| [0b990d] | 1 | //
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 | 2 | // surf.cc
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 | 3 | //
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 | 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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 | 5 | //
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 | 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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 | 7 | // Maintainer: LPS
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 | 8 | //
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 | 9 | // This file is part of the SC Toolkit.
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 | 10 | //
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 | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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 | 12 | // it under the terms of the GNU Library General Public License as published by
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 | 13 | // the Free Software Foundation; either version 2, or (at your option)
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 | 14 | // any later version.
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 | 15 | //
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 | 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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 | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 19 | // GNU Library General Public License for more details.
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 | 20 | //
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 | 21 | // You should have received a copy of the GNU Library General Public License
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 | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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 | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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 | 24 | //
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 | 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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 | 26 | //
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 | 27 | 
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 | 28 | #ifdef __GNUC__
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 | 29 | #pragma implementation
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 | 30 | #endif
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 | 31 | 
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 | 32 | #include <util/misc/formio.h>
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 | 33 | #include <util/keyval/keyval.h>
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 | 34 | #include <math/scmat/matrix.h>
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 | 35 | #include <math/scmat/vector3.h>
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 | 36 | #include <math/isosurf/surf.h>
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 | 37 | #include <math/isosurf/isosurf.h>
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 | 38 | #include <util/render/polygons.h>
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 | 39 | 
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 | 40 | using namespace std;
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 | 41 | using namespace sc;
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 | 42 | 
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 | 43 | #ifndef WRITE_OOGL
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 | 44 | #define WRITE_OOGL 1
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 | 45 | #endif
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 | 46 | 
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 | 47 | #if WRITE_OOGL
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 | 48 | #include <util/render/oogl.h>
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 | 49 | #endif
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 | 50 | 
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 | 51 | /////////////////////////////////////////////////////////////////////////
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 | 52 | // TriangulatedSurface
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 | 53 | static ClassDesc TriangulatedSurface_cd(
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 | 54 |   typeid(TriangulatedSurface),"TriangulatedSurface",1,"public DescribedClass",
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 | 55 |   create<TriangulatedSurface>, create<TriangulatedSurface>, 0);
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 | 56 | 
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 | 57 | TriangulatedSurface::TriangulatedSurface():
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 | 58 |   _verbose(0),
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 | 59 |   _debug(0),
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 | 60 |   _triangle_vertex(0),
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 | 61 |   _triangle_edge(0),
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 | 62 |   _edge_vertex(0),
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 | 63 |   _integrator(new GaussTriangleIntegrator(1))
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 | 64 | {
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 | 65 |   clear();
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 | 66 | }
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 | 67 | 
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 | 68 | TriangulatedSurface::TriangulatedSurface(const Ref<KeyVal>& keyval):
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 | 69 |   _triangle_vertex(0),
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 | 70 |   _triangle_edge(0),
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 | 71 |   _edge_vertex(0)
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 | 72 | {
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 | 73 |   _verbose = keyval->booleanvalue("verbose");
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 | 74 |   _debug = keyval->booleanvalue("debug");
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 | 75 |   Ref<TriangleIntegrator> triint;
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 | 76 |   triint << keyval->describedclassvalue("integrator");
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 | 77 |   if (triint.null()) {
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 | 78 |       triint = new GaussTriangleIntegrator(1);
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 | 79 |     }
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 | 80 |   set_integrator(triint);
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 | 81 |   triint << keyval->describedclassvalue("fast_integrator");
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 | 82 |   set_fast_integrator(triint);
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 | 83 |   triint << keyval->describedclassvalue("accurate_integrator");
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 | 84 |   set_accurate_integrator(triint);
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 | 85 |   clear();
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 | 86 | }
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 | 87 | 
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 | 88 | TriangulatedSurface::~TriangulatedSurface()
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 | 89 | {
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 | 90 |   clear();
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 | 91 | }
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 | 92 | 
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 | 93 | void
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 | 94 | TriangulatedSurface::topology_info(ostream&o)
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 | 95 | {
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 | 96 |   topology_info(nvertex(), nedge(), ntriangle(), o);
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 | 97 | }
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 | 98 | 
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 | 99 | void
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 | 100 | TriangulatedSurface::topology_info(int v, int e, int t, ostream&o)
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 | 101 | {
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 | 102 |   // Given v vertices i expect 2*v - 4*n_surface triangles
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 | 103 |   // and 3*v - 6*n_surface edges
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 | 104 |   o << indent
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 | 105 |     << scprintf("n_vertex = %d, n_edge = %d, n_triangle = %d:",
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 | 106 |                 v, e, t)
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 | 107 |     << endl;
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 | 108 |   int nsurf_e = ((3*v - e)%6 == 0)? (3*v - e)/6 : -1;
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 | 109 |   int nsurf_t = ((2*v - t)%4 == 0)? (2*v - t)/4 : -1;
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 | 110 |   if ((nsurf_e!=-1) && (nsurf_e == nsurf_t)) {
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 | 111 |       o << indent
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 | 112 |         << scprintf("  this is consistent with n_closed_surface - n_hole = %d",
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 | 113 |                     nsurf_e)
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 | 114 |         << endl;
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 | 115 |     }
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 | 116 |   else {
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 | 117 |       o << indent
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 | 118 |         << scprintf("  this implies that some surfaces are not closed")
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 | 119 |         << endl;
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 | 120 |     }
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 | 121 | }
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 | 122 | 
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 | 123 | void
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 | 124 | TriangulatedSurface::set_integrator(const Ref<TriangleIntegrator>& i)
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 | 125 | {
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 | 126 |   _integrator = i;
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 | 127 | }
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 | 128 | 
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 | 129 | void
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 | 130 | TriangulatedSurface::set_fast_integrator(const Ref<TriangleIntegrator>& i)
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 | 131 | {
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 | 132 |   _fast_integrator = i;
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 | 133 | }
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 | 134 | 
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 | 135 | void
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 | 136 | TriangulatedSurface::set_accurate_integrator(const Ref<TriangleIntegrator>& i)
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 | 137 | {
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 | 138 |   _accurate_integrator = i;
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 | 139 | }
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 | 140 | 
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 | 141 | Ref<TriangleIntegrator>
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 | 142 | TriangulatedSurface::integrator(int)
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 | 143 | {
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 | 144 |   // currently the argument, the integer index of the triangle, is ignored
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 | 145 |   return _integrator;
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 | 146 | }
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 | 147 | 
