source: src/Actions/Action.hpp@ 3ded2b7

Action_Thermostats Add_AtomRandomPerturbation Add_FitFragmentPartialChargesAction Add_RotateAroundBondAction Add_SelectAtomByNameAction Added_ParseSaveFragmentResults AddingActions_SaveParseParticleParameters Adding_Graph_to_ChangeBondActions Adding_MD_integration_tests Adding_ParticleName_to_Atom Adding_StructOpt_integration_tests AtomFragments Automaking_mpqc_open AutomationFragmentation_failures Candidate_v1.5.4 Candidate_v1.6.0 Candidate_v1.6.1 ChangeBugEmailaddress ChangingTestPorts ChemicalSpaceEvaluator CombiningParticlePotentialParsing Combining_Subpackages Debian_Package_split Debian_package_split_molecuildergui_only Disabling_MemDebug Docu_Python_wait EmpiricalPotential_contain_HomologyGraph EmpiricalPotential_contain_HomologyGraph_documentation Enable_parallel_make_install Enhance_userguide Enhanced_StructuralOptimization Enhanced_StructuralOptimization_continued Example_ManyWaysToTranslateAtom Exclude_Hydrogens_annealWithBondGraph FitPartialCharges_GlobalError Fix_BoundInBox_CenterInBox_MoleculeActions Fix_ChargeSampling_PBC Fix_ChronosMutex Fix_FitPartialCharges Fix_FitPotential_needs_atomicnumbers Fix_ForceAnnealing Fix_IndependentFragmentGrids Fix_ParseParticles Fix_ParseParticles_split_forward_backward_Actions Fix_PopActions Fix_QtFragmentList_sorted_selection Fix_Restrictedkeyset_FragmentMolecule Fix_StatusMsg Fix_StepWorldTime_single_argument Fix_Verbose_Codepatterns Fix_fitting_potentials Fixes ForceAnnealing_goodresults ForceAnnealing_oldresults ForceAnnealing_tocheck ForceAnnealing_with_BondGraph ForceAnnealing_with_BondGraph_continued ForceAnnealing_with_BondGraph_continued_betteresults ForceAnnealing_with_BondGraph_contraction-expansion FragmentAction_writes_AtomFragments FragmentMolecule_checks_bonddegrees GeometryObjects Gui_Fixes Gui_displays_atomic_force_velocity ImplicitCharges IndependentFragmentGrids IndependentFragmentGrids_IndividualZeroInstances IndependentFragmentGrids_IntegrationTest IndependentFragmentGrids_Sole_NN_Calculation JobMarket_RobustOnKillsSegFaults JobMarket_StableWorkerPool JobMarket_unresolvable_hostname_fix MoreRobust_FragmentAutomation ODR_violation_mpqc_open PartialCharges_OrthogonalSummation PdbParser_setsAtomName PythonUI_with_named_parameters QtGui_reactivate_TimeChanged_changes Recreated_GuiChecks Rewrite_FitPartialCharges RotateToPrincipalAxisSystem_UndoRedo SaturateAtoms_findBestMatching SaturateAtoms_singleDegree StoppableMakroAction Subpackage_CodePatterns Subpackage_JobMarket Subpackage_LinearAlgebra Subpackage_levmar Subpackage_mpqc_open Subpackage_vmg Switchable_LogView ThirdParty_MPQC_rebuilt_buildsystem TrajectoryDependenant_MaxOrder TremoloParser_IncreasedPrecision TremoloParser_MultipleTimesteps TremoloParser_setsAtomName Ubuntu_1604_changes stable
Last change on this file since 3ded2b7 was 975b83, checked in by Frederik Heber <heber@…>, 11 years ago

Added ActionQueue::insertAction().

  • this is preparatory for allowing Actions to be executed inside an Action's performCall() body. Once ActionQueue::run() is executed in its own thread these command calls would just append an Action to the queue and not run the command.
  • Property mode set to 100644
File size: 10.6 KB
Line 
1/*
2 * Action.hpp
3 *
4 * Created on: Dec 8, 2009
5 * Author: crueger
6 */
7
8#ifndef ACTION_HPP_
9#define ACTION_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include <iosfwd>
17#include <string>
18
19#include <boost/preprocessor/list/adt.hpp>
20
21/** Used in .def files in paramdefaults define to set that no default value exists.
22 * We define NOPARAM_DEFAULT here, as it is used in .def files and needs to be present
23 * before these are included.
24 */
25#define NOPARAM_DEFAULT BOOST_PP_NIL
26
27// forward declaration
28template <typename T> class Registry;
29
30namespace MoleCuilder {
31 class ActionHistory;
32 class ActionQueue;
33 class ActionRegistry;
34 class ActionSequence;
35}
36class ActionSequenceTest;
37class Dialog;
38
39#include "Actions/ActionParameters.hpp"
40#include "Actions/ActionState.hpp"
41#include "Actions/ActionTrait.hpp"
42
43
44namespace MoleCuilder {
45
46/** Actions are Command patterns to allow for undoing and redoing.
