1 | /*
|
---|
2 | * ActionQueue.hpp
|
---|
3 | *
|
---|
4 | * Created on: Aug 16, 2013
|
---|
5 | * Author: heber
|
---|
6 | */
|
---|
7 |
|
---|
8 | #ifndef ACTIONQUEUE_HPP_
|
---|
9 | #define ACTIONQUEUE_HPP_
|
---|
10 |
|
---|
11 | // include config.h
|
---|
12 | #ifdef HAVE_CONFIG_H
|
---|
13 | #include <config.h>
|
---|
14 | #endif
|
---|
15 |
|
---|
16 | #include "CodePatterns/Singleton.hpp"
|
---|
17 |
|
---|
18 | #include <list>
|
---|
19 | #include <vector>
|
---|
20 |
|
---|
21 | #include "Actions/Action.hpp"
|
---|
22 | #include "Actions/ActionState.hpp"
|
---|
23 |
|
---|
24 | namespace MoleCuilder {
|
---|
25 |
|
---|
26 | class ActionHistory;
|
---|
27 | class ActionRegistry;
|
---|
28 | class ActionTrait;
|
---|
29 |
|
---|
30 | /** This class combines the whole handling of Actions into a single class.
|
---|
31 | *
|
---|
32 | * It spawns new Actions by its internal ActionRegistry. Spawned Actions are
|
---|
33 | * automatically queued and placed into a History after execution.
|
---|
34 | */
|
---|
35 | class ActionQueue : public Singleton<ActionQueue>
|
---|
36 | {
|
---|
37 | friend class Singleton<ActionQueue>;
|
---|
38 | public:
|
---|
39 | typedef std::vector<std::string> ActionTokens_t;
|
---|
40 | typedef std::list<Action *> ActionQueue_t;
|
---|
41 |
|
---|
42 | /** Queues the Action with \a name to be called.
|
---|
43 | *
|
---|
44 | * \param name token of Action to queue
|
---|
45 | * \param state whether Actions needs to be filled via a Dialog or not
|
---|
46 | */
|
---|
47 | void queueAction(const std::string &name, enum Action::QueryOptions state = Action::Interactive);
|
---|
48 |
|
---|
49 | /** Queues the Action with \a name to be called.
|
---|
50 | *
|
---|
51 | * \param _action action to add
|
---|
52 | * \param state whether Actions needs to be filled via a Dialog or not
|
---|
53 | */
|
---|
54 | void queueAction(Action *_action, enum Action::QueryOptions state = Action::Interactive);
|
---|
55 |
|
---|
56 | /** Returns the spawned action by token \a name.
|
---|
57 | *
|
---|
58 | * Action is checked into internal queue.
|
---|
59 | *
|
---|
60 | * \return pointer to newly spawned action
|
---|
61 | */
|
---|
62 | Action* getActionByName(const std::string &name);
|
---|
63 |
|
---|
64 | /** Checks whether the Action is known by the given \a name.
|
---|
65 | *
|
---|
66 | * \param name token of action to check
|
---|
67 | * \return true - token is known, false - else
|
---|
68 | */
|
---|
69 | bool isActionKnownByName(const std::string &name) const;
|
---|
70 |
|
---|
71 | /** Register an Action with the ActionRegistry.
|
---|
72 | *
|
---|
73 | * \param _action action to add
|
---|
74 | */
|
---|
75 | void registerAction(Action *_action);
|
---|
76 |
|
---|
77 | /** Returns the vector with the tokens of all currently known Actions.
|
---|
78 | *
|
---|
79 | * \return list of all tokens
|
---|
80 | */
|
---|
81 | const ActionTokens_t getListOfActions() const;
|
---|
82 |
|
---|
83 | /** Returns the trait to an Action.
|
---|
84 | *
|
---|
85 | * \param name name of Action
|
---|
86 | * \return const ref to its default Trait.
|
---|
87 | */
|
---|
88 | const ActionTrait& getActionsTrait(const std::string &name) const;
|
---|
89 |
|
---|
90 | /** Print the current contents of the queue as CLI instantiated list of Actions.
|
---|
91 | *
|
---|
92 | * This is useful for storing the current session.
|
---|
93 | *
|
---|
94 | * \param output output stream to print to
|
---|
95 | */
|
---|
96 | void outputAsCLI(std::ostream &output) const;
|
---|
97 |
|
---|
98 | /** Print the current contents of the queue as Python instantiated list of Actions.
|
---|
99 | *
|
---|
100 | * This is useful for storing the current session.
|
---|
101 | *
|
---|
102 | * \param output output stream to print to
|
---|
103 | */
|
---|
104 | void outputAsPython(std::ostream &output) const;
|
---|
105 |
|
---|
106 | /** Undoes last called Action.
|
---|
107 | *
|
---|
108 | */
|
---|
109 | void undoLast();
|
---|
110 |
|
---|
111 | /** Redoes last undone Action.
|
---|
112 | *
|
---|
113 | */
|
---|
114 | void redoLast();
|
---|
115 |
|
---|
116 | private:
|
---|
117 | //!> grant Action access to internal history functions.
|
---|
118 | friend class Action;
|
---|
119 |
|
---|
120 | /** Wrapper function to add state to ActionHistory.
|
---|
121 | *
|
---|
122 | * \param _Action Action whose state to add
|
---|
123 | * \param _state state to add
|
---|
124 | */
|
---|
125 | void addElement(Action* _Action, ActionState::ptr _state);
|
---|
126 |
|
---|
127 | /** Wrapper function to clear ActionHistory.
|
---|
128 | *
|
---|
129 | */
|
---|
130 | void clear();
|
---|
131 |
|
---|
132 | private:
|
---|
133 | /** Private cstor for ActionQueue.
|
---|
134 | *
|
---|
135 | * Must be private as is singleton.
|
---|
136 | *
|
---|
137 | */
|
---|
138 | ActionQueue();
|
---|
139 |
|
---|
140 | /** Dstor for ActionQueue.
|
---|
141 | *
|
---|
142 | */
|
---|
143 | ~ActionQueue();
|
---|
144 |
|
---|
145 | //!> ActionRegistry to spawn new actions
|
---|
146 | ActionRegistry *AR;
|
---|
147 |
|
---|
148 | //!> ActionHistory is for undoing and redoing actions, requires ActionRegistry fully initialized
|
---|
149 | ActionHistory *history;
|
---|
150 |
|
---|
151 | //!> internal queue of actions
|
---|
152 | ActionQueue_t queue;
|
---|
153 | };
|
---|
154 |
|
---|
155 | };
|
---|
156 |
|
---|
157 | #endif /* ACTIONQUEUE_HPP_ */
|
---|