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 | 148 | Ref<TriangleIntegrator>
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 | 149 | TriangulatedSurface::fast_integrator(int)
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 | 150 | {
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 | 151 |   // currently the argument, the integer index of the triangle, is ignored
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 | 152 |   return _fast_integrator.null()?_integrator:_fast_integrator;
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 | 153 | }
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 | 154 | 
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 | 155 | Ref<TriangleIntegrator>
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 | 156 | TriangulatedSurface::accurate_integrator(int)
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 | 157 | {
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 | 158 |   // currently the argument, the integer index of the triangle, is ignored
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 | 159 |   return _accurate_integrator.null()?_integrator:_accurate_integrator;
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 | 160 | }
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 | 161 | 
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 | 162 | void
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 | 163 | TriangulatedSurface::clear_int_arrays()
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 | 164 | {
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 | 165 |   if (_triangle_vertex) {
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 | 166 |       for (int i=0; i<_triangles.size(); i++) {
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 | 167 |           delete[] _triangle_vertex[i];
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 | 168 |         }
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 | 169 |       delete[] _triangle_vertex;
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 | 170 |     }
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 | 171 |   _triangle_vertex = 0;
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 | 172 | 
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 | 173 |   if (_triangle_edge) {
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 | 174 |       for (int i=0; i<_triangles.size(); i++) {
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 | 175 |           delete[] _triangle_edge[i];
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 | 176 |         }
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 | 177 |       delete[] _triangle_edge;
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 | 178 |     }
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 | 179 |   _triangle_edge = 0;
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 | 180 | 
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 | 181 |   if (_edge_vertex) {
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 | 182 |       for (int i=0; i<_edges.size(); i++) {
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 | 183 |           delete[] _edge_vertex[i];
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 | 184 |         }
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 | 185 |       delete[] _edge_vertex;
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 | 186 |     }
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 | 187 |   _edge_vertex = 0;
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 | 188 | 
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 | 189 |   _completed_surface = 0;
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 | 190 | }
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 | 191 | 
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 | 192 | void
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 | 193 | TriangulatedSurface::clear()
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 | 194 | {
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 | 195 |   _completed_surface = 0;
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 | 196 | 
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 | 197 |   clear_int_arrays();
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 | 198 | 
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 | 199 |   _have_values = 0;
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 | 200 |   _values.clear();
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 | 201 | 
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 | 202 |   _vertices.clear();
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 | 203 |   _edges.clear();
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 | 204 |   _triangles.clear();
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 | 205 | 
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 | 206 |   _tmp_edges.clear();
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 | 207 | }
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 | 208 | 
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 | 209 | void
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 | 210 | TriangulatedSurface::complete_surface()
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 | 211 | {
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 | 212 |   complete_ref_arrays();
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 | 213 |   complete_int_arrays();
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 | 214 | 
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 | 215 |   _completed_surface = 1;
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 | 216 | }
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 | 217 | 
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 | 218 | void
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 | 219 | TriangulatedSurface::complete_ref_arrays()
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 | 220 | {
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 | 221 |   _tmp_edges.clear();
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 | 222 |   _index_to_edge.clear();
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 | 223 |   _edge_to_index.clear();
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 | 224 | 
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 | 225 |   int i;
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 | 226 |   int ntri = ntriangle();
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 | 227 |   _edges.clear();
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 | 228 |   for (i=0; i<ntri; i++) {
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 | 229 |       Ref<Triangle> tri = triangle(i);
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 | 230 |       add_edge(tri->edge(0));
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 | 231 |       add_edge(tri->edge(1));
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 | 232 |       add_edge(tri->edge(2));
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 | 233 |     }
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 | 234 |   int ne = nedge();
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 | 235 |   _vertices.clear();
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 | 236 |   _index_to_vertex.clear();
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 | 237 |   _vertex_to_index.clear();
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 | 238 |   for (i=0; i<ne; i++) {
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 | 239 |       Ref<Edge> e = edge(i);
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 | 240 |       add_vertex(e->vertex(0));
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 | 241 |       add_vertex(e->vertex(1));
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 | 242 |     }
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 | 243 | }
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 | 244 | 
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 | 245 | void
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 | 246 | TriangulatedSurface::complete_int_arrays()
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 | 247 | {
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 | 248 |   clear_int_arrays();
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 | 249 |   
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 | 250 |   int i;
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 | 251 |   int ntri = ntriangle();
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 | 252 |   int ne = nedge();
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 | 253 | 
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 | 254 |   // construct the array that converts the triangle number and vertex
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 | 255 |   // number within the triangle to the overall vertex number
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 | 256 |   _triangle_vertex = new int*[ntri];
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 | 257 |   for (i=0; i<ntri; i++) {
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 | 258 |       _triangle_vertex[i] = new int[3];
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 | 259 |       for (int j=0; j<3; j++) {
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 | 260 |           Ref<Vertex> v = triangle(i)->vertex(j);
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 | 261 |           _triangle_vertex[i][j] = _vertex_to_index[v];
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 | 262 |         }
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 | 263 |     }
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 | 264 | 
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 | 265 |   // construct the array that converts the triangle number and edge number
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 | 266 |   // within the triangle to the overall edge number
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 | 267 |   _triangle_edge = new int*[ntri];
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 | 268 |   for (i=0; i<ntri; i++) {
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 | 269 |       _triangle_edge[i] = new int[3];
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 | 270 |       for (int j=0; j<3; j++) {
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 | 271 |           Ref<Edge> e = triangle(i)->edge(j);
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 | 272 |           _triangle_edge[i][j] = _edge_to_index[e];
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 | 273 |         }
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 | 274 |     }
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 | 275 | 
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 | 276 |   // construct the array that converts the edge number and vertex number
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 | 277 |   // within the edge to the overall vertex number
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 | 278 |   _edge_vertex = new int*[ne];
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 | 279 |   for (i=0; i<ne; i++) {
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 | 280 |       _edge_vertex[i] = new int[2];
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 | 281 |       for (int j=0; j<2; j++) {
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 | 282 |           Ref<Vertex> v = edge(i)->vertex(j);
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 | 283 |           _edge_vertex[i][j] = _vertex_to_index[v];
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 | 284 |         }
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 | 285 |     }
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 | 286 | }
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 | 287 | 
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 | 288 | void
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 | 289 | TriangulatedSurface::compute_values(Ref<Volume>&vol)
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 | 290 | {
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 | 291 |   int n = _vertices.size();
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 | 292 |   _values.resize(n);
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 | 293 | 
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 | 294 |   for (int i=0; i<n; i++) {
