[628577] | 1 | /*
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| 2 | * ActionQueue.hpp
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| 3 | *
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| 4 | * Created on: Aug 16, 2013
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| 5 | * Author: heber
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| 6 | */
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| 7 |
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| 8 | #ifndef ACTIONQUEUE_HPP_
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| 9 | #define ACTIONQUEUE_HPP_
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| 10 |
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| 11 | // include config.h
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| 12 | #ifdef HAVE_CONFIG_H
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| 13 | #include <config.h>
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| 14 | #endif
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| 15 |
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| 16 | #include "CodePatterns/Singleton.hpp"
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| 17 |
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[1d3563] | 18 | #include <list>
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[690741] | 19 | #include <vector>
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[1d3563] | 20 |
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[628577] | 21 | #include "Actions/ActionRegistry.hpp"
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| 22 |
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| 23 | namespace MoleCuilder {
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| 24 |
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| 25 | class Action;
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| 26 |
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| 27 | /** This class combines the whole handling of Actions into a single class.
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| 28 | *
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[1d3563] | 29 | * It spawns new Actions by its internal ActionRegistry. Spawned Actions are
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| 30 | * automatically queued and placed into a History after execution.
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[628577] | 31 | */
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| 32 | class ActionQueue : public Singleton<ActionQueue>
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| 33 | {
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| 34 | friend class Singleton<ActionQueue>;
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| 35 | public:
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[690741] | 36 | typedef std::vector<std::string> ActionTokens_t;
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[1d3563] | 37 | typedef std::list<Action *> ActionQueue_t;
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| 38 |
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| 39 | /** Returns the spawned action by token \a name.
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| 40 | *
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| 41 | * Action is checked into internal queue.
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| 42 | *
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| 43 | * \return pointer to newly spawned action
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| 44 | */
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[a6ceab] | 45 | Action* getActionByName(const std::string &name);
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[1d3563] | 46 |
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| 47 | /** Checks whether the Action is known by the given \a name.
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| 48 | *
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| 49 | * \param name token of action to check
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| 50 | * \return true - token is known, false - else
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| 51 | */
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[a6ceab] | 52 | bool isActionKnownByName(const std::string &name) const;
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[1d3563] | 53 |
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| 54 | /** Returns the last taken position for the Menu with \a MenuName.
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| 55 | *
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| 56 | * \param MenuName name of menu to check for last position
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| 57 | * \return index of last position
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| 58 | */
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| 59 | int getLastPosition(const std::string &MenuName) const;
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| 60 |
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[690741] | 61 | /** Returns the vector with the tokens of all currently known Actions.
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| 62 | *
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| 63 | * \return list of all tokens
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| 64 | */
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| 65 | const ActionTokens_t getListOfActions() const;
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| 66 |
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| 67 | /** Returns the trait to an Action.
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| 68 | *
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| 69 | * \param name name of Action
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| 70 | * \return const ref to its default Trait.
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| 71 | */
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[a6ceab] | 72 | const ActionTrait& getActionsTrait(const std::string &name) const;
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[690741] | 73 |
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[628577] | 74 | /** Getter function for the ActionRegistry for transitional purpose.
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| 75 | *
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| 76 | * \return ref to internal ActionRegistry
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| 77 | */
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| 78 | ActionRegistry& getActionRegistry() {
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| 79 | return AR;
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| 80 | }
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| 81 |
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| 82 | private:
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[1d3563] | 83 | /** Private cstor for ActionQueue.
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| 84 | *
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| 85 | * Must be private as is singleton.
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| 86 | *
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| 87 | */
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[628577] | 88 | ActionQueue();
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[1d3563] | 89 |
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| 90 | /** Dstor for ActionQueue.
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| 91 | *
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| 92 | */
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[628577] | 93 | ~ActionQueue();
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| 94 |
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| 95 | //!> ActionRegistry to spawn new actions
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| 96 | ActionRegistry AR;
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[1d3563] | 97 |
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| 98 | //!> internal queue of actions
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| 99 | ActionQueue_t queue;
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[628577] | 100 | };
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| 101 |
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| 102 | };
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| 103 |
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| 104 | #endif /* ACTIONQUEUE_HPP_ */
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