47 *
48 * Each specific Action derives from this class to implement a certain functionality.
49 *
50 * Actions describe something that has to be done.
51 * Actions can be passed around, stored, performed and undone (Command-Pattern:
52 * http://en.wikipedia.org/wiki/Command_pattern).
53 *
54 * Unique to each Action is its ActionTrait, i.e. the options it requires
55 * to perform a certain function. E.g. in order to execute a "add atom" Action
56 * we need to know a position and an element. These options have certain
57 * properties, see \ref OptionTrait and \ref ActionTrait wherein these are stored.
58 * Essentially, each option is stored as an \ref OptionTrait instance and
59 * contains the token, default value, a description, the type, ...
60 *
61 * ActionTrait itself is also an OptionTrait because the command token may actually
62 * coincide with an option-token. E.g. this allows "...--add-atom 3" to mean
63 * both execute the action under token "add-atom" and that the option "add-atom"
64 * (the new atom's \ref element number) should contain 3.
65 *
66 * \ref ActionTrait contains a map of all associated options. With this in the cstor
67 * we register not only the Action with the \ref ActionRegistry but also each of
68 * its \link options OptionTrait \endlink with the \ref OptionRegistry.
69 *
70 * The token of the option is unique, but two Action's may share the same token if:
71 * -# they have the same default value
72 * -# they have the same type
73 *
74 * This requirement is easy because if you need to store some option of another
75 * type, simply think of a new suitable name for it.
76 *
77 * The actual value, i.e. "3" in the "add-atom" example, is taken from the
78 * ValueStorage, see \ref Dialog for how this is possible.
79 *
80 * \note There is a unit test that checks on the consistency of all registered
81 * options, also in "--enable-debug"-mode assertions will check that an option
82 * has not been registered before under another type.
83 *
84 */
85class Action
86{
87 //!> grant ActionQueue access to undo() and redo()
88 friend class ActionHistory;
89 //!> grant ActionQueue access to call()
90 friend class ActionQueue;
91 //!> grant ActionRegistry access to cstors (for ActionRegistry::fillRegistry())
92 friend class ActionRegistry;
93 //!> grant ActionSequence access to Action's private stuff
94 friend class ActionSequence;
95 //!> grant all Registry templates access to cstor and dstor (for Registry<T>::cleanup())
96 template <typename T> friend class ::Registry;
97 //!> TextMenu needs to instantiate some specific Actions, grant access to cstor
98 friend class TextMenu;
99
100 // some unit tests on Actions
101 friend class ::ActionSequenceTest;
102public:
103
104 enum QueryOptions {Interactive, NonInteractive};
105
106protected:
107 /**
108 * Standard constructor of Action Base class
109 *
110 * All Actions need to have a name. The second flag indicates, whether the action should
111 * be registered with the ActionRegistry. If the Action is registered the name of the
112 * Action needs to be unique for all Actions that are registered.
113 *
114 * \note NO reference for \a _Traits as we do have to copy it, otherwise _Traits would have
115 * to be present throughout the program's run.
116 *
117 * \param Traits information class to this action
118 */
119 Action(const ActionTrait &_Traits);
120 virtual ~Action();
121
122 /**
123 * This method is used to call an action. The basic operations for the Action
124 * are carried out and if necessary/possible the Action is added to the History
125 * to allow for undo of this action.
126 *
127 * If the call needs to undone you have to use the History, to avoid destroying
128 * invariants used by the History.
129 *
130 * Note that this call can be Interactive (i.e. a dialog will ask the user for
131 * necessary information) and NonInteractive (i.e. the information will have to
132 * be present already within the ValueStorage class or else a MissingArgumentException
133 * is thrown)
134 */
135 void call();
136
137public:
138 /**
139 * This method provides a flag that indicates if an undo mechanism is implemented
140 * for this Action. If this is true, and this action was called last, you can
141 * use the History to undo this action.
142 */
143 virtual bool canUndo()=0;
144
145 /**
146 * This method provides a flag, that indicates if the Action changes the state of
147 * the application in a way that needs to be undone for the History to work.
148 *
149 * If this is false the Action will not be added to the History upon calling. However
150 * Actions called before this one will still be available for undo.
151 */
152 virtual bool shouldUndo()=0;
153
154 /**
155 * Indicates whether the Action can do it's work at the moment. If this
156 * is false calling the action will result in a no-op.
157 */
158 virtual bool isActive();
159
160 /**
161 * Returns the name of the Action.
162 */
163 const std::string getName() const;
164
165 /**
166 * returns a detailed help message.