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 | 295 |       vol->set_x(vertex(i)->point());
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 | 296 |       _values[i] = vol->value();
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 | 297 |     }
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 | 298 |   _have_values = 1;
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 | 299 | }
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 | 300 | 
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 | 301 | double
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 | 302 | TriangulatedSurface::flat_area()
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 | 303 | {
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 | 304 |   double result = 0.0;
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 | 305 |   for (std::set<Ref<Triangle> >::iterator i=_triangles.begin();
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 | 306 |        i!=_triangles.end(); i++) {
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 | 307 |       result += (*i)->flat_area();
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 | 308 |     }
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 | 309 |   return result;
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 | 310 | }
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 | 311 | 
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 | 312 | double
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 | 313 | TriangulatedSurface::flat_volume()
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 | 314 | {
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 | 315 |   double result = 0.0;
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 | 316 |   for (int i=0; i<_triangles.size(); i++) {
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 | 317 | 
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 | 318 |       // get the vertices of the triangle
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 | 319 |       SCVector3 A(vertex(triangle_vertex(i,0))->point());
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 | 320 |       SCVector3 B(vertex(triangle_vertex(i,1))->point());
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 | 321 |       SCVector3 C(vertex(triangle_vertex(i,2))->point());
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 | 322 | 
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 | 323 |       // project the vertices onto the xy plane
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 | 324 |       SCVector3 Axy(A); Axy[2] = 0.0;
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 | 325 |       SCVector3 Bxy(B); Bxy[2] = 0.0;
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 | 326 |       SCVector3 Cxy(C); Cxy[2] = 0.0;
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 | 327 | 
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 | 328 |       // construct the legs of the triangle in the xy plane
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 | 329 |       SCVector3 BAxy = Bxy - Axy;
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 | 330 |       SCVector3 CAxy = Cxy - Axy;
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 | 331 | 
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 | 332 |       // find the lengths of the legs of the triangle in the xy plane
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 | 333 |       double baxy = sqrt(BAxy.dot(BAxy));
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 | 334 |       double caxy = sqrt(CAxy.dot(CAxy));
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 | 335 | 
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 | 336 |       // if one of the legs is of length zero, then there is
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 | 337 |       // no contribution from this triangle
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 | 338 |       if (baxy < 1.e-16 || caxy < 1.e-16) continue;
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 | 339 | 
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 | 340 |       // find the sine of the angle between the legs of the triangle
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 | 341 |       // in the xy plane
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 | 342 |       double costheta = BAxy.dot(CAxy)/(baxy*caxy);
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 | 343 |       double sintheta = sqrt(1.0 - costheta*costheta);
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 | 344 | 
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 | 345 |       // the area of the triangle in the xy plane
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 | 346 |       double areaxy = 0.5 * baxy * caxy * sintheta;
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 | 347 | 
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 | 348 |       // the height of the three corners of the triangle
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 | 349 |       // (relative to the z plane)
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 | 350 |       double hA = A[2];
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 | 351 |       double hB = B[2];
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 | 352 |       double hC = C[2];
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 | 353 | 
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 | 354 |       // the volume of the space under the triangle
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 | 355 |       double volume = areaxy * (hA + (hB + hC - 2.0*hA)/3.0);
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 | 356 | 
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 | 357 |       // the orientation of the triangle along the projection axis (z)
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 | 358 |       SCVector3 BA(B-A);
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 | 359 |       SCVector3 CA(C-A);
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 | 360 |       double z_orientation = BA.cross(CA)[2];
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 | 361 | 
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 | 362 |       if (z_orientation > 0.0) {
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 | 363 |           result += volume;
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 | 364 |         }
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 | 365 |       else {
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 | 366 |           result -= volume;
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 | 367 |         }
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 | 368 | 
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 | 369 |     }
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 | 370 | 
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 | 371 |   // If the volume is negative, then the surface gradients were
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 | 372 |   // opposite in sign to the direction assumed.  Flip the sign
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 | 373 |   // to fix.
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 | 374 |   return fabs(result);
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 | 375 | }
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 | 376 | 
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 | 377 | double
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 | 378 | TriangulatedSurface::area()
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 | 379 | {
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 | 380 |   double area = 0.0;
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 | 381 |   TriangulatedSurfaceIntegrator triint(this);
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 | 382 |   for (triint = 0; triint.update(); triint++) {
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 | 383 |       area += triint.w();
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 | 384 |     }
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 | 385 |   return area;
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 | 386 | }
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 | 387 | 
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 | 388 | double
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 | 389 | TriangulatedSurface::volume()
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 | 390 | {
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 | 391 |   double volume = 0.0;
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 | 392 |   TriangulatedSurfaceIntegrator triint(this);
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 | 393 |   for (triint = 0; triint.update(); triint++) {
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 | 394 |       volume += triint.weight()*triint.dA()[2]*triint.current()->point()[2];
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 | 395 |     }
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 | 396 |   return volume;
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 | 397 | }
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 | 398 | 
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 | 399 | void
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 | 400 | TriangulatedSurface::add_vertex(const Ref<Vertex>&t)
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 | 401 | {
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 | 402 |   int i = _vertices.size();
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 | 403 |   _vertices.insert(t);
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 | 404 |   if (i != _vertices.size()) {
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 | 405 |       _index_to_vertex.push_back(t);
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 | 406 |       _vertex_to_index[t] = i;
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 | 407 |       if (_index_to_vertex.size() != _vertex_to_index.size()) {
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 | 408 |           ExEnv::errn() << "TriangulatedSurface::add_vertex: length mismatch" << endl;
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 | 409 |           abort();
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 | 410 |         }
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 | 411 |     }
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 | 412 | }
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 | 413 | 
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 | 414 | void
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 | 415 | TriangulatedSurface::add_edge(const Ref<Edge>&t)
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 | 416 | {
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 | 417 |   int i = _edges.size();
 | 
|---|
 | 418 |   _edges.insert(t);
 | 
|---|
 | 419 |   if (i != _edges.size()) {
 | 
|---|
 | 420 |       _index_to_edge.push_back(t);
 | 
|---|
 | 421 |       _edge_to_index[t] = i;
 | 
|---|
 | 422 |       if (_index_to_edge.size() != _edge_to_index.size()) {
 | 
|---|
 | 423 |           ExEnv::errn() << "TriangulatedSurface::add_edge: length mismatch" << endl;
 | 
|---|
 | 424 |           abort();
 | 
|---|
 | 425 |         }
 | 
|---|
 | 426 |     }
 | 
|---|
 | 427 | }
 | 
|---|
 | 428 | 
 | 
|---|
 | 429 | void
 | 
|---|
 | 430 | TriangulatedSurface::add_triangle(const Ref<Triangle>&t)
 | 
|---|
 | 431 | {
 | 
|---|
 | 432 |   if (_completed_surface) clear();
 | 
|---|
 | 433 |   int i = _triangles.size();
 | 
|---|
 | 434 |   _triangles.insert(t);
 | 
|---|
 | 435 |   if (i != _triangles.size()) {
 | 
|---|
 | 436 |       _index_to_triangle.push_back(t);
 | 
|---|
 | 437 |       _triangle_to_index[t] = i;
 | 
|---|
 | 438 |       if (_index_to_triangle.size() != _triangle_to_index.size()) {
 | 
|---|
 | 439 |           ExEnv::errn() << "TriangulatedSurface::add_triangle: length mismatch" << endl;
 | 
|---|
 | 440 |           abort();
 | 
|---|
 | 441 |         }
 | 
|---|
 | 442 |     }
 | 
|---|
 | 443 | }
 | 
|---|
 | 444 | 
 | 
|---|
 | 445 | void
 | 
|---|
 | 446 | TriangulatedSurface::add_triangle(const Ref<Vertex>& v1,
 | 
|---|
 | 447 |                                   const Ref<Vertex>& v2,
 | 
|---|
 | 448 |                                   const Ref<Vertex>& v3)
 | 
|---|
 | 449 | {
 | 
|---|
 | 450 |   // Find this triangle's edges if they have already be created
 | 
|---|
 | 451 |   // for some other triangle.
