source: LinearAlgebra/src/unittests/VectorUnitTest.cpp@ dd067a

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Last change on this file since dd067a was e23075, checked in by Frederik Heber <heber@…>, 13 years ago

Added new VectorSetUnitTest.

  • Property mode set to 100644
File size: 8.7 KB
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[bcf653]1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
[54a746]8/*
[e23075]9 * VectorUnitTest.cpp
[54a746]10 *
11 * Created on: Aug 17, 2009
12 * Author: heber
13 */
14
[bf3817]15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
[54a746]19
20using namespace std;
21
22#include <cppunit/CompilerOutputter.h>
23#include <cppunit/extensions/TestFactoryRegistry.h>
24#include <cppunit/ui/text/TestRunner.h>
25
[9b410d]26#include <limits>
27
[ad011c]28#include "CodePatterns/Log.hpp"
[bf4b9f]29#include "defs.hpp"
30#include "Plane.hpp"
31#include "RealSpaceMatrix.hpp"
32#include "Vector.hpp"
33#include "vector_ops.hpp"
[54a746]34
[dfafe7]35#include "VectorUnitTest.hpp"
36
[9b6b2f]37#ifdef HAVE_TESTRUNNER
38#include "UnitTestMain.hpp"
39#endif /*HAVE_TESTRUNNER*/
40
[1bd79e]41#include <iostream>
42
[54a746]43/********************************************** Test classes **************************************/
44
45// Registers the fixture into the 'registry'
46CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
47
48
49void VectorTest::setUp()
50{
[1bd79e]51 zero = Vector(0.,0.,0.);
52 unit = Vector(1.,0.,0.);
53 otherunit = Vector(0.,1.,0.);
54 notunit = Vector(0.,1.,1.);
55 two = Vector(2.,1.,0.);
[1829c4]56 three = Vector(1,2,3);
[54a746]57};
58
59
60void VectorTest::tearDown()
61{
[e6fdbe]62 logger::purgeInstance();
63 errorLogger::purgeInstance();
[54a746]64};
65
[d74077]66/** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
67 */
68void VectorTest::AssignmentTest()
69{
70 // test with zero
71 zero.at(0) = 0;
72 zero.at(1) = 0;
73 zero.at(2) = 0;
74 double zero_array[3] = {0., 0., 0.};
75
76 CPPUNIT_ASSERT_EQUAL( zero, Vector(0,0,0));
77 CPPUNIT_ASSERT_EQUAL( zero, Vector(0.,0.,0.));
78 CPPUNIT_ASSERT_EQUAL( zero, Vector(zero_array[0], zero_array[1], zero_array[2]));
79 CPPUNIT_ASSERT_EQUAL( zero, Vector(zero_array));
80
81 // test with unit
82 unit.at(0) = 1;
83 unit.at(1) = 0;
84 unit.at(2) = 0;
85 double unit_array[3] = {1., 0., 0.};
86
87 CPPUNIT_ASSERT_EQUAL( unit, Vector(1,0,0));
88 CPPUNIT_ASSERT_EQUAL( unit, Vector(1.,0.,0.));
89 CPPUNIT_ASSERT_EQUAL( unit, Vector(unit_array[0], unit_array[1], unit_array[2]));
90 CPPUNIT_ASSERT_EQUAL( unit, Vector(unit_array));
91
92 // test with two
93 two.at(0) = 2;
94 two.at(1) = 1;
95 two.at(2) = 0;
96 double two_array[3] = {2., 1., 0.};
97
98 CPPUNIT_ASSERT_EQUAL( two, Vector(2,1,0));
99 CPPUNIT_ASSERT_EQUAL( two, Vector(2.,1.,0.));
100 CPPUNIT_ASSERT_EQUAL( two, Vector(two_array[0], two_array[1], two_array[2]));
101 CPPUNIT_ASSERT_EQUAL( two, Vector(two_array));
102
103 // test with three
104 three.at(0) = 1;
105 three.at(1) = 2;
106 three.at(2) = 3;
107 double three_array[3] = {1., 2., 3.};
108
109 CPPUNIT_ASSERT_EQUAL( three, Vector(1,2,3));
110 CPPUNIT_ASSERT_EQUAL( three, Vector(1.,2.,3.));
111 CPPUNIT_ASSERT_EQUAL( three, Vector(three_array[0], three_array[1], three_array[2]));
112 CPPUNIT_ASSERT_EQUAL( three, Vector(three_array));
113}
114
[54a746]115/** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
116 */
117void VectorTest::UnityTest()
118{
119 // unity and zero tests
120 CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
121 CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
122 CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
123 CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
124 CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
125 CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
126 CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
127};
128
129/** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
130 */
131void VectorTest::SimpleAlgebraTest()
132{
133 double factor;
[78b73c]134 // copy vector
[1bd79e]135 fixture = Vector(2.,3.,4.);
[78b73c]136 CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
[54a746]137 // summation and scaling
[273382]138 fixture = zero + unit;
[78b73c]139 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
[273382]140 fixture = zero - unit;
[78b73c]141 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
142 CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
[273382]143 fixture = zero + zero;
[78b73c]144 CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
[273382]145 fixture = notunit - otherunit;
[78b73c]146 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
[273382]147 fixture = unit - otherunit;
[78b73c]148 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
[273382]149 fixture = notunit - unit - otherunit;
[78b73c]150 CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
[273382]151 fixture = 0.98 * unit;
[78b73c]152 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
[273382]153 fixture = 1. * unit;
[78b73c]154 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
[54a746]155 factor = 0.98;
[273382]156 fixture = factor * unit;
[78b73c]157 CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
[54a746]158 factor = 1.;
[273382]159 fixture = factor * unit;
[78b73c]160 CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
[54a746]161};
