/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010 University of Bonn. All rights reserved. * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. */ /* * Registry.cpp * * Created on: Jan 7, 2010 * Author: crueger */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include "Actions/ActionRegistry.hpp" #include "CodePatterns/Singleton_impl.hpp" #include "CodePatterns/Registry_impl.hpp" /** Constructor for class ActionRegistry. */ ActionRegistry::ActionRegistry() {} /** Destructor for class ActionRegistry. */ ActionRegistry::~ActionRegistry() { cleanup(); } /** Just passes on call to Registry::getByName(). * \param name name of Action * \return pointer to Action */ Action* ActionRegistry::getActionByName(const std::string name) { return getByName(name); } /** Just passes on call to Registry::isPresentByName(). * \param name name of Action * \return true - Action instance present, false - not */ bool ActionRegistry::isActionPresentByName(const std::string name) const { return isPresentByName(name); } /** Returns the last present action position in the requested menu. * \param &token token of the menu * \return last used position */ int ActionRegistry::getLastPosition(const std::string &token) const { int position = 0; for (const_iterator iter = getBeginIter(); iter != getEndIter(); ++iter) { const std::string &MenuName = (iter->second)->Traits.getMenuName(); const int &MenuPosition = (iter->second)->Traits.getMenuPosition(); if ((MenuName == token) && (position < MenuPosition)) position = MenuPosition; } return position; } CONSTRUCT_SINGLETON(ActionRegistry) CONSTRUCT_REGISTRY(Action)