 | 
|---|
 | 452 |   Ref<Edge> e0, e1, e2;
 | 
|---|
 | 453 | 
 | 
|---|
 | 454 |   const std::set<Ref<Edge> > &v1edges = _tmp_edges[v1];
 | 
|---|
 | 455 | 
 | 
|---|
 | 456 |   const std::set<Ref<Edge> > &v2edges = _tmp_edges[v2];
 | 
|---|
 | 457 | 
 | 
|---|
 | 458 |   std::set<Ref<Edge> >::const_iterator ix;
 | 
|---|
 | 459 |   for (ix = v1edges.begin(); ix != v1edges.end(); ix++) {
 | 
|---|
 | 460 |       const Ref<Edge>& e = *ix;
 | 
|---|
 | 461 |       if (e->vertex(0) == v2 || e->vertex(1) == v2) {
 | 
|---|
 | 462 |           e0 = e;
 | 
|---|
 | 463 |         }
 | 
|---|
 | 464 |       else if (e->vertex(0) == v3 || e->vertex(1) == v3) {
 | 
|---|
 | 465 |           e2 = e;
 | 
|---|
 | 466 |         }
 | 
|---|
 | 467 |     }
 | 
|---|
 | 468 |   for (ix = v2edges.begin(); ix != v2edges.end(); ix++) {
 | 
|---|
 | 469 |       const Ref<Edge>& e = *ix;
 | 
|---|
 | 470 |       if (e->vertex(0) == v3 || e->vertex(1) == v3) {
 | 
|---|
 | 471 |           e1 = e;
 | 
|---|
 | 472 |         }
 | 
|---|
 | 473 |     }
 | 
|---|
 | 474 | 
 | 
|---|
 | 475 |   if (e0.null()) {
 | 
|---|
 | 476 |       e0 = newEdge(v1,v2);
 | 
|---|
 | 477 |       _tmp_edges[v1].insert(e0);
 | 
|---|
 | 478 |       _tmp_edges[v2].insert(e0);
 | 
|---|
 | 479 |     }
 | 
|---|
 | 480 |   if (e1.null()) {
 | 
|---|
 | 481 |       e1 = newEdge(v2,v3);
 | 
|---|
 | 482 |       _tmp_edges[v2].insert(e1);
 | 
|---|
 | 483 |       _tmp_edges[v3].insert(e1);
 | 
|---|
 | 484 |     }
 | 
|---|
 | 485 |   if (e2.null()) {
 | 
|---|
 | 486 |       e2 = newEdge(v3,v1);
 | 
|---|
 | 487 |       _tmp_edges[v3].insert(e2);
 | 
|---|
 | 488 |       _tmp_edges[v1].insert(e2);
 | 
|---|
 | 489 |     }
 | 
|---|
 | 490 |   
 | 
|---|
 | 491 |   int orientation;
 | 
|---|
 | 492 |   if (e0->vertex(0) == v1) {
 | 
|---|
 | 493 |       orientation = 0;
 | 
|---|
 | 494 |     }
 | 
|---|
 | 495 |   else {
 | 
|---|
 | 496 |       orientation = 1;
 | 
|---|
 | 497 |     }
 | 
|---|
 | 498 |   
 | 
|---|
 | 499 |   add_triangle(newTriangle(e0,e1,e2,orientation));
 | 
|---|
 | 500 | }
 | 
|---|
 | 501 | 
 | 
|---|
 | 502 | // If a user isn't keeping track of edges while add_triangle is being
 | 
|---|
 | 503 | // used to build the surface, then this can be called to see if an edge
 | 
|---|
 | 504 | // already exists (at a great performance cost).
 | 
|---|
 | 505 | Ref<Edge>
 | 
|---|
 | 506 | TriangulatedSurface::find_edge(const Ref<Vertex>& v1, const Ref<Vertex>& v2)
 | 
|---|
 | 507 | {
 | 
|---|
 | 508 |   std::set<Ref<Triangle> >::iterator i;
 | 
|---|
 | 509 | 
 | 
|---|
 | 510 |   for (i=_triangles.begin(); i!=_triangles.end(); i++) {
 | 
|---|
 | 511 |       Ref<Triangle> t = *i;
 | 
|---|
 | 512 |       Ref<Edge> e1 = t->edge(0);
 | 
|---|
 | 513 |       Ref<Edge> e2 = t->edge(1);
 | 
|---|
 | 514 |       Ref<Edge> e3 = t->edge(2);
 | 
|---|
 | 515 |       if (e1->vertex(0) == v1 && e1->vertex(1) == v2) return e1;
 | 
|---|
 | 516 |       if (e1->vertex(1) == v1 && e1->vertex(0) == v2) return e1;
 | 
|---|
 | 517 |       if (e2->vertex(0) == v1 && e2->vertex(1) == v2) return e2;
 | 
|---|
 | 518 |       if (e2->vertex(1) == v1 && e2->vertex(0) == v2) return e2;
 | 
|---|
 | 519 |       if (e3->vertex(0) == v1 && e3->vertex(1) == v2) return e3;
 | 
|---|
 | 520 |       if (e3->vertex(1) == v1 && e3->vertex(0) == v2) return e3;
 | 
|---|
 | 521 |     }
 | 
|---|
 | 522 | 
 | 
|---|
 | 523 |   return 0;
 | 
|---|
 | 524 | }
 | 
|---|
 | 525 | 
 | 
|---|
 | 526 | void
 | 
|---|
 | 527 | TriangulatedSurface::print(ostream&o) const
 | 
|---|
 | 528 | {
 | 
|---|
 | 529 |   o << indent << "TriangulatedSurface:" << endl;
 | 
|---|
 | 530 |   int i;
 | 
|---|
 | 531 | 
 | 
|---|
 | 532 |   int np = nvertex();
 | 
|---|
 | 533 |   o << indent << scprintf(" %3d Vertices:",np) << endl;
 | 
|---|
 | 534 |   for (i=0; i<np; i++) {
 | 
|---|
 | 535 |       Ref<Vertex> p = vertex(i);
 | 
|---|
 | 536 |       o << indent << scprintf("  %3d:",i);
 | 
|---|
 | 537 |       for (int j=0; j<3; j++) {
 | 
|---|
 | 538 |           o << scprintf(" % 15.10f", p->point()[j]);
 | 
|---|
 | 539 |         }
 | 
|---|
 | 540 |       o << endl;
 | 
|---|
 | 541 |     }
 | 
|---|
 | 542 | 
 | 
|---|
 | 543 |   int ne = nedge();
 | 
|---|
 | 544 |   o << indent << scprintf(" %3d Edges:",ne) << endl;
 | 
|---|
 | 545 |   for (i=0; i<ne; i++) {
 | 
|---|
 | 546 |       Ref<Edge> e = edge(i);
 | 
|---|
 | 547 |       Ref<Vertex> v0 = e->vertex(0);
 | 
|---|
 | 548 |       Ref<Vertex> v1 = e->vertex(1);
 | 
|---|
 | 549 |       std::map<Ref<Vertex>,int>::const_iterator v0i=_vertex_to_index.find(v0);
 | 
|---|
 | 550 |       std::map<Ref<Vertex>,int>::const_iterator v1i=_vertex_to_index.find(v1);
 | 
|---|
 | 551 |       int v0int = v0i==_vertex_to_index.end()? -1: v0i->second;
 | 
|---|
 | 552 |       int v1int = v1i==_vertex_to_index.end()? -1: v1i->second;
