Last change
on this file since 6250e5 was f87c2a, checked in by Frederik Heber <heber@…>, 15 years ago |
BUGFIX: DefaultName of molecule was too small an array.
- We saw wrong molecule names such as "none@4", this is fixed.
Signed-off-by: Frederik Heber <heber@…>
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Property mode
set to
100644
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File size:
1.3 KB
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[9565ec] | 1 | /*
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| 2 | * world.cpp
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| 3 | *
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| 4 | * Created on: Mar 3, 2010
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| 5 | * Author: heber
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| 6 | */
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| 7 |
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[a83171] | 8 | #include <string>
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| 9 |
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[f87c2a] | 10 | #include "defs.hpp"
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[9565ec] | 11 | #include "World.hpp"
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| 12 |
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| 13 | double *World::cell_size = 0;
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[a83171] | 14 | char *World::DefaultName = 0;
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[9565ec] | 15 |
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| 16 | /** Constructor of World.
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| 17 | *
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| 18 | */
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| 19 | World::World()
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| 20 | {
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| 21 | cell_size = new double[6];
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[f87c2a] | 22 | DefaultName = new char[MAXSTRINGSIZE];
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| 23 | strcpy(DefaultName, "none");
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[9565ec] | 24 | };
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| 25 |
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| 26 | /** Destructor of World.
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| 27 | *
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| 28 | */
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| 29 | World::~World()
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| 30 | {
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| 31 | delete[](cell_size);
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[a83171] | 32 | delete[](DefaultName);
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[9565ec] | 33 | };
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| 34 |
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| 35 |
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| 36 | // TODO: Hide boost-thread using Autotools stuff when no threads are used
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| 37 | World* World::theWorld = 0;
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| 38 |
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| 39 |
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| 40 | World* World::get(){
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| 41 | // boost supports RAII-Style locking, so we don't need to unlock
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| 42 | if(!theWorld) {
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| 43 | theWorld = new World();
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| 44 | }
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| 45 | return theWorld;
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| 46 | }
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| 47 |
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| 48 | void World::destroy(){
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| 49 | delete theWorld;
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| 50 | theWorld = 0;
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| 51 | }
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| 52 |
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| 53 | World* World::reset(){
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| 54 | World* oldWorld = 0;
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| 55 | {
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| 56 | oldWorld = theWorld;
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| 57 | theWorld = new World();
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| 58 | // oldworld does not need protection any more,
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| 59 | // since we should have the only reference
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| 60 |
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| 61 | // worldLock handles access to the pointer,
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| 62 | // not to the object
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| 63 | } // scope-end releases the lock
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| 64 |
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| 65 | // we have to let all the observers know that the
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| 66 | // oldWorld was destroyed. oldWorld calls subjectKilled
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| 67 | // upon destruction. Every Observer getting that signal
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| 68 | // should see that it gets the updated new world
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| 69 | delete oldWorld;
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| 70 | }
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