162
163
164/** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
165 */
166void VectorTest::OperatorAlgebraTest()
167{
168 // summation and scaling
169 CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
[ef9df36]170 CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
[54a746]171 CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
172 CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
173 CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
174 CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
175 CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
176 CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
177 CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
178 CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
[ef9df36]179
180 CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
181 CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
182 CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
[54a746]183};
184
[ef9df36]185/** UnitTest for scalar products.
[54a746]186 */
[ef9df36]187void VectorTest::EuclidianScalarProductTest()
[54a746]188{
[273382]189 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(zero) );
190 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(unit) );
191 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(otherunit) );
192 CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(notunit) );
193 CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(unit) );
194 CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
195 CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
196 CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(notunit) );
197 CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(unit) );
198 CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(otherunit) );
199 CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(notunit) );
[ef9df36]200}
[54a746]201
[ef9df36]202/** UnitTest for norms.
203 */
204void VectorTest::EuclidianNormTest()
205{
[54a746]206 CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
207 CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
208 CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
209 CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
210 CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
211 CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
212 CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
213 CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
[ef9df36]214}
[54a746]215
[ef9df36]216/** UnitTest for distances.
217 */
218void VectorTest::EuclidianDistancesTest()
219{
[1513a74]220 CPPUNIT_ASSERT_EQUAL( 1., zero.distance(unit) );
221 CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.distance(unit) );
222 CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.distance(notunit) );
223 CPPUNIT_ASSERT_EQUAL( 1., otherunit.distance(notunit) );
224 CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.distance(notunit) );
[e23075]225
226 // check operator
227 CPPUNIT_ASSERT( !(zero < zero) );
228 CPPUNIT_ASSERT( !(unit < otherunit) );
229 CPPUNIT_ASSERT( zero < unit );
230 CPPUNIT_ASSERT( unit < two );
[ef9df36]231}
[54a746]232
[ef9df36]233/** UnitTest for angles.
234 */
235void VectorTest::EuclidianAnglesTest()
236{
[273382]237 CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(unit) );
238 CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(unit) );
[71129f]239 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(unit)) <= LINALG_MYEPSILON() );
240 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(notunit)) <= LINALG_MYEPSILON() );
241 CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(notunit)) <= LINALG_MYEPSILON() );
[54a746]242};
243
[ef9df36]244/** UnitTest for projections.
245 */
246void VectorTest::ProjectionTest()
247{
[273382]248 CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(unit) );
249 CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(unit) );
250 CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.), otherunit.Projection(two) );
251 CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.), two.Projection(otherunit) );
[ef9df36]252};
253
[1829c4]254/**
255 * Unittest for operation with normals
256 */
257void VectorTest::NormalsTest(){
258 Vector testVector;
259 // the zero Vector should produce an error
260 CPPUNIT_ASSERT(!testVector.GetOneNormalVector(zero));
261
262 // first one-component system
263 CPPUNIT_ASSERT(testVector.GetOneNormalVector(unit));
[71129f]264 CPPUNIT_ASSERT(testVector.ScalarProduct(unit) <= LINALG_MYEPSILON());
[1829c4]265
266 // second one-component system
267 CPPUNIT_ASSERT(testVector.GetOneNormalVector(otherunit));
[71129f]268 CPPUNIT_ASSERT(testVector.ScalarProduct(otherunit) <= LINALG_MYEPSILON());
[1829c4]269
270 // first two-component system
271 CPPUNIT_ASSERT(testVector.GetOneNormalVector(notunit));
[71129f]272 CPPUNIT_ASSERT(testVector.ScalarProduct(notunit) <= LINALG_MYEPSILON());
[1829c4]273
274 // second two-component system
275 CPPUNIT_ASSERT(testVector.GetOneNormalVector(two));
[71129f]276 CPPUNIT_ASSERT(testVector.ScalarProduct(two) <= LINALG_MYEPSILON());
[1829c4]277
278 // three component system
279 CPPUNIT_ASSERT(testVector.GetOneNormalVector(three));
[71129f]280 CPPUNIT_ASSERT(testVector.ScalarProduct(three) <= LINALG_MYEPSILON());
[1829c4]281}
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