 | 
|---|
 | 553 |       o << indent
 | 
|---|
 | 554 |         << scprintf("  %3d: %3d %3d",i, v0int, v1int)
 | 
|---|
 | 555 |         << endl;
 | 
|---|
 | 556 |     }
 | 
|---|
 | 557 | 
 | 
|---|
 | 558 |   int nt = ntriangle();
 | 
|---|
 | 559 |   o << indent << scprintf(" %3d Triangles:",nt) << endl;
 | 
|---|
 | 560 |   for (i=0; i<nt; i++) {
 | 
|---|
 | 561 |       Ref<Triangle> tri = triangle(i);
 | 
|---|
 | 562 |       Ref<Edge> e0 = tri->edge(0);
 | 
|---|
 | 563 |       Ref<Edge> e1 = tri->edge(1);
 | 
|---|
 | 564 |       Ref<Edge> e2 = tri->edge(2);
 | 
|---|
 | 565 |       std::map<Ref<Edge>,int>::const_iterator e0i = _edge_to_index.find(e0);
 | 
|---|
 | 566 |       std::map<Ref<Edge>,int>::const_iterator e1i = _edge_to_index.find(e1);
 | 
|---|
 | 567 |       std::map<Ref<Edge>,int>::const_iterator e2i = _edge_to_index.find(e2);
 | 
|---|
 | 568 |       int e0int = e0i==_edge_to_index.end()? -1: e0i->second;
 | 
|---|
 | 569 |       int e1int = e1i==_edge_to_index.end()? -1: e1i->second;
 | 
|---|
 | 570 |       int e2int = e2i==_edge_to_index.end()? -1: e2i->second;
 | 
|---|
 | 571 |       o << indent
 | 
|---|
 | 572 |         << scprintf("  %3d: %3d %3d %3d",i, e0int, e1int, e2int)
 | 
|---|
 | 573 |         << endl;
 | 
|---|
 | 574 |     }
 | 
|---|
 | 575 | }
 | 
|---|
 | 576 | 
 | 
|---|
 | 577 | void
 | 
|---|
 | 578 | TriangulatedSurface::print_vertices_and_triangles(ostream&o) const
 | 
|---|
 | 579 | {
 | 
|---|
 | 580 |   o << indent << "TriangulatedSurface:" << endl;
 | 
|---|
 | 581 |   int i;
 | 
|---|
 | 582 | 
 | 
|---|
 | 583 |   int np = nvertex();
 | 
|---|
 | 584 |   o << indent << scprintf(" %3d Vertices:",np) << endl;
 | 
|---|
 | 585 |   for (i=0; i<np; i++) {
 | 
|---|
 | 586 |       Ref<Vertex> p = vertex(i);
 | 
|---|
 | 587 |       o << indent << scprintf("  %3d:",i);
 | 
|---|
 | 588 |       for (int j=0; j<3; j++) {
 | 
|---|
 | 589 |           o << scprintf(" % 15.10f", p->point()[j]);
 | 
|---|
 | 590 |         }
 | 
|---|
 | 591 |       o << endl;
 | 
|---|
 | 592 |     }
 | 
|---|
 | 593 | 
 | 
|---|
 | 594 |   int nt = ntriangle();
 | 
|---|
 | 595 |   o << indent << scprintf(" %3d Triangles:",nt) << endl;
 | 
|---|
 | 596 |   for (i=0; i<nt; i++) {
 | 
|---|
 | 597 |       Ref<Triangle> tri = triangle(i);
 | 
|---|
 | 598 |       o << indent
 | 
|---|
 | 599 |         << scprintf("  %3d: %3d %3d %3d",i,
 | 
|---|
 | 600 |                     _triangle_vertex[i][0],
 | 
|---|
 | 601 |                     _triangle_vertex[i][1],
 | 
|---|
 | 602 |                     _triangle_vertex[i][2])
 | 
|---|
 | 603 |         << endl;
 | 
|---|
 | 604 |     }
 | 
|---|
 | 605 | }
 | 
|---|
 | 606 | 
 | 
|---|
 | 607 | void
 | 
|---|
 | 608 | TriangulatedSurface::render(const Ref<Render> &render)
 | 
|---|
 | 609 | {
 | 
|---|
 | 610 |   Ref<RenderedPolygons> poly = new RenderedPolygons;
 | 
|---|
 | 611 |   poly->initialize(_vertices.size(), _triangles.size(),
 | 
|---|
 | 612 |                    RenderedPolygons::Vertex);
 | 
|---|
 | 613 |   std::set<Ref<Vertex> >::iterator iv;
 | 
|---|
 | 614 |   std::set<Ref<Triangle> >::iterator it;
 | 
|---|
 | 615 |   std::map<Ref<Vertex>, int> vertex_to_index;
 | 
|---|
 | 616 |   int i = 0;
 | 
|---|
 | 617 |   for (iv = _vertices.begin(); iv != _vertices.end(); iv++, i++) {
 | 
|---|
 | 618 |       Ref<Vertex> v = *iv;
 | 
|---|
 | 619 |       vertex_to_index[v] = i;
 | 
|---|
 | 620 |       poly->set_vertex(i,
 | 
|---|
 | 621 |                        v->point()[0],
 | 
|---|
 | 622 |                        v->point()[1],
 | 
|---|
 | 623 |                        v->point()[2]);
 | 
|---|
 | 624 |       poly->set_vertex_rgb(i, 0.3, 0.3, 0.3);
 | 
|---|
 | 625 |     }
 | 
|---|
 | 626 |   i = 0;
 | 
|---|
 | 627 |   for (it = _triangles.begin(); it != _triangles.end(); it++, i++) {
 | 
|---|
 | 628 |       Ref<Triangle> t = *it;
 | 
|---|
 | 629 |       poly->set_face(i,
 | 
|---|
 | 630 |                      vertex_to_index[t->vertex(0)],
 | 
|---|
 | 631 |                      vertex_to_index[t->vertex(1)],
 | 
|---|
 | 632 |                      vertex_to_index[t->vertex(2)]);
 | 
|---|
 | 633 |     }
 | 
|---|
 | 634 |   render->render(poly.pointer());
 | 
|---|
 | 635 | }
 | 
|---|
 | 636 | 
 | 
|---|
 | 637 | void
 | 
|---|
 | 638 | TriangulatedSurface::print_geomview_format(ostream&o) const
 | 
|---|
 | 639 | {
 | 
|---|
 | 640 |   o << "OFF" << endl;
 | 
|---|
 | 641 | 
 | 
|---|
 | 642 |   o << nvertex() << " " << ntriangle() << " " << nedge() << endl;
 | 
|---|
 | 643 |   int i;
 | 
|---|
 | 644 | 
 | 
|---|
 | 645 |   int np = nvertex();
 | 
|---|
 | 646 |   for (i=0; i<np; i++) {
 | 
|---|
 | 647 |       Ref<Vertex> p = vertex(i);
 | 
|---|
 | 648 |       for (int j=0; j<3; j++) {
 | 
|---|
 | 649 |           o << scprintf(" % 15.10f", p->point()[j]);
 | 
|---|
 | 650 |         }
