1 | /*
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2 | * vmg - a versatile multigrid solver
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3 | * Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
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4 | *
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5 | * vmg is free software: you can redistribute it and/or modify
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6 | * it under the terms of the GNU General Public License as published by
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7 | * the Free Software Foundation, either version 3 of the License, or
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8 | * (at your option) any later version.
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9 | *
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10 | * vmg is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 | * GNU General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU General Public License
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 | */
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18 |
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19 | /**
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20 | * @file grid.hpp
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21 | * @author Julian Iseringhausen <isering@ins.uni-bonn.de>
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22 | * @date Mon Apr 18 12:53:45 2011
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23 | *
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24 | * @brief VMG::Grid
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25 | *
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26 | */
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27 |
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28 | #ifndef GRID_HPP_
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29 | #define GRID_HPP_
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30 |
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31 | #include "base/object.hpp"
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32 | #include "grid/grid_iterator.hpp"
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33 | #include "grid/grid_iterator_suite.hpp"
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34 | #include "grid/grid_properties.hpp"
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35 |
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36 | namespace VMG
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37 | {
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38 |
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39 | class Comm;
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40 | class Multigrid;
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41 | class Stencil;
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42 |
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43 | class Grid : public Object
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44 | {
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45 | public:
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46 | typedef GridIterator iterator;
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47 |
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48 | Grid(int level_ = 0, Multigrid* father_ = NULL) :
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49 | level(level_),
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50 | father(father_)
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51 | {
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52 | grid = NULL;
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53 | }
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54 |
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55 | Grid(const GlobalIndices& global_,
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56 | const LocalIndices& local_,
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57 | const SpatialExtent& extent_,
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58 | int level_ = 0,
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59 | Multigrid* father_ = NULL) :
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60 | level(level_),
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61 | global(global_),
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62 | local(local_),
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63 | extent(extent_),
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64 | iterators(local_),
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65 | father(father_)
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66 | {
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67 | InitGrid();
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68 | }
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69 |
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70 | Grid(const Grid& rhs) :
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71 | level(rhs.Level()),
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72 | global(rhs.Global()),
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73 | local(rhs.Local()),
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74 | extent(rhs.Extent()),
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75 | iterators(rhs.Iterators()),
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76 | father(rhs.Father())
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77 | {
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78 | InitGrid();
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79 | SetGrid(rhs);
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80 | }
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81 |
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82 | virtual ~Grid();
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83 |
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84 | Grid& operator=(const Grid& rhs);
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85 |
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86 | GlobalIndices& Global() {return global;}
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87 | LocalIndices& Local() {return local;}
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88 | SpatialExtent& Extent() {return extent;}
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89 |
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90 | const GlobalIndices& Global() const {return global;}
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91 | const LocalIndices& Local() const {return local;}
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92 | const SpatialExtent& Extent() const {return extent;}
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93 |
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94 | GridIteratorSuite& Iterators() {return iterators;}
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95 | const GridIteratorSuite& Iterators() const {return iterators;}
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96 |
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97 | void Clear(); ///< Overwrites all grid points on current level with zeros
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98 | void ClearInner();
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99 | void ClearHalo(); ///< Overwrites all halo points on current level with zeros
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100 | void ClearBoundary(); ///< Overwrites all boundary points on current level with zeros
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101 |
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102 | vmg_float& operator()(int x, int y, int z); ///< Returns a reference to the requested gridpoint.
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103 | vmg_float& operator()(const Index& index);
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104 |
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105 | const vmg_float& operator()(int x, int y, int z) const; ///< Returns a reference to the requested gridpoint.
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106 | const vmg_float& operator()(const Index& index) const;
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107 |
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108 | const vmg_float& GetVal(int x, int y, int z) const; ///< Returns the value of a requested gridpoint.
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109 | const vmg_float& GetVal(const Index& index) const;
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110 |
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111 | void ForceDiscreteCompatibilityCondition();
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112 | void SetAverageToZero();
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113 |
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114 | void SetGrid(const Grid& rhs); ///< Overwrite current grid with values from another grid
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115 | void SetBoundary(const Grid& rhs); ///< Overwrite boundary with values from rhs
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116 |
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117 | void AddGrid(const Grid& rhs); ///< Add values of another grid
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118 | void SubtractGrid(const Grid& rhs); ///< Subtract values of another grid
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119 | void MultiplyScalar(const vmg_float& scalar); ///< Multiply grid values with scalar
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120 | void ApplyStencil(const Stencil& stencil); ///< Apply stencil to grid
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121 |
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122 | int GlobalLinearIndex(const int& x, const int& y, const int& z) const; ///< Compute a unique 1-dimensional global index
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123 | int GlobalLinearIndex(const Index& index) const;
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124 |
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125 | bool IsCompatible(const Grid& rhs) const; ///< Check if two grids share compatible settings
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126 | bool IsConsistent() const; ///< Check grid for nan and inf
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127 |
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128 | Multigrid* Father() const {return father;}
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129 |
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130 | const int& Level() const {return level;}
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131 |
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132 | bool IsActive() const {return Local().Size().Product() > 0;}
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133 |
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134 | Vector GetSpatialPos(const Index& index_local) const;
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135 | Vector GetSpatialPosGlobal(const Index& index_global) const;
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136 | Index GetGlobalIndex(const Vector& pos) const;
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137 |
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138 | private:
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139 | void InitGrid();
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140 |
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141 | protected:
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142 | int level;
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143 |
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144 | GlobalIndices global;
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145 | LocalIndices local;
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146 | SpatialExtent extent;
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147 |
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148 | GridIteratorSuite iterators;
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149 |
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150 | vmg_float *grid;
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151 |
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152 | Multigrid* father;
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153 | };
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154 |
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155 | inline vmg_float& Grid::operator()(int x, int y, int z)
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156 | {
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157 | return grid[z + local.SizeTotal().Z() * (y + local.SizeTotal().Y() * x)];
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158 | }
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159 |
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160 | inline vmg_float& Grid::operator()(const Index& index)
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161 | {
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162 | return this->operator()(index.X(), index.Y(), index.Z());
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163 | }
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164 |
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165 | inline const vmg_float& Grid::operator()(int x, int y, int z) const
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166 | {
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167 | return grid[z + local.SizeTotal().Z() * (y + local.SizeTotal().Y() * x)];
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168 | }
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169 |
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170 | inline const vmg_float& Grid::operator()(const Index& index) const
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171 | {
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172 | return this->operator()(index.X(), index.Y(), index.Z());
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173 | }
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174 |
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175 | inline const vmg_float& Grid::GetVal(int x, int y, int z) const
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176 | {
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177 | return grid[z + local.SizeTotal().Z() * (y + local.SizeTotal().Y() * x)];
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178 | }
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179 |
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180 | inline const vmg_float& Grid::GetVal(const Index& index) const
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181 | {
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182 | return this->GetVal(index.X(), index.Y(), index.Z());
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183 | }
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184 |
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185 | inline int Grid::GlobalLinearIndex(const int& x, const int& y, const int& z) const
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186 | {
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187 | return z - global.GlobalBegin().X()
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188 | + global.GlobalSize().Z() * (y - global.GlobalBegin().Y()
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189 | + global.GlobalSize().Y() * (x - global.GlobalBegin().X()));
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190 | }
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191 |
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192 | inline int Grid::GlobalLinearIndex(const Index& index) const
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193 | {
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194 | return GlobalLinearIndex(index.X(), index.Y(), index.Z());
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195 | }
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196 |
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197 | }
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198 |
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199 | #endif /* GRID_HPP_ */
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