167 */
168 const std::string help() const;
169
170 /** Clones the Action.
171 *
172 */
173 virtual Action* clone(enum QueryOptions flag = Interactive) const=0;
174
175 /** Prepares the Action's parameters.
176 *
177 */
178 virtual void prepare(enum QueryOptions flag = Interactive);
179
180 /** Prints what would be necessary to add the Action from the Command Line Interface.
181 *
182 * \param ost output stream to print to
183 */
184 virtual void outputAsCLI(std::ostream &ost) const=0;
185
186 /** Prints what would be necessary to add the Action from a Python script
187 *
188 * \param ost output stream to print to
189 * \param prefix package prefix to be used
190 */
191 virtual void outputAsPython(std::ostream &ost, const std::string &prefix) const=0;
192
193 /**
194 * Traits resemble all necessary information that "surrounds" an action, such as
195 * its name (for ActionRegistry and as ref from string to instance and vice versa),
196 * which menu, which position, what parameters, their types, if it is itself a
197 * parameter and so on ...
198 *
199 * Note that is important that we do not use a reference here. We want to copy the
200 * information in the Action's constructor and have it contained herein. Hence, we
201 * also have our own copy constructor for ActionTrait. Information should be
202 * encapsulated in the Action, no more references to the outside than absolutely
203 * necessary.
204 */
205 const ActionTrait Traits;
206
207protected:
208 /** Removes the static entities Action::success and Action::failure.
209 * This is only to be called on the program's exit, i.e. in cleanUp(),
210 * as these static entities are used throughout all Actions.
211 */
212 static void removeStaticStateEntities();
213
214 /** Creates the static entities Action::success and Action::failure.
215 * This is only to be called by ActionHistory.
216 */
217 static void createStaticStateEntities();
218
219 /**
220 * This method is called by the History, when an undo is performed. It is
221 * provided with the corresponding state produced by the performCall or
222 * performRedo method and needs to provide a state that can be used for redo.
223 */
224 ActionState::ptr undo(ActionState::ptr);
225
226 /**
227 * This method is called by the History, when a redo is performed. It is
228 * provided with the corresponding state produced by the undo method and
229 * needs to produce a State that can then be used for another undo.
230 */
231 ActionState::ptr redo(ActionState::ptr);
232
233 /**
234 * This special state can be used to indicate that the Action was successful
235 * without providing a special state. Use this if your Action does not need
236 * a specialized state.
237 */
238 static ActionState::ptr success;
239
240 /**
241 * This special state can be returned, to indicate that the action could not do it's
242 * work, was aborted by the user etc. If you return this state make sure to transactionize
243 * your Actions and unroll the complete transaction before this is returned.
244 */
245 static ActionState::ptr failure;
246
247 /**
248 * This creates the dialog requesting the information needed for this action from the user
249 * via means of the user interface.
250 */
251 Dialog * createDialog();
252
253 /** Virtual function that starts the timer.
254 *
255 */
256 virtual void startTimer() const {};
257
258 /** Virtual function that ends the timer.
259 *
260 */
261 virtual void endTimer() const {};
262
263 /** Function pass-through for ActionQueue::insertAction().
264 *
265 * This pass-through is present to allow each derived Action access to private
266 * ActionQueue::insertAction() which is not possible otherwise as friendship
267 * is not inherited.
268 *
269 */
270 static void insertAction(Action *_action, enum Action::QueryOptions state);
271
272private:
273
274 /**
275 * This is called internally before the action is processed. This adds necessary queries
276 * to a given dialog to obtain parameters for the user for processing the action accordingly.
277 * The dialog will be given to the user before Action::performCall() is initiated, values
278 * are transfered via ValueStorage.
279 */
280 virtual Dialog * fillDialog(Dialog*)=0;
281
282 /**
283 * This is called internally when the call is being done. Implement this method to do the actual
284 * work of the Action. Implement this in your Derived classes. Needs to return a state that can be
285 * used to undo the action.
286 */
287 virtual ActionState::ptr performCall()=0;
288
289 /**
290 * This is called internally when the undo process is chosen. This Method should use the state
291 * produced by the performCall method to return the state of the application to the state
292 * it had before the Action.
293 */
294 virtual ActionState::ptr performUndo(ActionState::ptr)=0;
295
296 /**
297 * This is called internally when the redo process is chosen. This method shoudl use the state
298 * produced by the performUndo method to return the application to the state it should have after
299 * the action.
300 *
301 * Often this method can be implement to re-use the performCall method. However if user interaction
302 * or further parameters are needed, those should be taken from the state and not query the user
303 * again.
304 */
305 virtual ActionState::ptr performRedo(ActionState::ptr)=0;
306};
307
308}
309
310#endif /* ACTION_HPP_ */
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