 | 
|---|
 | 651 |       o << endl;
 | 
|---|
 | 652 |     }
 | 
|---|
 | 653 | 
 | 
|---|
 | 654 |   int nt = ntriangle();
 | 
|---|
 | 655 |   for (i=0; i<nt; i++) {
 | 
|---|
 | 656 |       Ref<Triangle> tri = triangle(i);
 | 
|---|
 | 657 |       o << scprintf(" 3 %3d %3d %3d",
 | 
|---|
 | 658 |                     _triangle_vertex[i][0],
 | 
|---|
 | 659 |                     _triangle_vertex[i][1],
 | 
|---|
 | 660 |                     _triangle_vertex[i][2])
 | 
|---|
 | 661 |           << endl;
 | 
|---|
 | 662 |     }
 | 
|---|
 | 663 | }
 | 
|---|
 | 664 | 
 | 
|---|
 | 665 | void
 | 
|---|
 | 666 | TriangulatedSurface::recompute_index_maps()
 | 
|---|
 | 667 | {
 | 
|---|
 | 668 |   int i;
 | 
|---|
 | 669 |   std::set<Ref<Vertex> >::iterator iv;
 | 
|---|
 | 670 |   std::set<Ref<Edge> >::iterator ie;
 | 
|---|
 | 671 |   std::set<Ref<Triangle> >::iterator it;
 | 
|---|
 | 672 | 
 | 
|---|
 | 673 |   // fix the index maps
 | 
|---|
 | 674 |   _vertex_to_index.clear();
 | 
|---|
 | 675 |   _edge_to_index.clear();
 | 
|---|
 | 676 |   _triangle_to_index.clear();
 | 
|---|
 | 677 | 
 | 
|---|
 | 678 |   _index_to_vertex.clear();
 | 
|---|
 | 679 |   _index_to_edge.clear();
 | 
|---|
 | 680 |   _index_to_triangle.clear();
 | 
|---|
 | 681 | 
 | 
|---|
 | 682 |   _index_to_vertex.resize(_vertices.size());
 | 
|---|
 | 683 |   for (i=0, iv = _vertices.begin(); iv != _vertices.end(); i++, iv++) {
 | 
|---|
 | 684 |       _vertex_to_index[*iv] = i;
 | 
|---|
 | 685 |       _index_to_vertex[i] = *iv;
 | 
|---|
 | 686 |     }
 | 
|---|
 | 687 | 
 | 
|---|
 | 688 |   _index_to_edge.resize(_edges.size());
 | 
|---|
 | 689 |   for (i=0, ie = _edges.begin(); ie != _edges.end(); i++, ie++) {
 | 
|---|
 | 690 |       _edge_to_index[*ie] = i;
 | 
|---|
 | 691 |       _index_to_edge[i] = *ie;
 | 
|---|
 | 692 |     }
 | 
|---|
 | 693 | 
 | 
|---|
 | 694 |   _index_to_triangle.resize(_triangles.size());
 | 
|---|
 | 695 |   for (i=0, it = _triangles.begin(); it != _triangles.end(); i++, it++) {
 | 
|---|
 | 696 |       _triangle_to_index[*it] = i;
 | 
|---|
 | 697 |       _index_to_triangle[i] = *it;
 | 
|---|
 | 698 |     }
 | 
|---|
 | 699 | 
 | 
|---|
 | 700 | }
 | 
|---|
 | 701 | 
 | 
|---|
 | 702 | Edge*
 | 
|---|
 | 703 | TriangulatedSurface::newEdge(const Ref<Vertex>& v0, const Ref<Vertex>& v1) const
 | 
|---|
 | 704 | {
 | 
|---|
 | 705 |   return new Edge(v0,v1);
 | 
|---|
 | 706 | }
 | 
|---|
 | 707 | 
 | 
|---|
 | 708 | Triangle*
 | 
|---|
 | 709 | TriangulatedSurface::newTriangle(const Ref<Edge>& e0,
 | 
|---|
 | 710 |                                  const Ref<Edge>& e1,
 | 
|---|
 | 711 |                                  const Ref<Edge>& e2,
 | 
|---|
 | 712 |                                  int orientation) const
 | 
|---|
 | 713 | {
 | 
|---|
 | 714 |   return new Triangle(e0,e1,e2,orientation);
 | 
|---|
 | 715 | }
 | 
|---|
 | 716 | 
 | 
|---|
 | 717 | //////////////////////////////////////////////////////////////////////
 | 
|---|
 | 718 | // TriangulatedSurfaceIntegrator
 | 
|---|
 | 719 | 
 | 
|---|
 | 720 | TriangulatedSurfaceIntegrator::
 | 
|---|
 | 721 |   TriangulatedSurfaceIntegrator(const Ref<TriangulatedSurface>&ts)
 | 
|---|
 | 722 | {
 | 
|---|
 | 723 |   set_surface(ts);
 | 
|---|
 | 724 |   use_default_integrator();
 | 
|---|
 | 725 | 
 | 
|---|
 | 726 |   _itri = 0;
 | 
|---|
 | 727 |   _irs = 0;
 | 
|---|
 | 728 | }
 | 
|---|
 | 729 | 
 | 
|---|
 | 730 | TriangulatedSurfaceIntegrator::
 | 
|---|
 | 731 |   TriangulatedSurfaceIntegrator()
 | 
|---|
 | 732 | {
 | 
|---|
 | 733 |   use_default_integrator();
 | 
|---|
 | 734 | }
 | 
|---|
 | 735 | 
 | 
|---|
 | 736 | void
 | 
|---|
 | 737 | TriangulatedSurfaceIntegrator::
 | 
|---|
 | 738 |   operator =(const TriangulatedSurfaceIntegrator&i)
 | 
|---|
 | 739 | {
 | 
|---|
 | 740 |   set_surface(i._ts);
 | 
|---|
 | 741 | 
 | 
|---|
 | 742 |   _integrator = i._integrator;
 | 
|---|
 | 743 |   _itri = i._itri;
 | 
|---|
 | 744 |   _irs = i._irs;
 | 
|---|
 | 745 | }
 | 
|---|
 | 746 | 
 | 
|---|
 | 747 | TriangulatedSurfaceIntegrator::
 | 
|---|
 | 748 |   ~TriangulatedSurfaceIntegrator()
 | 
|---|
 | 749 | {
 | 
|---|
 | 750 | }
 | 
|---|
 | 751 | 
 | 
|---|
 | 752 | void
 | 
|---|
 | 753 | TriangulatedSurfaceIntegrator::set_surface(const Ref<TriangulatedSurface>&s)
 | 
|---|
 | 754 | {
 | 
|---|
 | 755 |   _ts = s;
 | 
|---|
 | 756 |   _current = new Vertex();
 | 
|---|
 | 757 | }
 | 
|---|
 | 758 | 
 | 
|---|
 | 759 | int
 | 
|---|
 | 760 | TriangulatedSurfaceIntegrator::
 | 
|---|
 | 761 |   vertex_number(int i)
 | 
|---|
 | 762 | {
 | 
|---|
 | 763 |   return _ts->triangle_vertex(_itri,i);
 | 
|---|
 | 764 | }
 | 
|---|
 | 765 | 
 | 
|---|
 | 766 | Ref<Vertex>
 | 
|---|
 | 767 | TriangulatedSurfaceIntegrator::
 | 
|---|
 | 768 |   current()
 | 
|---|
 | 769 | {
 | 
|---|
 | 770 |   return _current;
 | 
|---|
