : | 
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| 49 | loop(1) | 
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| 50 | {} | 
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| 51 |  | 
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| 52 | ActionSequence::ActionSequence(const ActionSequence &_other) : | 
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| 53 | loop(1) | 
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| 54 | { | 
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| 55 | // we need to override copy cstor as we have pointer referenced objects | 
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| 56 | for(actionSet::const_iterator it=_other.actions.begin(); it!=_other.actions.end(); it++){ | 
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| 57 | actions.push_back((*it)->clone()); | 
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| 58 | } | 
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| 59 | } | 
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| 60 |  | 
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| 61 | ActionSequence::~ActionSequence() | 
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| 62 | {} | 
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| 63 |  | 
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| 64 |  | 
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| 65 | void ActionSequence::addAction(Action* _action){ | 
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| 66 | actions.push_back(_action); | 
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| 67 | } | 
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| 68 |  | 
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| 69 | bool ActionSequence::removeAction(const std::string &name){ | 
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| 70 | actionSet::iterator it=actions.begin(); | 
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| 71 | for(; it!=actions.end(); it++){ | 
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| 72 | if ((*it)->getName() == name) { | 
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| 73 | actions.erase(it); | 
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| 74 | break; | 
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| 75 | } | 
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| 76 | } | 
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| 77 | return it!=actions.end(); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | Action* ActionSequence::removeLastAction(){ | 
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| 81 | if(actions.empty()) { | 
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| 82 | return 0; | 
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| 83 | } | 
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| 84 | else { | 
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| 85 | Action* theAction; | 
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| 86 | theAction = actions.back(); | 
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| 87 | actions.pop_back(); | 
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| 88 | return theAction; | 
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| 89 | } | 
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| 90 | } | 
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| 91 |  | 
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| 92 | // this method is used outside the ActionModule | 
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| 93 | // Each action registers itself with the history | 
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| 94 | Dialog* ActionSequence::fillAllDialogs(Dialog *dialog){ | 
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| 95 | for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){ | 
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| 96 | dialog = (*it)->fillDialog(dialog); | 
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| 97 | } | 
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| 98 | return dialog; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | // this method is used outside the ActionModule | 
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| 102 | // Each action registers itself with the history | 
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| 103 | void ActionSequence::callAll(){ | 
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| 104 | for (size_t i=0;i<loop;++i) | 
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| 105 | for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){ | 
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| 106 | // we want to have a global bookkeeping for all actions in the sequence, so | 
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| 107 | // we bypass the normal call | 
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| 108 | (*it)->call(); | 
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| 109 | } | 
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| 110 | } | 
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| 111 |  | 
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| 112 | // This method is used internally when MakroActions are constructed. | 
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| 113 | // In this case only the makro Action should be registered and | 
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| 114 | // handle the states | 
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| 115 | ActionSequence::stateSet ActionSequence::callAll(bool){ | 
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| 116 | stateSet states; | 
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| 117 | for (size_t i=0;i<loop;++i) | 
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| 118 | for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){ | 
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| 119 | // we want to have a global bookkeeping for all actions in the sequence, so | 
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| 120 | // we bypass the normal call | 
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| 121 | ActionState::ptr state = (*it)->performCall(); | 
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| 122 | if (state == Action::failure) | 
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| 123 | throw ActionFailureException() << ActionNameString((*it)->getName()); | 
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| 124 | states.push_back(state); | 
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| 125 | } | 
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| 126 | return states; | 
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| 127 | } | 
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| 128 |  | 
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| 129 | ActionSequence::stateSet ActionSequence::undoAll(stateSet states){ | 
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| 130 | ASSERT(canUndo(),"Trying to undo a sequence that contains methods that can't be undone"); | 
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| 131 | stateSet res; | 
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| 132 | actionSet::reverse_iterator actionRit = actions.rbegin(); | 
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| 133 | stateSet::reverse_iterator stateRit = states.rbegin(); | 
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| 134 | for(;actionRit!=actions.rend();++actionRit,++stateRit){ | 
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| 135 | ASSERT(stateRit!=states.rend(),"End of states prematurely reached."); | 
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| 136 | if((*actionRit)->shouldUndo()){ | 
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| 137 | ActionState::ptr newState = (*actionRit)->performUndo(*stateRit); | 
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| 138 | // The order of the states has to correspond to the order of the actions | 
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| 139 | // this is why we have to add at the beginning | 
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| 140 | res.push_front(newState); | 
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| 141 | } | 
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| 142 | else{ | 
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| 143 | res.push_front(Action::success); | 
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| 144 | } | 
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| 145 | } | 
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| 146 | return res; | 
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| 147 | } | 
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| 148 |  | 
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| 149 | ActionSequence::stateSet ActionSequence::redoAll(stateSet states){ | 
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| 150 | stateSet res; | 
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| 151 | actionSet::iterator actionIt = actions.begin(); | 
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| 152 | stateSet::iterator stateIt = states.begin(); | 
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| 153 | for(;actionIt!=actions.end();++actionIt,++stateIt){ | 
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| 154 | ASSERT(stateIt!=states.end(),"End of states prematurely reached."); | 
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| 155 | if((*actionIt)->shouldUndo()){ | 
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| 156 | ActionState::ptr newState =(*actionIt)->performRedo(*stateIt); | 
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| 157 | res.push_back(newState); | 
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| 158 | } | 
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| 159 | else{ | 
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| 160 | res.push_back(Action::success); | 
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| 161 | } | 
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| 162 | } | 
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| 163 | return res; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | bool ActionSequence::canUndo(){ | 
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| 167 | bool canUndo=true; | 
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| 168 | for(std::deque<Action*>::iterator it=actions.begin(); it!=actions.end(); ++it){ | 
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| 169 | if((*it)->shouldUndo()){ | 
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| 170 | canUndo &= (*it)->canUndo(); | 
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| 171 | } | 
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| 172 | } | 
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| 173 | return canUndo; | 
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| 174 | } | 
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| 175 |  | 
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| 176 | bool ActionSequence::shouldUndo(){ | 
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| 177 | bool shouldUndo = false; | 
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| 178 | for(std::deque<Action*>::iterator it=actions.begin();it!=actions.end();++it){ | 
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| 179 | shouldUndo |= (*it)->shouldUndo(); | 
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| 180 | } | 
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| 181 | return shouldUndo; | 
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| 182 | } | 
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| 183 |  | 
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| 184 | void ActionSequence::outputAsCLI(std::ostream &ost) const | 
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| 185 | { | 
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| 186 | for(std::deque<Action*>::const_iterator it=actions.begin();it!=actions.end();++it){ | 
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| 187 | (*it)->outputAsCLI(ost); | 
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| 188 | ost << " "; | 
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| 189 | } | 
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| 190 | } | 
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| 191 |  | 
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| 192 | void ActionSequence::outputAsPython(std::ostream &ost, const std::string &prefix) const | 
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| 193 | { | 
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| 194 | for(std::deque<Action*>::const_iterator it=actions.begin();it!=actions.end();++it) | 
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| 195 | (*it)->outputAsPython(ost, prefix); | 
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| 196 | } | 
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