 | 771 | }
 | 
|---|
 | 772 | 
 | 
|---|
 | 773 | int
 | 
|---|
 | 774 | TriangulatedSurfaceIntegrator::n()
 | 
|---|
 | 775 | {
 | 
|---|
 | 776 |   int result = 0;
 | 
|---|
 | 777 |   int ntri = _ts->ntriangle();
 | 
|---|
 | 778 |   for (int i=0; i<ntri; i++) {
 | 
|---|
 | 779 |       result += (_ts.pointer()->*_integrator)(i)->n();
 | 
|---|
 | 780 |     }
 | 
|---|
 | 781 |   return result;
 | 
|---|
 | 782 | }
 | 
|---|
 | 783 | 
 | 
|---|
 | 784 | int
 | 
|---|
 | 785 | TriangulatedSurfaceIntegrator::update()
 | 
|---|
 | 786 | {
 | 
|---|
 | 787 |   if (_itri < 0 || _itri >= _ts->ntriangle()) return 0;
 | 
|---|
 | 788 | 
 | 
|---|
 | 789 |   TriangleIntegrator* i = (_ts.pointer()->*_integrator)(_itri).pointer();
 | 
|---|
 | 790 |   _s = i->s(_irs);
 | 
|---|
 | 791 |   _r = i->r(_irs);
 | 
|---|
 | 792 |   _weight = i->w(_irs);
 | 
|---|
 | 793 |   Ref<Triangle> t = _ts->triangle(_itri);
 | 
|---|
 | 794 |   Ref<TriInterpCoef> coef = i->coef(t->order(),_irs);
 | 
|---|
 | 795 |   t->interpolate(coef, _r, _s, _current, _dA);
 | 
|---|
 | 796 |   _surface_element = _dA.norm();
 | 
|---|
 | 797 |   static double cum;
 | 
|---|
 | 798 |   if (_irs == 0) cum = 0.0;
 | 
|---|
 | 799 |   cum += _surface_element * _weight;
 | 
|---|
 | 800 |   //ExEnv::outn() << scprintf("%2d dA = %12.8f, w = %12.8f, Sum wdA = %12.8f",
 | 
|---|
 | 801 |   //                 _irs, _surface_element, _weight, cum)
 | 
|---|
 | 802 |   //     << endl;
 | 
|---|
 | 803 | 
 | 
|---|
 | 804 |   return (int) 1;
 | 
|---|
 | 805 | }
 | 
|---|
 | 806 | 
 | 
|---|
 | 807 | void
 | 
|---|
 | 808 | TriangulatedSurfaceIntegrator::
 | 
|---|
 | 809 |   operator ++()
 | 
|---|
 | 810 | {
 | 
|---|
 | 811 |   int n = (_ts.pointer()->*_integrator)(_itri)->n();
 | 
|---|
 | 812 |   if (_irs == n-1) {
 | 
|---|
 | 813 |       _irs = 0;
 | 
|---|
 | 814 |       if (_grp.null()) _itri++;
 | 
|---|
 | 815 |       else _itri += _grp->n();
 | 
|---|
 | 816 |     }
 | 
|---|
 | 817 |   else {
 | 
|---|
 | 818 |       _irs++;
 | 
|---|
 | 819 |     }
 | 
|---|
 | 820 | }
 | 
|---|
 | 821 | 
 | 
|---|
 | 822 | void
 | 
|---|
 | 823 | TriangulatedSurfaceIntegrator::distribute(const Ref<MessageGrp> &grp)
 | 
|---|
 | 824 | {
 | 
|---|
 | 825 |   _grp = grp;
 | 
|---|
 | 826 | }
 | 
|---|
 | 827 | 
 | 
|---|
 | 828 | int
 | 
|---|
 | 829 | TriangulatedSurfaceIntegrator::
 | 
|---|
 | 830 |   operator = (int i)
 | 
|---|
 | 831 | {
 | 
|---|
 | 832 |   _itri = i;
 | 
|---|
 | 833 |   _irs = 0;
 | 
|---|
 | 834 |   return i;
 | 
|---|
 | 835 | }
 | 
|---|
 | 836 | 
 | 
|---|
 | 837 | void
 | 
|---|
 | 838 | TriangulatedSurfaceIntegrator::use_default_integrator()
 | 
|---|
 | 839 | {
 | 
|---|
 | 840 |   _integrator = &TriangulatedSurface::integrator;
 | 
|---|
 | 841 | }
 | 
|---|
 | 842 | 
 | 
|---|
 | 843 | void
 | 
|---|
 | 844 | TriangulatedSurfaceIntegrator::use_fast_integrator()
 | 
|---|
 | 845 | {
 | 
|---|
 | 846 |   _integrator = &TriangulatedSurface::fast_integrator;
 | 
|---|
 | 847 | }
 | 
|---|
 | 848 | 
 | 
|---|
 | 849 | void
 | 
|---|
 | 850 | TriangulatedSurfaceIntegrator::use_accurate_integrator()
 | 
|---|
 | 851 | {
 | 
|---|
 | 852 |   _integrator = &TriangulatedSurface::accurate_integrator;
 | 
|---|
 | 853 | }
 | 
|---|
 | 854 | 
 | 
|---|
 | 855 | /////////////////////////////////////////////////////////////////////////
 | 
|---|
 | 856 | // TriangulatedImplicitSurface
 | 
|---|
 | 857 | static ClassDesc TriangulatedImplicitSurface_cd(
 | 
|---|
 | 858 |   typeid(TriangulatedImplicitSurface),"TriangulatedImplicitSurface",1,"public TriangulatedSurface",
 | 
|---|
 | 859 |   0, create<TriangulatedImplicitSurface>, 0);
 | 
|---|
 | 860 | 
 | 
|---|
 | 861 | TriangulatedImplicitSurface::
 | 
|---|
 | 862 | TriangulatedImplicitSurface(const Ref<KeyVal>&keyval):
 | 
|---|
 | 863 |   TriangulatedSurface(keyval)
 | 
|---|
 | 864 | {
 | 
|---|
 | 865 |   inited_ = 0;
 | 
|---|
 | 866 | 
 | 
|---|
 | 867 |   vol_ << keyval->describedclassvalue("volume");
 | 
|---|
 | 868 |   if (keyval->error() != KeyVal::OK) {
 | 
|---|
 | 869 |       ExEnv::errn() << "TriangulatedImplicitSurface(const Ref<KeyVal>&keyval): "
 | 
|---|
 | 870 |            << "requires \"volume\"" << endl;
 | 
|---|
 | 871 |       abort();
 | 
|---|
 | 872 |     }
 | 
|---|
 | 873 | 
 | 
|---|
 | 874 |   isovalue_ = keyval->doublevalue("value");
 | 
|---|
 | 875 |   if (keyval->error() != KeyVal::OK) isovalue_ = 0.0;
 | 
|---|
 | 876 | 
 | 
|---|
 | 877 |   fix_orientation_ = keyval->booleanvalue("fix_orientation");
 | 
|---|
 | 878 |   if (keyval->error() != KeyVal::OK) fix_orientation_ = 1;
 | 
|---|
 | 879 | 
 | 
|---|
 | 880 |   remove_short_edges_ = keyval->booleanvalue("remove_short_edges");
 | 
|---|
 | 881 |   if (keyval->error() != KeyVal::OK) remove_short_edges_ = 1;
 | 
|---|
 | 882 | 
 | 
|---|
 | 883 |   remove_slender_triangles_ = keyval->booleanvalue("remove_slender_triangles");
 | 
|---|
 | 884 |   if (keyval->error() != KeyVal::OK) remove_slender_triangles_ = 0;
 | 
|---|
 | 885 | 
 | 
|---|
 | 886 |   remove_small_triangles_ = keyval->booleanvalue("remove_small_triangles");
 | 
|---|
 | 887 |   if (keyval->error() != KeyVal::OK) remove_small_triangles_ = 0;
 | 
|---|
 | 888 | 
 | 
|---|
 | 889 |   short_edge_factor_ = keyval->doublevalue("short_edge_factor");
 | 
|---|
 | 890 |   if (keyval->error() != KeyVal::OK) short_edge_factor_ = 0.4;
 | 
|---|
 | 891 | 
 | 
|---|
 | 892 |   slender_triangle_factor_ = keyval->doublevalue("slender_triangle_factor");
 | 
|---|
 | 893 |   if (keyval->error() != KeyVal::OK) slender_triangle_factor_ = 0.2;
 | 
|---|
 | 894 | 
 | 
|---|
 | 895 |   small_triangle_factor_ = keyval->doublevalue("small_triangle_factor");
 | 
|---|
 | 896 |   if (keyval->error() != KeyVal::OK) small_triangle_factor_ = 0.2;
 | 
|---|
 | 897 | 
 | 
|---|
 | 898 |   resolution_ = keyval->doublevalue("resolution");
 | 
|---|
 | 899 |   if (keyval->error() != KeyVal::OK) resolution_ = 1.0;
 | 
|---|
 | 900 | 
 | 
|---|
 | 901 |   order_ = keyval->intvalue("order");
 | 
|---|
 | 902 |   if (keyval->error() != KeyVal::OK) order_ = 1;
 | 
|---|
 | 903 | 
 | 
|---|
 | 904 |   int initialize = keyval->booleanvalue("initialize");
 | 
|---|
 | 905 |   if (initialize) init();
 | 
|---|
 | 906 | }
 | 
|---|
 | 907 | 
 | 
|---|
 | 908 | void
 | 
|---|
 | 909 | TriangulatedImplicitSurface::init()
 | 
|---|
 | 910 | {
 | 
|---|
 | 911 |   if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: init start" << endl;
 | 
|---|
 | 912 |   ImplicitSurfacePolygonizer isogen(vol_);
 | 
|---|
 | 913 |   isogen.set_resolution(resolution_);
 | 
|---|
 | 914 | 
 | 
|---|
 | 915 |   if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: isosurface" << endl;
 | 
|---|
 | 916 |   isogen.isosurface(isovalue_,*this);
 | 
|---|
 | 917 | #if WRITE_OOGL
 | 
|---|
 | 918 |   if (_debug) {
 | 
|---|
 | 919 |       render(new OOGLRender("surfiso.oogl"));
 | 
|---|
 | 920 |     }
 | 
|---|
 | 921 | #endif
 | 
|---|
 | 922 |   if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: orientation" << endl;
 | 
|---|
 | 923 |   if (fix_orientation_) fix_orientation();
 | 
|---|
 | 924 | #if WRITE_OOGL
 | 
|---|
 | 925 |   if (_debug) {
 | 
|---|
 | 926 |       render(new OOGLRender("surffix.oogl"));
 | 
|---|
 | 927 |     }
 | 
|---|
 | 928 | #endif
 | 
|---|
 | 929 |   if (remove_short_edges_) {
 | 
|---|
 | 930 |       if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: short edges" << endl;
 | 
|---|
 | 931 |       remove_short_edges(short_edge_factor_*resolution_,vol_,isovalue_);
 | 
|---|
 | 932 |       if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: orientation" << endl;
 | 
|---|
 | 933 |       if (fix_orientation_) fix_orientation();
 | 
|---|
 | 934 |     }
 | 
|---|
 | 935 |   if (remove_slender_triangles_ || remove_small_triangles_) {
 | 
|---|
 | 936 |       if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: slender" << endl;
 | 
|---|
 | 937 |       double height_cutoff = slender_triangle_factor_ * resolution_;
 | 
|---|
 | 938 |       double area_cutoff = small_triangle_factor_*resolution_*resolution_*0.5;
 | 
|---|
 | 939 |       remove_slender_triangles(remove_slender_triangles_, height_cutoff,
 | 
|---|
 | 940 |                                remove_small_triangles_, area_cutoff,
 | 
|---|
 | 941 |                                vol_,isovalue_);
 | 
|---|
 | 942 |       if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: orientation" << endl;
 | 
|---|
 | 943 |       if (fix_orientation_) fix_orientation();
 | 
|---|
 | 944 |     }
 | 
|---|
 | 945 | 
 | 
|---|
 | 946 |   // see if a higher order approximation to the surface is required
 | 
|---|
 | 947 |   if (order_ > 1) {
 | 
|---|
 | 948 |       if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: order" << endl;
 | 
|---|
 | 949 |       int i;
 | 
|---|
 | 950 |       for (i=0; i<nedge(); i++) {
 | 
|---|
 | 951 |           edge(i)->set_order(order_, vol_, isovalue_);
 | 
|---|
 | 952 |         }
 | 
|---|
 | 953 |       for (i=0; i<ntriangle(); i++) {
 | 
|---|
 | 954 |           triangle(i)->set_order(order_, vol_, isovalue_);
 | 
|---|
 | 955 |         }
 | 
|---|
 | 956 |     }
 | 
|---|
 | 957 |   inited_ = 1;
 | 
|---|
 | 958 |   if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: init done" << endl;
 | 
|---|
 | 959 | }
 | 
|---|
 | 960 | 
 | 
|---|
 | 961 | TriangulatedImplicitSurface::~TriangulatedImplicitSurface()
 | 
|---|
 | 962 | {
 | 
|---|
 | 963 | }
 | 
|---|
 | 964 | 
 | 
|---|
 | 965 | /////////////////////////////////////////////////////////////////////////////
 | 
|---|
 | 966 | 
 | 
|---|
 | 967 | // Local Variables:
 | 
|---|
 | 968 | // mode: c++
 | 
|---|
 | 969 | // c-file-style: "CLJ"
 | 
|---|
 | 970 | // End:
 | 
|---|